Replay-derived match flow, timings, and composition.

Advanced match analysis

neutraL vs microwaving a sandwich

Queue
Ranked 1v1 Supremacy
Map
Mount Olympus
Map Seed
3397
Duration
22:27
Patch
19.17020
Played
· 16 hours ago
Mount Olympus map preview
MapMount Olympus
Winner
neutraL Gaia · Elo 1220 +13
22:27 Match length
Defeated
microwaving a sandwich Hades · Elo 1125 -13
63.3% win probability Pre-match · neutraL favored win probability 36.7%
Key momentsIn match order
Fastest Classical
4:00* neutraL Oceanus · estimated
First extra TC
4:31 neutraL Town Center
First pressure
4:42 microwaving a sandwich Military Academy
Armory timing
7:06 neutraL Armory
Fastest Heroic
11:19* neutraL Rheia · estimated
Fortress timing
15:05 neutraL Palace
Fastest Mythic
21:44* neutraL Atlas · estimated

neutraL

Gaia · Blue
Win 1220 +13
EAPM
33.4
Favorite unit
Destroyer
33 fielded
Total score
41,689
Military score
21,895
Economic score
16,759
Kills score
3,083
Units killed
93
Units lost
76
Buildings razed
15
Largest army
129
First expansion
4:31
Age path
OceanusClassical · Research start 3:00
RheiaHeroic · Research start 10:04
AtlasMythic · Research start 19:44
Opening read
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom4 expansion build events
Large army production129 military units
Highest Score Largest Army Most Improvements Most Kills Most Resources

microwaving a sandwich

Hades · Red
Loss 1125 -13
EAPM
34.2
Favorite unit
Hypaspist
42 fielded
Total score
24,129
Military score
9,720
Economic score
11,582
Kills score
2,827
Units killed
79
Units lost
93
Buildings razed
3
Largest army
110
First expansion
19:25
Age path
AresClassical · Research start 3:21
ApolloHeroic · Research start 12:46
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Large army production110 military units
Most Deaths

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

neutraLmicrowaving a sandwich
Score
Total score neutraL
41,68963%24,12937%
Military score neutraL
21,89569%9,72031%
Economic score neutraL
16,75959%11,58241%
Kills score neutraL
3,08352%2,82748%
Combat and army
neutraLmicrowaving a sandwich
93 Units killed 79
76 Units lost 93
15 Buildings razed 3
129 Largest army 110

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

neutraL

Army · 129

Units

Destroyer33
Contarius26
Turma23
Murmillo21
Arcus11
Cheiroballista11
Caladria3
Katapeltes1

Technologies18 researched

Hand Axe5:32
Husbandry6:05
Pickaxe7:59
Medium Infantry8:30
Copper Armor8:32
Copper Weapons9:48
Copper Shields10:19
Heavy Infantry12:11
Medium Archers13:21
Bronze Shields13:54
Bow Saw14:06
Plow15:11
Bronze Weapons16:02
Heavy Cavalry17:17
Heavy Archers17:52
Bronze Armor18:15
Ballistics18:42
Shaft Mine20:58
Buildings 9 types
Manor11
Farm8
Economic Guild5
Military Barracks5
Town Center4
Counter Barracks3
Palace3
Armory1
Temple1
God powers 7 invoked
Carnivora2
Gaia Forest2
Traitor2
Implode1

microwaving a sandwich

Army · 110

Units

Hypaspist42
Peltast28
Hoplite12
Toxotes10
Cyclops5
Achilles4
Ajax3
Manticore3
Petrobolos2
Chiron1

Technologies6 researched · 2 pre-queued

Medium Infantry9:24
Medium ArchersPre-queued · 9:51
Plow13:53
Pickaxe18:12
Hand Axe18:13
Heavy Infantry18:18
Heavy ArchersPre-queued · 18:19
Ballistics20:05
Buildings 10 types
Farm25
House18
Storehouse7
Granary6
Military Academy5
Archery Range4
Fortress3
Town Center3
Armory1
Temple1
God powers 2 invoked
Pestilence1
Sentinel1