Replay-derived match flow, timings, and composition.

Advanced match analysis

matudelro vs Hyena_King

Queue
Ranked 1v1 Supremacy
Map
Elysium
Map Seed
29608
Duration
19:36
Patch
19.17020
Played
· 8 hours ago
Elysium map preview
MapElysium
Defeated
matudelro Hades · Elo 814 -12
19:36 Match length
Winner
Hyena_King Huitzilopochtli · Elo 924 +12
34.7% win probability Pre-match · Hyena_King favored win probability 65.3%
Key momentsIn match order
Fastest Classical
4:20* matudelro Athena · estimated
First pressure
4:40 Hyena_King Warrior Priest trained
First extra TC
6:19 matudelro Town Center
Armory timing
8:38 matudelro Armory
Market timing
9:38 matudelro Market
Fastest Heroic
13:13* Hyena_King Coatlicue · estimated
Fortress timing
16:54 matudelro Fortress

matudelro

Hades · Yellow
Loss 814 -12
EAPM
38.6
Favorite unit
Toxotes
28 fielded
Total score
23,294
Military score
6,609
Economic score
15,578
Kills score
1,107
Units killed
36
Units lost
89
Buildings razed
0
Largest army
68
First expansion
6:19
Age path
AthenaClassical · Research start 3:20
AphroditeHeroic · Research start 13:50
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Market economy2,000 total resource volume
Most Deaths Most Improvements Most Resources

Hyena_King

Huitzilopochtli · Cyan
Win 924 +12
EAPM
26.7
Favorite unit
Ocelotl Warrior
28 fielded
Total score
30,011
Military score
11,710
Economic score
15,468
Kills score
2,833
Units killed
89
Units lost
45
Buildings razed
10
Largest army
78
First expansion
11:26
Age path
PatecatlClassical · Research start 3:49
CoatlicueHeroic · Est. start 11:58
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Highest Score Largest Army Most Kills

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

matudelroHyena_King
Score
Total score Hyena_King
23,29444%30,01156%
Military score Hyena_King
6,60936%11,71064%
Economic score matudelro
15,57850%15,46850%
Kills score Hyena_King
1,10728%2,83372%
Combat and army
matudelroHyena_King
36 Units killed 89
89 Units lost 45
0 Buildings razed 10
68 Largest army 78

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 2,000 total volume

matudelro

Bought

Food100

Sold

Wood1,900
Total player market volume2,000

Hyena_King

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

matudelro

Army · 68

Units

Toxotes28
Hoplite15
Hippeus7
Minotaur4
Peltast3
Prodromos3
Achilles2
Ajax2
Hypaspist2
Chiron1
Petrobolos1

Technologies10 researched

Pickaxe4:09
Hand Axe5:21
Medium Archers12:32
Copper Weapons12:49
Copper Armor13:55
Medium Infantry14:20
Copper Shields14:47
Plow14:57
Ballistics15:36
Shaft Mine16:14
Buildings 12 types
Storehouse12
Farm11
House10
Granary6
Archery Range5
Military Academy3
Town Center3
Stable2
Armory1
Fortress1
Market1
Temple1
God powers 3 invoked
Curse1
Restoration1
Sentinel1

Hyena_King

Army · 78

Units

Ocelotl Warrior28
Shorn One23
Warrior Priest15
Otontin6
Centzon Totochtin4
Ayotochtli2

Technologies6 researched

Medium Nobles Hut Soldiers6:27
Pickaxe6:44
Heavy Nobles Hut Soldiers15:27
Hand Axe17:33
Shaft Mine17:35
Plow17:40
Buildings 7 types
House18
Calpulli11
Nobles Hut3
Great Temple2
Temple2
Armory1
Town Center1
God powers 3 invoked
Agave Bloom1
Blood Pact1
Earth Monster1