Replay-derived match flow, timings, and composition.

Advanced match analysis

Frencou vs sebmayer996

Queue
Ranked 1v1 Supremacy
Map
Giza
Map Seed
16092
Duration
22:52
Patch
19.17020
Played
· 17 hours ago
Giza map preview
MapGiza
Winner
Frencou Gaia · Elo 1384 +11
22:52 Match length
Defeated
sebmayer996 Isis · Elo 1238 -11
69.9% win probability Pre-match · Frencou favored win probability 30.1%
Key momentsIn match order
Fastest Classical
3:54* sebmayer996 Bast · estimated
First extra TC
4:13 sebmayer996 Town Center
First pressure
5:05 Frencou Military Barracks
Market timing
6:07 sebmayer996 Market
Fastest Heroic
8:52* sebmayer996 Sobek · estimated
Fortress timing
8:57 sebmayer996 Migdol Stronghold
Armory timing
9:06 Frencou Armory
Fastest Mythic
14:26* Frencou Atlas · estimated

Frencou

Gaia · Blue
Win 1384 +11
EAPM
87.3
Favorite unit
Contarius
100 fielded
Total score
45,345
Military score
18,902
Economic score
23,359
Kills score
3,121
Units killed
101
Units lost
115
Buildings razed
5
Largest army
196
First expansion
4:26
Age path
OceanusClassical · Est. start 3:40
TheiaHeroic · Est. start 10:36
AtlasMythic · Est. start 12:26
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling31 wall build events
Market economy2,600 total resource volume
Large army production196 military units
Highest Score Largest Army Most Deaths Most Improvements Most Resources

sebmayer996

Isis · Red
Loss 1238 -11
EAPM
68.3
Favorite unit
Camel Rider
48 fielded
Total score
36,786
Military score
13,670
Economic score
19,197
Kills score
3,919
Units killed
118
Units lost
102
Buildings razed
16
Largest army
98
First expansion
4:13
Age path
BastClassical · Est. start 2:54
SobekHeroic · Est. start 7:37
ThothMythic · Est. start 17:45
Opening read
2 TC Fast HeroicAn additional Town Center commitment preceded Heroic research, followed by a Fast Heroic completion without a meaningful Classical military commitment.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Multi-TC boom3 expansion build events
Heavy walling22 wall build events
Market economy4,500 total resource volume
Large army production98 military units
Most Kills

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

Frencousebmayer996
Score
Total score Frencou
45,34555%36,78645%
Military score Frencou
18,90258%13,67042%
Economic score Frencou
23,35955%19,19745%
Kills score sebmayer996
3,12144%3,91956%
Combat and army
Frencousebmayer996
101 Units killed 118
115 Units lost 102
5 Buildings razed 16
196 Largest army 98

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 7,100 total volume

Frencou

Bought

No buys

Sold

Food800
Wood1,800
Total player market volume2,600

sebmayer996

Bought

Food1,300
Wood400

Sold

Wood2,800
Total player market volume4,500

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Frencou

Army · 196

Units

Contarius100
Katapeltes50
Dryad25
Murmillo8
Arcus5
Oracle3
Fanatic2
Caladria1
Destroyer1
Stymphalian Bird1

Technologies4 researched · 17 pre-queued

Pickaxe0:16
Hand Axe0:16
Husbandry8:14
Shaft Mine10:15
Bow SawPre-queued · 12:03
PlowPre-queued · 13:27
Heavy CavalryPre-queued · 13:31
Copper WeaponsPre-queued · 13:45
Copper ArmorPre-queued · 13:46
Copper ShieldsPre-queued · 13:46
CrenellationsPre-queued · 14:24
Bronze WeaponsPre-queued · 15:13
Medium InfantryPre-queued · 16:37
Champion CavalryPre-queued · 21:17
Heavy InfantryPre-queued · 21:37
Bronze ShieldsPre-queued · 22:08
Bronze ArmorPre-queued · 22:09
Iron WeaponsPre-queued · 22:09
BallisticsPre-queued · 22:09
Medium ArchersPre-queued · 22:38
Champion InfantryPre-queued · 22:38
Buildings 11 types
Farm32
Wall31
Manor13
Economic Guild11
Military Barracks10
Counter Barracks4
Market3
Palace2
Town Center2
Armory1
Temple1
God powers 8 invoked
Carnivora3
Gaia Forest2
Hesperides Tree2
Implode1

sebmayer996

Army · 98

Units

Camel Rider48
Chariot Archer39
Siege Tower6
Petsuchos3
Catapult2

Technologies5 researched · 10 pre-queued

Pickaxe5:41
Heavy Chariot Archers10:12
Heavy Camel Riders10:18
Copper WeaponsPre-queued · 11:31
Copper ArmorPre-queued · 11:31
Copper ShieldsPre-queued · 11:31
BallisticsPre-queued · 11:31
Bronze ShieldsPre-queued · 13:39
Bronze ArmorPre-queued · 13:39
CrenellationsPre-queued · 14:01
Champion Camel Riders21:10
Champion Chariot Archers21:10
PlowPre-queued · 21:48
Shaft MinePre-queued · 21:49
Hand AxePre-queued · 21:49
Buildings 16 types
Farm27
Wall22
House18
Obelisk11
Lumber Camp5
Mining Camp5
Granary4
Market4
Migdol Stronghold4
Town Center3
Armory2
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Siege Works1
Temple1
God powers 3 invoked
Locust Swarm1
Meteor1
Prosperity1