Advanced match analysis
Librame del mal + sephirawk + Wilfred98 + garishbore69 vs ZethBox + Shad0wSt4lker + Apolograntz + Nimip
- Queue
- Ranked 4v4 Supremacy
- Map
- Mirage
- Map Seed
- 22194
- Duration
- 14:53
- Patch
- 19.17020
- Played
- · 16 hours ago
Defeat
Team Elo 893
Librame del mal
Poseidon · Elo 843 -9
sephirawk
Amaterasu · Elo 820 -8
Wilfred98
Freyr · Elo 841 -9
garishbore69
Hades · Elo 1069 -18
14:53
Match length
Victory
Team Elo 1030
ZethBox
Hades · Elo 1061 +10
Shad0wSt4lker
Zeus · Elo 1042 +10
Apolograntz
Poseidon · Elo 1017 +11
Nimip
Gaia · Elo 1000 +13
31.2% win probability
Pre-match · ZethBox + Shad0wSt4lker + Apolograntz + Nimip favored
win probability 68.8%
Key momentsIn match order
Librame del mal
Poseidon · Purple · Team 1- EAPM
- 11.0
- Favorite unit
- Hippeus 21 fielded
- Total score
- 9,192
- Military score
- 4,365
- Economic score
- 4,769
- Kills score
- 58
- Units killed
- 3
- Units lost
- 60
- Buildings razed
- 0
- Largest army
- 25
- First expansion
- —
Age path
HermesClassical · Est. start 2:57
HeroicNot reached
MythicNot reached
Opening read
Water commitment1 dock build events
Most Deaths
ZethBox
Hades · Red · Team 2- EAPM
- 49.1
- Favorite unit
- Toxotes 46 fielded
- Total score
- 26,823
- Military score
- 11,184
- Economic score
- 13,805
- Kills score
- 1,846
- Units killed
- 88
- Units lost
- 45
- Buildings razed
- 0
- Largest army
- 95
- First expansion
- 11:10
Age path
AthenaClassical · Est. start 3:44
AphroditeHeroic · Est. start 8:05
ArtemisMythic · Timing unavailable
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water commitment4 dock build events
Large army production95 military units
Largest Army
Most Kills
sephirawk
Amaterasu · Yellow · Team 1- EAPM
- 10.4
- Favorite unit
- Onna Musha 9 fielded
- Total score
- 15,597
- Military score
- 4,675
- Economic score
- 10,492
- Kills score
- 430
- Units killed
- 20
- Units lost
- 17
- Buildings razed
- 0
- Largest army
- 18
- First expansion
- —
Age path
MinakatatomiClassical · Research start 3:57
RaijinHeroic · Research start 9:34
MythicNot reached
Opening read
No opening read was detected.
Most Improvements
Shad0wSt4lker
Zeus · Green · Team 2- EAPM
- 32.1
- Favorite unit
- Hoplite 42 fielded
- Total score
- 22,163
- Military score
- 9,685
- Economic score
- 11,222
- Kills score
- 1,256
- Units killed
- 46
- Units lost
- 20
- Buildings razed
- 2
- Largest army
- 48
- First expansion
- 12:40
Age path
AthenaClassical · Est. start 3:44
ApolloHeroic · Est. start 13:33
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Water commitment1 dock build events
No post-game awards
Wilfred98
Freyr · Cyan · Team 1- EAPM
- 19.2
- Favorite unit
- Hersir 25 fielded
- Total score
- 16,567
- Military score
- 6,535
- Economic score
- 9,017
- Kills score
- 1,015
- Units killed
- 30
- Units lost
- 49
- Buildings razed
- 6
- Largest army
- 50
- First expansion
- 8:40
Age path
UllrClassical · Research start 4:41
HeroicNot reached
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
No post-game awards
Apolograntz
Poseidon · Pink · Team 2- EAPM
- 45.8
- Favorite unit
- Hippeus 24 fielded
- Total score
- 16,545
- Military score
- 6,315
- Economic score
- 9,501
- Kills score
- 729
- Units killed
- 24
- Units lost
- 21
- Buildings razed
- 1
- Largest army
- 27
- First expansion
- —
Age path
HermesClassical · Research start 4:10
DionysusHeroic · Research start 6:42
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Water commitment1 dock build events
No post-game awards
garishbore69
Hades · Orange · Team 1- EAPM
- 52.8
- Favorite unit
- Toxotes 534 fielded
- Total score
- 20,911
- Military score
- 5,952
- Economic score
- 13,843
- Kills score
- 1,116
- Units killed
- 45
- Units lost
- 49
- Buildings razed
- 0
- Largest army
- 537
- First expansion
- 8:32
Age path
AresClassical · Research start 3:26
AphroditeHeroic · Research start 11:33
MythicNot reached
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Multi-TC boom4 expansion build events
Water commitment1 dock build events
Large army production537 military units
No post-game awards
Nimip
Gaia · Maroon · Team 2- EAPM
- 26.8
- Favorite unit
- Cheiroballista 14 fielded
- Total score
- 34,032
- Military score
- 10,400
- Economic score
- 22,680
- Kills score
- 964
- Units killed
- 19
- Units lost
- 5
- Buildings razed
- 4
- Largest army
- 31
- First expansion
- 6:40
Age path
OceanusClassical · Est. start 3:43
RheiaHeroic · Est. start 11:53
MythicNot reached
Opening read
Multi-TC boom2 expansion build events
Water commitment1 dock build events
Highest Score
Most Resources
Post-game stats
Match report
Bar length is the absolute value, so players compare directly. Segments show what each total is made of.
Librame del malZethBoxsephirawkShad0wSt4lkerWilfred98Apolograntzgarishbore69Nimip
Score composition
MilitaryEconomyKills score
Librame del mal
9,192
ZethBox
26,823
sephirawk
15,597
Shad0wSt4lker
22,163
Wilfred98
16,567
Apolograntz
16,545
garishbore69
20,911
Nimip
34,032
Units killed vs lost
KilledLost
Librame del mal
3 / 60
ZethBox
88 / 45
sephirawk
20 / 17
Shad0wSt4lker
46 / 20
Wilfred98
30 / 49
Apolograntz
24 / 21
garishbore69
45 / 49
Nimip
19 / 5
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.