Replay-derived match flow, timings, and composition.

Advanced match analysis

Bo Gee vs epice404

Queue
Ranked 1v1 Supremacy
Map
Nile Shallows
Map Seed
20827
Duration
18:28
Patch
19.17020
Played
· 16 hours ago
Nile Shallows map preview
MapNile Shallows
Winner
Bo Gee Poseidon · Elo 964 +17
18:28 Match length
Defeated
epice404 Zeus · Elo 948 -17
52.3% win probability Pre-match · Bo Gee favored win probability 47.7%
Key momentsIn match order
Fastest Classical
3:40* Bo Gee Hermes · estimated
First pressure
4:12 Bo Gee Stable
Armory timing
8:59 Bo Gee Armory
First extra TC
10:56 Bo Gee Town Center
Fastest Heroic
11:44* Bo Gee Dionysus · estimated
Market timing
12:49 epice404 Market
Fortress timing
14:00 Bo Gee Fortress

Bo Gee

Poseidon · Cyan
Win 964 +17
EAPM
30.8
Favorite unit
Hippeus
20 fielded
Total score
22,863
Military score
9,305
Economic score
12,313
Kills score
1,267
Units killed
55
Units lost
24
Buildings razed
5
Largest army
51
First expansion
10:56
Age path
HermesClassical · Est. start 2:40
DionysusHeroic · Est. start 10:29
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Highest Score Largest Army Most Kills Most Resources

epice404

Zeus · Red
Loss 948 -17
EAPM
48.4
Favorite unit
Hoplite
18 fielded
Total score
18,639
Military score
8,989
Economic score
8,968
Kills score
682
Units killed
25
Units lost
55
Buildings razed
0
Largest army
50
First expansion
17:27
Age path
AthenaClassical · Research start 3:35
ApolloHeroic · Research start 13:11
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Heavy walling29 wall build events
Market economy800 total resource volume
Most Deaths Most Improvements

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

Bo Geeepice404
Score
Total score Bo Gee
22,86355%18,63945%
Military score Bo Gee
9,30551%8,98949%
Economic score Bo Gee
12,31358%8,96842%
Kills score Bo Gee
1,26765%68235%
Combat and army
Bo Geeepice404
55 Units killed 25
24 Units lost 55
5 Buildings razed 0
51 Largest army 50

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 800 total volume

Bo Gee

Bought

No buys

Sold

No sells

Total player market volume0

epice404

Bought

Food800

Sold

No sells

Total player market volume800

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Bo Gee

Army · 51

Units

Hippeus20
Hypaspist17
Prodromos9
Petrobolos2
Theseus2
Atalanta1

Technologies3 researched · 10 pre-queued

HusbandryPre-queued · 5:30
Hand AxePre-queued · 5:31
PickaxePre-queued · 5:31
Medium CavalryPre-queued · 6:43
Heavy CavalryPre-queued · 12:07
Copper Shields12:44
Copper Armor12:45
Copper Weapons12:45
Bronze ArmorPre-queued · 14:46
Bronze ShieldsPre-queued · 14:46
Medium InfantryPre-queued · 16:35
Bronze WeaponsPre-queued · 16:38
Heavy InfantryPre-queued · 17:23
Buildings 11 types
House13
Farm8
Military Academy4
Storehouse4
Granary3
Archery Range2
Stable2
Armory1
Fortress1
Temple1
Town Center1
God powers 1 invoked
Lure1

epice404

Army · 50

Units

Hoplite18
Toxotes13
Hippeus9
Prodromos5
Jason2
Heracles1
Minotaur1
Peltast1

Technologies8 researched · 5 pre-queued

Hand Axe2:48
PickaxePre-queued · 3:41
Medium Infantry5:20
Husbandry8:47
Heavy InfantryPre-queued · 9:29
Medium Cavalry12:36
Copper Weapons14:37
Copper Armor14:37
Copper Shields14:37
Medium Archers14:45
Heavy CavalryPre-queued · 14:50
BallisticsPre-queued · 14:57
Heavy ArchersPre-queued · 15:20
Buildings 11 types
Wall29
House10
Storehouse7
Granary5
Archery Range3
Armory2
Military Academy2
Town Center2
Market1
Stable1
Temple1
God powers 3 invoked
Bolt1
Restoration1
Underworld Passage1