Advanced match analysis
chusjmi + kick.com/yansonic + nyucito vs Shiryuu + Dronky + The_Player
- Queue
- Ranked 3v3 Supremacy
- Map
- Mirage
- Map Seed
- 414
- Duration
- 21:19
- Patch
- 19.17020
- Played
- · 8 hours ago
Victory
Team Elo 948
chusjmi
Gaia · Elo 833 +4
kick.com/yansonic
Isis · Elo 1048 +2
nyucito
Amaterasu · Elo 962 +3
21:19
Match length
Defeat
Team Elo 539
Shiryuu
Shennong · Elo 498 -2
Dronky
Gaia · Elo 624 -15
The_Player
Tsukuyomi · Elo 494 -2
91.3% win probability
Pre-match · chusjmi + kick.com/yansonic + nyucito favored
win probability 8.7%
Key momentsIn match order
chusjmi
Gaia · Blue · Team 1- EAPM
- 20.5
- Favorite unit
- Katapeltes 18 fielded
- Total score
- 44,583
- Military score
- 18,305
- Economic score
- 26,275
- Kills score
- 3
- Units killed
- 0
- Units lost
- 13
- Buildings razed
- 1
- Largest army
- 63
- First expansion
- 10:29
Age path
OceanusClassical · Research start 3:32
TheiaHeroic · Research start 13:13
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Water commitment2 dock build events
Market economy1,300 total resource volume
Largest Army
Shiryuu
Shennong · Grey · Team 2- EAPM
- 22.9
- Favorite unit
- Fire Archer 16 fielded
- Total score
- 23,713
- Military score
- 5,636
- Economic score
- 17,708
- Kills score
- 458
- Units killed
- 15
- Units lost
- 18
- Buildings razed
- 0
- Largest army
- 16
- First expansion
- 8:25
Age path
ChiyouClassical · Research start 3:35
NubaHeroic · Research start 10:13
HuangdiMythic · Research start 18:47
Opening read
Heavy walling31 wall build events
Market economy500 total resource volume
No post-game awards
kick.com/yansonic
Isis · Yellow · Team 1- EAPM
- 24.1
- Favorite unit
- Chariot Archer 30 fielded
- Total score
- 56,048
- Military score
- 19,225
- Economic score
- 35,185
- Kills score
- 1,638
- Units killed
- 52
- Units lost
- 9
- Buildings razed
- 16
- Largest army
- 42
- First expansion
- 6:42
Age path
AnubisClassical · Est. start 4:29
SobekHeroic · Est. start 10:10
OsirisMythic · Est. start 14:02
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Water BoomExisting water-opening timing signal.
Multi-TC boom2 expansion build events
Market economy2,400 total resource volume
Highest Score
Most Resources
Dronky
Gaia · Green · Team 2- EAPM
- 22.8
- Favorite unit
- Turma 51 fielded
- Total score
- 34,932
- Military score
- 13,251
- Economic score
- 21,252
- Kills score
- 429
- Units killed
- 12
- Units lost
- 103
- Buildings razed
- 0
- Largest army
- 122
- First expansion
- 7:51
Age path
OceanusClassical · Research start 2:51
RheiaHeroic · Research start 15:19
MythicNot reached
Opening read
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Heavy walling25 wall build events
Large army production122 military units
Most Deaths
nyucito
Amaterasu · Cyan · Team 1- EAPM
- 51.6
- Favorite unit
- Bushi 25 fielded
- Total score
- 50,253
- Military score
- 23,857
- Economic score
- 23,702
- Kills score
- 2,694
- Units killed
- 108
- Units lost
- 20
- Buildings razed
- 16
- Largest army
- 58
- First expansion
- 9:21
Age path
MinakatatomiClassical · Research start 3:38
HachimanHeroic · Research start 6:51
TakemikazuchiMythic · Research start 16:28
Opening read
Heavy walling11 wall build events
Water commitment2 dock build events
Most Improvements
Most Kills
The_Player
Tsukuyomi · Pink · Team 2- EAPM
- 13.3
- Favorite unit
- Naginata Rider 6 fielded
- Total score
- 10,107
- Military score
- 3,370
- Economic score
- 6,432
- Kills score
- 305
- Units killed
- 16
- Units lost
- 38
- Buildings razed
- 1
- Largest army
- 12
- First expansion
- —
Age path
Ame No UzumeClassical · Est. start 3:11
HachimanHeroic · Est. start 15:58
MythicNot reached
Opening read
Market economy1,000 total resource volume
No post-game awards
Post-game stats
Match report
Bar length is the absolute value, so players compare directly. Segments show what each total is made of.
chusjmiShiryuukick.com/yansonicDronkynyucitoThe_Player
Score composition
MilitaryEconomyKills score
chusjmi
44,583
Shiryuu
23,713
kick.com/yansonic
56,048
Dronky
34,932
nyucito
50,253
The_Player
10,107
Units killed vs lost
KilledLost
chusjmi
0 / 13
Shiryuu
15 / 18
kick.com/yansonic
52 / 9
Dronky
12 / 103
nyucito
108 / 20
The_Player
16 / 38
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 5,200 total volume›
chusjmi
Bought
Sold
Total player market volume1,300
Shiryuu
Bought
No buys
Sold
Total player market volume500
kick.com/yansonic
Bought
No buys
Sold
Total player market volume2,400
Dronky
Bought
No buys
Sold
No sells
Total player market volume0
nyucito
Bought
No buys
Sold
No sells
Total player market volume0
The_Player
Bought
Sold
Total player market volume1,000
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.