Replay-derived match flow, timings, and composition.

Advanced match analysis

Hello55jdc + 阿強 + Dark4724833 vs fumful + LePaposie + TheVoidIs99

Queue
Ranked 3v3 Supremacy
Map
Blue Lagoon
Map Seed
17689
Duration
19:45
Patch
19.17020
Played
· 8 hours ago
Blue Lagoon map preview
MapBlue Lagoon
Victory Team Elo 1344
Hello55jdc Amaterasu · Elo 1341 +10
阿強 Zeus · Elo 1324 +10
Dark4724833 Demeter · Elo 1368 +9
19:45 Match length
Defeat Team Elo 1174
fumful Ra · Elo 1144 -8
LePaposie Amaterasu · Elo 1239 -13
TheVoidIs99 Odin · Elo 1138 -8
72.7% win probability Pre-match · Hello55jdc + 阿強 + Dark4724833 favored win probability 27.3%
Key momentsIn match order
First pressure
3:21 TheVoidIs99 Hersir trained
Fastest Classical
3:51* LePaposie Minakatatomi · estimated
Armory timing
4:26 fumful Armory
Market timing
4:29 fumful Market
First extra TC
4:54 阿強 Town Center
Fastest Heroic
10:37* LePaposie Raijin · estimated
Fortress timing
12:14 Hello55jdc Castle
Fastest Mythic
18:18* LePaposie Okuninushi · estimated

Hello55jdc

Amaterasu · Blue · Team 1
Win 1341 +10
EAPM
49.5
Favorite unit
Yumi Archer
29 fielded
Total score
49,200
Military score
21,595
Economic score
24,212
Kills score
3,393
Units killed
127
Units lost
71
Buildings razed
19
Largest army
132
First expansion
8:13
Age path
MinakatatomiClassical · Est. start 2:59
HachimanHeroic · Est. start 11:56
TakemikazuchiMythic · Timing unavailable
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling37 wall build events
Large army production132 military units
No post-game awards

fumful

Ra · Red · Team 2
Loss 1144 -8
EAPM
55.2
Favorite unit
Slinger
251 fielded
Total score
35,608
Military score
10,362
Economic score
23,580
Kills score
1,666
Units killed
69
Units lost
184
Buildings razed
0
Largest army
270
First expansion
8:46
Age path
PtahClassical · Est. start 3:24
SobekHeroic · Est. start 11:03
OsirisMythic · Timing unavailable
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Market economy1,800 total resource volume
Large army production270 military units
No post-game awards

阿強

Zeus · Yellow · Team 1
Win 1324 +10
EAPM
53.0
Favorite unit
Hoplite
146 fielded
Total score
40,128
Military score
14,210
Economic score
23,403
Kills score
2,522
Units killed
120
Units lost
56
Buildings razed
1
Largest army
149
First expansion
4:54
Age path
AthenaClassical · Est. start 3:30
DionysusHeroic · Est. start 15:50
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Heavy walling23 wall build events
Large army production149 military units
No post-game awards

LePaposie

Amaterasu · Green · Team 2
Loss 1239 -13
EAPM
69.7
Favorite unit
Samurai
32 fielded
Total score
48,627
Military score
20,449
Economic score
26,312
Kills score
1,932
Units killed
80
Units lost
97
Buildings razed
3
Largest army
115
First expansion
7:45
Age path
MinakatatomiClassical · Est. start 2:51
RaijinHeroic · Est. start 9:22
OkuninushiMythic · Est. start 16:18
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Large army production115 military units
No post-game awards

Dark4724833

Demeter · Cyan · Team 1
Win 1368 +9
EAPM
53.5
Favorite unit
Hoplite
72 fielded
Total score
63,717
Military score
27,428
Economic score
28,960
Kills score
7,353
Units killed
233
Units lost
85
Buildings razed
34
Largest army
176
First expansion
5:08
Age path
PanClassical · Research start 3:51
HestiaHeroic · Est. start 10:29
PersephoneMythic · Research start 16:27
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling15 wall build events
Large army production176 military units
Highest Score Largest Army Most Improvements Most Kills Most Resources

TheVoidIs99

Odin · Orange · Team 2
Loss 1138 -8
EAPM
58.9
Favorite unit
Raiding Cavalry
43 fielded
Total score
26,504
Military score
12,343
Economic score
12,167
Kills score
2,016
Units killed
67
Units lost
196
Buildings razed
3
Largest army
180
First expansion
12:35
Age path
FreyjaClassical · Research start 3:17
NjordHeroic · Est. start 9:50
BaldrMythic · Timing unavailable
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling17 wall build events
Market economy1,000 total resource volume
Large army production180 military units
Most Deaths

Post-game stats

Match report

Bar length is the absolute value, so players compare directly. Segments show what each total is made of.

