Advanced match analysis
Hyena_King vs Neuukk
- Queue
- Ranked 1v1 Supremacy
- Map
- Valley Of Kings
- Map Seed
- 23638
- Duration
- 10:30
- Patch
- 19.17020
- Played
- · 17 hours ago
Winner
Hyena_King
Quetzalcoatl · Elo 938 +14
10:30
Match length
Defeated
Neuukk
Loki · Elo 859 -14
61.2% win probability
Pre-match · Hyena_King favored
win probability 38.8%
Key momentsIn match order
Hyena_King
Quetzalcoatl · Blue- EAPM
- 23.2
- Favorite unit
- Ocelotl Warrior 15 fielded
- Total score
- 12,549
- Military score
- 5,265
- Economic score
- 6,958
- Kills score
- 326
- Units killed
- 14
- Units lost
- 3
- Buildings razed
- 0
- Largest army
- 25
- First expansion
- —
Age path
PatecatlClassical · Est. start 3:26
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Highest Score
Largest Army
Most Improvements
Most Kills
Most Resources
Neuukk
Loki · Red- EAPM
- 33.3
- Favorite unit
- Raiding Cavalry 11 fielded
- Total score
- 8,095
- Military score
- 2,971
- Economic score
- 5,099
- Kills score
- 25
- Units killed
- 1
- Units lost
- 14
- Buildings razed
- 0
- Largest army
- 30
- First expansion
- 5:45
Age path
HeimdallClassical · Est. start 3:47
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling7 wall build events
Most Deaths
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
Hyena_KingNeuukk
Score
Combat and army
Hyena_KingNeuukk
14
Units killed
1
3
Units lost
14
0
Buildings razed
0
25
Largest army
30
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.