Advanced match analysis
Diego vs R 1 C C 1
- Queue
- Ranked 1v1 Supremacy
- Map
- Mirage
- Map Seed
- 14845
- Duration
- 28:48
- Patch
- 19.17020
- Played
- · 17 hours ago
Winner
Diego
Demeter · Elo 829 +13
28:48
Match length
Defeated
R 1 C C 1
Quetzalcoatl · Elo 748 -13
61.5% win probability
Pre-match · Diego favored
win probability 38.5%
Key momentsIn match order
Diego
Demeter · Blue- EAPM
- 21.1
- Favorite unit
- Toxotes 53 fielded
- Total score
- 66,099
- Military score
- 29,685
- Economic score
- 32,788
- Kills score
- 3,740
- Units killed
- 134
- Units lost
- 103
- Buildings razed
- 6
- Largest army
- 158
- First expansion
- 8:31
Age path
PanClassical · Research start 3:30
HestiaHeroic · Research start 14:53
HeraMythic · Research start 22:26
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Water commitment1 dock build events
Market economy1,300 total resource volume
Large army production158 military units
Highest Score
Largest Army
Most Improvements
Most Kills
Most Resources
R 1 C C 1
Quetzalcoatl · Red- EAPM
- 30.6
- Favorite unit
- Eagle Warrior 32 fielded
- Total score
- 43,282
- Military score
- 13,660
- Economic score
- 26,454
- Kills score
- 3,168
- Units killed
- 104
- Units lost
- 136
- Buildings razed
- 5
- Largest army
- 127
- First expansion
- 17:11
Age path
PatecatlClassical · Est. start 3:27
CoyolxauhquiHeroic · Est. start 13:38
TlalocMythic · Timing unavailable
Opening read
Eagle Warrior CoreEagle Warriors were the dominant military unit.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Large army production127 military units
Most Deaths
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
DiegoR 1 C C 1
Score
Combat and army
DiegoR 1 C C 1
134
Units killed
104
103
Units lost
136
6
Buildings razed
5
158
Largest army
127
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 1,300 total volume›
Diego
Bought
Sold
No sells
Total player market volume1,300
R 1 C C 1
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
Diego
Army · 158Units
Lykaon Villager1
Technologies23 researched
Buildings ›14 types
God powers ›2 invoked
R 1 C C 1
Army · 127Units
Centzon Totochtin1
Technologies6 researched · 6 pre-queued
Buildings ›10 types
God powers ›None invoked
No god powers recorded.