Hello55jdcfumful阿強LePaposieDark4724833TheVoidIs99
Score composition MilitaryEconomyKills score
Hello55jdc 49,200
21,59524,212
fumful 35,608
10,36223,580
阿強 40,128
14,21023,403
LePaposie 48,627
20,44926,312
Dark4724833 63,717
27,42828,960
TheVoidIs99 26,504
12,34312,167
Units killed vs lost KilledLost
Hello55jdc 127 / 71
12771
fumful 69 / 184
69184
阿強 120 / 56
12056
LePaposie 80 / 97
8097
Dark4724833 233 / 85
23385
TheVoidIs99 67 / 196
67196

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 2,800 total volume

Hello55jdc

Bought

No buys

Sold

No sells

Total player market volume0

fumful

Bought

Food400

Sold

Food200
Wood1,200
Total player market volume1,800

阿強

Bought

No buys

Sold

No sells

Total player market volume0

LePaposie

Bought

No buys

Sold

No sells

Total player market volume0

Dark4724833

Bought

No buys

Sold

No sells

Total player market volume0

TheVoidIs99

Bought

No buys

Sold

Food400
Wood600
Total player market volume1,000

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Hello55jdc

Army · 132

Units

Yumi Archer29
Yari Spearman26
Samurai17
Shinobi13
Yumi Horse Archer11
Naginata Rider9
Onna Musha9
Daimyo8
Bushi4
Oyumi3
Wanyudo3

Technologies0 researched · 15 pre-queued

Hand AxePre-queued · 4:12
HusbandryPre-queued · 4:13
PickaxePre-queued · 4:14
PlowPre-queued · 14:07
Bow SawPre-queued · 14:08
Shaft MinePre-queued · 14:10
Copper WeaponsPre-queued · 14:13
Copper ArmorPre-queued · 14:13
Copper ShieldsPre-queued · 14:14
BallisticsPre-queued · 14:16
Heavy Guardhouse SoldiersPre-queued · 15:00
Bronze ShieldsPre-queued · 16:30
Bronze WeaponsPre-queued · 16:30
Bronze ArmorPre-queued · 16:31
Champion Guardhouse SoldiersPre-queued · 19:44
Buildings 14 types
Wall37
Farm34
House17
Watermill12
Dojo9
Shrine Japanese5
Guardhouse4
Mining Camp Japanese4
Market3
Town Center3
Armory2
Castle2
Stable Japanese1
Temple1
God powers 5 invoked
Solar Shield2
Divine Slash1
Shogun1
Shrine Of The Hunt1

fumful

Army · 270

Units

Slinger251
Camel Rider7
Petsuchos5
Siege Tower5
Chariot Archer2

Technologies0 researched · 15 pre-queued

Medium SlingersPre-queued · 4:46
Hand AxePre-queued · 12:01
PickaxePre-queued · 12:02
HusbandryPre-queued · 12:03
PlowPre-queued · 12:03
Copper ArmorPre-queued · 12:05
Copper WeaponsPre-queued · 12:05
Copper ShieldsPre-queued · 12:05
BallisticsPre-queued · 12:05
Heavy SlingersPre-queued · 14:05
Shaft MinePre-queued · 15:18
Bow SawPre-queued · 15:19
Bronze WeaponsPre-queued · 15:21
Bronze ArmorPre-queued · 15:21
Bronze ShieldsPre-queued · 15:21
Buildings 17 types
House23
Farm22
Barracks8
Granary7
Mining Camp5
Lumber Camp4
Town Center3
Migdol Stronghold2
Monument To Priests2
Monument To Soldiers2
Siege Works2
Armory1
Market1
Monument To Gods1
Monument To Pharaohs1
Monument To Villagers1
Temple1
God powers 4 invoked
Shifting Sands2
Locust Swarm1
Rain1

