Replay-derived match flow, timings, and composition.

Advanced match analysis

Thomas-87 vs Gyro Zeppeli

Queue
Ranked 1v1 Supremacy
Map
Mirage
Map Seed
17661
Duration
22:15
Patch
19.17020
Played
· 16 hours ago
Mirage map preview
MapMirage
Winner
Thomas-87 Zeus · Elo 1086 +13
22:15 Match length
Defeated
Gyro Zeppeli Tsukuyomi · Elo 992 -13
63.2% win probability Pre-match · Thomas-87 favored win probability 36.8%
Key momentsIn match order
Fastest Classical
4:04* Thomas-87 Athena · estimated
First pressure
6:10 Thomas-87 Military Academy
First extra TC
7:50 Thomas-87 Town Center
Armory timing
8:39 Gyro Zeppeli Armory
Fastest Heroic
11:06* Gyro Zeppeli Hachiman · estimated
Fortress timing
13:33 Thomas-87 Fortress
Market timing
14:54 Thomas-87 Market
Fastest Mythic
17:13* Gyro Zeppeli Okuninushi · estimated

Thomas-87

Zeus · Blue
Win 1086 +13
EAPM
34.4
Favorite unit
Toxotes
80 fielded
Total score
43,708
Military score
20,093
Economic score
21,096
Kills score
2,519
Units killed
76
Units lost
103
Buildings razed
16
Largest army
164
First expansion
7:50
Age path
AthenaClassical · Research start 3:04
ApolloHeroic · Research start 9:53
HeraMythic · Timing unavailable
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom3 expansion build events
Heavy walling19 wall build events
Water commitment1 dock build events
Large army production164 military units
Highest Score Largest Army Most Deaths Most Resources

Gyro Zeppeli

Tsukuyomi · Orange
Loss 992 -13
EAPM
37.2
Favorite unit
Yumi Horse Archer
19 fielded
Total score
40,002
Military score
16,996
Economic score
20,192
Kills score
2,814
Units killed
103
Units lost
75
Buildings razed
2
Largest army
78
First expansion
13:12
Age path
Inari OkamiClassical · Est. start 4:55
HachimanHeroic · Est. start 10:09
OkuninushiMythic · Est. start 15:43
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Water BoomExisting water-opening timing signal.
Multi-TC boom2 expansion build events
Heavy walling32 wall build events
Water commitment2 dock build events
Most Improvements Most Kills

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

Thomas-87Gyro Zeppeli
Score
Total score Thomas-87
43,70852%40,00248%
Military score Thomas-87
20,09354%16,99646%
Economic score Thomas-87
21,09651%20,19249%
Kills score Gyro Zeppeli
2,51947%2,81453%
Combat and army
Thomas-87Gyro Zeppeli
76 Units killed 103
103 Units lost 75
16 Buildings razed 2
164 Largest army 78

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Thomas-87

Army · 164

Units

Toxotes80
Hoplite54
Minotaur12
Peltast7
Manticore4
Heracles2
Jason2
Petrobolos2
Odysseus1

Technologies10 researched

Hand Axe3:40
Pickaxe5:41
Medium Infantry10:22
Medium Archers10:53
Shaft Mine11:36
Bow Saw13:10
Heavy Infantry13:12
Husbandry15:04
Plow15:04
Heavy Archers15:16
Buildings 13 types
Wall19
House16
Storehouse13
Farm11
Fortress7
Granary5
Military Academy4
Archery Range3
Market3
Temple3
Town Center3
Armory1
Dock1
God powers 1 invoked
Restoration1

Gyro Zeppeli

Army · 78

Units

Yumi Horse Archer19
Naginata Rider14
Daimyo12
Bushi10
Samurai9
Shinobi7
Oyumi5
Tengu2

Technologies7 researched · 1 pre-queued

PickaxePre-queued · 6:23
Hand Axe6:25
Copper Armor9:32
Copper Shields9:33
Ballistics9:33
Copper Weapons9:34
Plow11:08
Bow Saw19:45
Buildings 15 types
Wall32
House19
Watermill8
Shrine Japanese7
Castle5
Farm5
Dojo3
Mining Camp Japanese3
Sentry Tower3
Dock2
Guardhouse2
Stable Japanese2
Town Center2
Armory1
Temple1
God powers 3 invoked
New Moon1
Shogun1
Swampland1