Advanced match analysis
matudelro vs Hyena_King
- Queue
- Ranked 1v1 Supremacy
- Map
- Elysium
- Map Seed
- 29608
- Duration
- 19:36
- Patch
- 19.17020
- Played
- · 8 hours ago
Defeated
matudelro
Hades · Elo 814 -12
19:36
Match length
Winner
Hyena_King
Huitzilopochtli · Elo 924 +12
34.7% win probability
Pre-match · Hyena_King favored
win probability 65.3%
Key momentsIn match order
matudelro
Hades · Yellow- EAPM
- 38.6
- Favorite unit
- Toxotes 28 fielded
- Total score
- 23,294
- Military score
- 6,609
- Economic score
- 15,578
- Kills score
- 1,107
- Units killed
- 36
- Units lost
- 89
- Buildings razed
- 0
- Largest army
- 68
- First expansion
- 6:19
Age path
AthenaClassical · Research start 3:20
AphroditeHeroic · Research start 13:50
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Market economy2,000 total resource volume
Most Deaths
Most Improvements
Most Resources
Hyena_King
Huitzilopochtli · Cyan- EAPM
- 26.7
- Favorite unit
- Ocelotl Warrior 28 fielded
- Total score
- 30,011
- Military score
- 11,710
- Economic score
- 15,468
- Kills score
- 2,833
- Units killed
- 89
- Units lost
- 45
- Buildings razed
- 10
- Largest army
- 78
- First expansion
- 11:26
Age path
PatecatlClassical · Research start 3:49
CoatlicueHeroic · Est. start 11:58
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Highest Score
Largest Army
Most Kills
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
matudelroHyena_King
Score
Combat and army
matudelroHyena_King
36
Units killed
89
89
Units lost
45
0
Buildings razed
10
68
Largest army
78
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 2,000 total volume›
matudelro
Bought
Sold
Total player market volume2,000
Hyena_King
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
matudelro
Army · 68Units
Technologies10 researched
Buildings ›12 types
God powers ›3 invoked
Hyena_King
Army · 78Units
Centzon Totochtin4