Replay-derived match flow, timings, and composition.

Advanced match analysis

Cyprus vs [Ultima]Smokedu

Queue
Ranked 1v1 Supremacy
Map
Savannah
Map Seed
26403
Duration
22:24
Patch
19.17020
Played
· 17 hours ago
Savannah map preview
MapSavannah
Winner
Cyprus Thor · Elo 1469 +17
22:24 Match length
Defeated
[Ultima]Smokedu Poseidon · Elo 1466 -17
50.4% win probability Pre-match · Cyprus favored win probability 49.6%
Key momentsIn match order
First pressure
2:12 Cyprus Hersir trained
Fastest Classical
4:00* Cyprus Freyja · estimated
Armory timing
7:24 Cyprus Dwarven Armory
Market timing
11:57 Cyprus Market
Fastest Heroic
13:59* Cyprus Skadi · estimated
Fortress timing
14:12 Cyprus Hill Fort
Fastest Mythic
19:50* Cyprus Baldr · estimated

Cyprus

Thor · Blue
Win 1469 +17
EAPM
58.2
Favorite unit
Hirdman
39 fielded
Total score
26,652
Military score
12,243
Economic score
11,664
Kills score
3,040
Units killed
97
Units lost
129
Buildings razed
2
Largest army
70
First expansion
—
Age path
FreyjaClassical · Research start 3:00
SkadiHeroic · Research start 12:44
BaldrMythic · Est. start 17:50
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling26 wall build events
Market economy3,200 total resource volume
Highest Score Largest Army Most Deaths Most Improvements Most Kills Most Resources

[Ultima]Smokedu

Poseidon · Maroon
Loss 1466 -17
EAPM
60.8
Favorite unit
Hippeus
73 fielded
Total score
19,044
Military score
5,820
Economic score
11,304
Kills score
1,920
Units killed
71
Units lost
98
Buildings razed
13
Largest army
86
First expansion
—
Age path
HermesClassical · Est. start 3:02
DionysusHeroic · Est. start 15:53
ArtemisMythic · Timing unavailable
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Large army production86 military units
No post-game awards

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

Cyprus[Ultima]Smokedu
Score
Total score Cyprus
26,65258%19,04442%
Military score Cyprus
12,24368%5,82032%
Economic score Cyprus
11,66451%11,30449%
Kills score Cyprus
3,04061%1,92039%
Combat and army
Cyprus[Ultima]Smokedu
97 Units killed 71
129 Units lost 98
2 Buildings razed 13
70 Largest army 86

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 3,200 total volume

Cyprus

Bought

Food1,400
Wood200

Sold

Food600
Wood1,000
Total player market volume3,200

[Ultima]Smokedu

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Cyprus

Army · 70

Units

Hirdman39
Hersir14
Berserk7
Throwing Axeman5
Jarl4
Valkyrie1

Technologies8 researched · 2 pre-queued

Pickaxe6:07
Copper Armor7:48
Hand Axe8:10
Husbandry8:13
Copper Weapons10:00
Copper Shields12:12
Medium InfantryPre-queued · 13:28
Bronze ShieldsPre-queued · 14:21
Bronze Armor15:23
Bronze Weapons19:05
Buildings 10 types
Wall26
House17
Farm11
Longhouse9
Great Hall5
Ox Cart Building5
Market2
Dwarven Armory1
Hill Fort1
Temple1
God powers 5 invoked
Forest Fire2
Dwarven Mine1
Frost1
Ragnarok1

[Ultima]Smokedu

Army · 86

Units

Hippeus73
Centaur10
Atalanta2
Theseus1

Technologies4 researched

Medium Cavalry7:23
Husbandry10:46
Heavy Cavalry16:03
Plow19:11
Buildings 8 types
Farm27
House16
Storehouse7
Granary3
Stable3
Fortress2
Armory1
Temple1
God powers 3 invoked
Bronze1
Cease Fire1
Lure1