Replay-derived match flow, timings, and composition.

Advanced match analysis

drrubberfunk vs Wyzardmt

Queue
Ranked 1v1 Supremacy
Map
Watering Hole
Map Seed
15226
Duration
17:52
Patch
19.17020
Played
· 17 hours ago
Watering Hole map preview
MapWatering Hole
Defeated
drrubberfunk Huitzilopochtli · Elo 1272 -15
17:52 Match length
Winner
Wyzardmt Amaterasu · Elo 1323 +15
42.7% win probability Pre-match · Wyzardmt favored win probability 57.3%
Key momentsIn match order
Fastest Classical
3:47* Wyzardmt Minakatatomi · estimated
First pressure
4:00 drrubberfunk Warrior Priest trained
Armory timing
6:27 Wyzardmt Armory
Fastest Heroic
11:06* drrubberfunk Coatlicue · estimated
First extra TC
13:43 Wyzardmt Town Center

drrubberfunk

Huitzilopochtli · Blue
Loss 1272 -15
EAPM
75.8
Favorite unit
Tequihua Archer
30 fielded
Total score
17,676
Military score
6,174
Economic score
10,550
Kills score
952
Units killed
31
Units lost
81
Buildings razed
3
Largest army
76
First expansion
—
Age path
MalinalxochitlClassical · Est. start 3:58
CoatlicueHeroic · Est. start 9:51
MythicNot reached
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Heavy walling20 wall build events
Most Deaths

Wyzardmt

Amaterasu · Red
Win 1323 +15
EAPM
35.1
Favorite unit
Shinobi
19 fielded
Total score
27,551
Military score
13,117
Economic score
12,721
Kills score
1,713
Units killed
80
Units lost
28
Buildings razed
4
Largest army
61
First expansion
13:43
Age path
MinakatatomiClassical · Research start 2:47
RaijinHeroic · Research start 10:05
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Multi-TC boom2 expansion build events
Heavy walling8 wall build events
Highest Score Largest Army Most Improvements Most Kills Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

drrubberfunkWyzardmt
Score
Total score Wyzardmt
17,67639%27,55161%
Military score Wyzardmt
6,17432%13,11768%
Economic score Wyzardmt
10,55045%12,72155%
Kills score Wyzardmt
95236%1,71364%
Combat and army
drrubberfunkWyzardmt
31 Units killed 80
81 Units lost 28
3 Buildings razed 4
76 Largest army 61

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

drrubberfunk

Army · 76

Units

Tequihua Archer30
Tlamanih Spearman26
Warrior Priest13
Shorn One7

Technologies4 researched

Pickaxe4:26
Medium War Hut Soldiers9:26
Heavy War Hut Soldiers12:01
Hand Axe13:52
Buildings 9 types
Wall20
House11
Calpulli9
Smoke Trap6
War Hut3
Spike Trap2
Armory1
Great Temple1
Temple1
God powers 3 invoked
Blood Pact1
Earth Monster1
Infestation1

Wyzardmt

Army · 61

Units

Shinobi19
Naginata Rider11
Onna Musha8
Samurai8
Wanyudo7
Bushi3
Daimyo2
Yumi Archer2
Yumi Horse Archer1

Technologies10 researched · 1 pre-queued

Copper Weapons7:41
Pickaxe7:54
Copper Armor8:07
Copper Shields8:47
Hand Axe9:45
Shaft Mine12:30
Bow SawPre-queued · 13:57
Bronze Shields14:00
Bronze Armor14:01
Bronze Weapons14:01
Husbandry14:46
Buildings 12 types
House20
Wall8
Watermill8
Shrine Japanese4
Dojo3
Mining Camp Japanese2
Town Center2
Armory1
Farm1
Guardhouse1
Stable Japanese1
Temple1
God powers 6 invoked
Solar Shield4
Shrine Of The Hunt1
Thunder Burst1