阿強

Army · 149

Units

Hoplite146
Heracles2
Jason1

Technologies9 researched · 8 pre-queued

Husbandry5:20
Pickaxe5:35
Hand Axe6:27
Medium Infantry7:19
Plow9:17
CrenellationsPre-queued · 13:03
Copper Weapons16:20
Copper Armor16:21
Copper Shields16:21
Ballistics16:21
Bronze WeaponsPre-queued · 16:53
Bow SawPre-queued · 17:00
Shaft MinePre-queued · 17:00
Heavy InfantryPre-queued · 17:07
Bronze ArmorPre-queued · 18:20
Bronze ShieldsPre-queued · 18:20
Iron WeaponsPre-queued · 19:19
Buildings 10 types
Farm33
Wall23
House17
Military Academy8
Storehouse8
Granary4
Armory2
Temple2
Town Center2
Sentry Tower1
God powers 6 invoked
Bolt3
Restoration2
Bronze1

LePaposie

Army · 115

Units

Samurai32
Yumi Horse Archer32
Naginata Rider19
Onmyoji9
Oyumi7
Raiju6
Shinobi4
Kitsune3
Onmoraki1
Onna Musha1
Wanyudo1

Technologies6 researched · 9 pre-queued

Hand Axe5:32
PickaxePre-queued · 7:57
Copper Armor9:41
Copper WeaponsPre-queued · 9:42
Copper ShieldsPre-queued · 9:42
Bronze Armor11:48
Bronze Weapons11:48
Bronze ShieldsPre-queued · 11:49
BallisticsPre-queued · 12:59
Shaft Mine13:16
Iron ShieldsPre-queued · 15:44
Iron ArmorPre-queued · 15:44
Iron WeaponsPre-queued · 15:45
Plow16:26
Bow SawPre-queued · 17:57
Buildings 13 types
Farm62
House16
Watermill16
Mining Camp Japanese7
Shrine Japanese7
Castle3
Dojo3
Wall3
Guardhouse2
Stable Japanese2
Armory1
Temple1
Town Center1
God powers 7 invoked
Shrine Of The Hunt2
Solar Shield2
Thunder Burst2
Sacred Gate1

Dark4724833

Army · 176

Units

Hoplite72
Hypaspist50
Peltast40
Iolaus3
Orpheus3
Petrobolos3
Hamadryad2
Icarus2
Midas1

Technologies12 researched · 6 pre-queued

Plow7:14
Hand AxePre-queued · 7:19
PickaxePre-queued · 7:21
Ballistics11:32
Copper Weapons11:32
Copper Armor11:33
Copper Shields11:33
Medium Infantry11:34
Medium Archers11:35
Shaft MinePre-queued · 11:51
Bow SawPre-queued · 11:52
Heavy InfantryPre-queued · 12:12
Heavy ArchersPre-queued · 12:13
Bronze Weapons16:39
Bronze Armor16:39
Bronze Shields16:39
Champion Infantry17:59
Champion Archers18:00
Buildings 12 types
Farm34
House19
Wall15
Storehouse11
Archery Range3
Military Academy3
Town Center3
Fortress2
Armory1
Granary1
Sentry Tower1
Temple1
God powers 3 invoked
Arcadian Meadow2
Communal Hearth1

TheVoidIs99

Army · 180

Units

Raiding Cavalry43
Throwing Axeman39
Jarl34
Hersir29
Berserk19
Godi12
Portable Ram2
Huskarl1
Valkyrie1

Technologies10 researched · 3 pre-queued

PickaxePre-queued · 6:41
Medium Cavalry10:22
Medium Infantry10:23
Hand Axe10:44
Ballistics12:46
Copper Shields12:46
Copper WeaponsPre-queued · 12:47
Copper ArmorPre-queued · 12:47
Heavy Cavalry15:01
Heavy Infantry15:03
Plow16:15
Bow Saw17:37
Shaft Mine17:38
Buildings 11 types
Farm56
House32
Wall17
Longhouse7
Great Hall6
Ox Cart Building4
Hill Fort2
Town Center2
Armory1
Market1
Temple1
God powers 5 invoked
Forest Fire3
Great Hunt1
Walking Woods1