Replay-derived match flow, timings, and composition.

Advanced match analysis

Barajass09 vs andersh6

Queue
Ranked 1v1 Supremacy
Map
Mirage
Map Seed
24783
Duration
22:57
Patch
19.17020
Played
· 17 hours ago
Mirage map preview
MapMirage
Winner
Barajass09 Zeus · Elo 845 +9
22:57 Match length
Defeated
andersh6 Poseidon · Elo 675 -9
72.7% win probability Pre-match · Barajass09 favored win probability 27.3%
Key momentsIn match order
Fastest Classical
5:04* andersh6 Ares · estimated
Armory timing
6:19 Barajass09 Armory
First pressure
7:41 Barajass09 Stable
Fastest Heroic
10:43* Barajass09 Apollo · estimated
First extra TC
11:05 Barajass09 Town Center
Fortress timing
12:00 Barajass09 Fortress
Market timing
12:10 andersh6 Market
Fastest Mythic
18:35* Barajass09 Hera · estimated

Barajass09

Zeus · Blue
Win 845 +9
EAPM
47.9
Favorite unit
Hoplite
29 fielded
Total score
38,958
Military score
15,770
Economic score
20,893
Kills score
2,295
Units killed
104
Units lost
47
Buildings razed
1
Largest army
72
First expansion
11:05
Age path
HermesClassical · Est. start 4:25
ApolloHeroic · Est. start 9:28
HeraMythic · Est. start 16:35
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Multi-TC boom2 expansion build events
Heavy walling26 wall build events
Water commitment1 dock build events
Highest Score Most Improvements Most Kills Most Resources

andersh6

Poseidon · Red
Loss 675 -9
EAPM
18.7
Favorite unit
Hoplite
29 fielded
Total score
21,945
Military score
6,550
Economic score
14,055
Kills score
1,340
Units killed
49
Units lost
114
Buildings razed
3
Largest army
86
First expansion
—
Age path
AresClassical · Research start 4:04
DionysusHeroic · Research start 11:26
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Heavy walling13 wall build events
Water commitment1 dock build events
Large army production86 military units
Largest Army Most Deaths

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

Barajass09andersh6
Score
Total score Barajass09
38,95864%21,94536%
Military score Barajass09
15,77071%6,55029%
Economic score Barajass09
20,89360%14,05540%
Kills score Barajass09
2,29563%1,34037%
Combat and army
Barajass09andersh6
104 Units killed 49
47 Units lost 114
1 Buildings razed 3
72 Largest army 86

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Barajass09

Army · 72

Units

Hoplite29
Hypaspist16
Centaur10
Myrmidon4
Petrobolos4
Hippeus3
Heracles2
Jason2
Bellerophon1
Odysseus1

Technologies7 researched

Hand Axe4:38
Pickaxe4:38
Copper Shields9:56
Bow Saw11:14
Medium Infantry11:37
Bronze Shields13:17
Heavy Infantry14:12
Buildings 12 types
Wall26
House22
Farm7
Granary7
Storehouse7
Armory3
Fortress3
Military Academy3
Temple2
Town Center2
Dock1
Stable1
God powers 7 invoked
Bolt3
Underworld Passage2
Cease Fire1
Lightning Storm1

andersh6

Army · 86

Units

Hoplite29
Hippeus24
Toxotes13
Hypaspist11
Peltast4
Theseus2
Atalanta1
Cyclops1
Hippolyta1

Technologies12 researched

Hand Axe4:25
Pickaxe4:26
Copper Weapons12:00
Copper Armor12:02
Copper Shields12:02
Medium Infantry12:47
Medium Archers12:49
Medium Cavalry13:10
Heavy Cavalry15:32
Shaft Mine15:34
Crenellations16:48
Bow Saw18:27
Buildings 11 types
House16
Wall13
Stable4
Storehouse4
Archery Range2
Military Academy2
Armory1
Dock1
Granary1
Market1
Temple1
God powers 2 invoked
Bronze1
Lure1