Advanced match analysis
OF vs Cpudemon
- Queue
- Ranked 1v1 Supremacy
- Map
- Oasis
- Map Seed
- 14053
- Duration
- 30:18
- Patch
- 19.17020
- Played
- · 8 hours ago
Defeated
OF
Zeus · Elo 1311 -11
30:18
Match length
Winner
Cpudemon
Freyr · Elo 1437 +11
32.6% win probability
Pre-match · Cpudemon favored
win probability 67.4%
Key momentsIn match order
OF
Zeus · Blue- EAPM
- 51.4
- Favorite unit
- Hoplite 236 fielded
- Total score
- 42,063
- Military score
- 15,284
- Economic score
- 17,742
- Kills score
- 9,059
- Units killed
- 323
- Units lost
- 274
- Buildings razed
- 18
- Largest army
- 272
- First expansion
- 24:03
Age path
AthenaClassical · Research start 3:11
DionysusHeroic · Research start 9:04
HeraMythic · Research start 18:53
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling12 wall build events
Market economy3,000 total resource volume
Large army production272 military units
Most Kills
Cpudemon
Freyr · Red- EAPM
- 51.6
- Favorite unit
- Throwing Axeman 146 fielded
- Total score
- 51,714
- Military score
- 22,075
- Economic score
- 22,944
- Kills score
- 6,717
- Units killed
- 269
- Units lost
- 322
- Buildings razed
- 8
- Largest army
- 361
- First expansion
- 7:20
Age path
UllrClassical · Research start 3:27
AegirHeroic · Est. start 10:12
VidarMythic · Est. start 19:26
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom5 expansion build events
Heavy walling18 wall build events
Market economy3,400 total resource volume
Large army production361 military units
Highest Score
Largest Army
Most Deaths
Most Improvements
Most Resources
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
OFCpudemon
Score
Combat and army
OFCpudemon
323
Units killed
269
274
Units lost
322
18
Buildings razed
8
272
Largest army
361
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 6,400 total volume›
OF
Bought
Sold
Total player market volume3,000
Cpudemon
Bought
No buys
Sold
Total player market volume3,400
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.