Advanced match analysis
Boumba Boumba vs Catalan8578
- Queue
- Ranked 1v1 Supremacy
- Map
- Ghost Lake
- Map Seed
- 2904
- Duration
- 28:09
- Patch
- 19.17020
- Played
- · 16 hours ago
Winner
Boumba Boumba
Tsukuyomi · Elo 1020 +17
28:09
Match length
Defeated
Catalan8578
Zeus · Elo 1006 -17
52.0% win probability
Pre-match · Boumba Boumba favored
win probability 48.0%
Key momentsIn match order
Boumba Boumba
Tsukuyomi · Blue- EAPM
- 48.1
- Favorite unit
- Naginata Rider 51 fielded
- Total score
- 64,695
- Military score
- 26,675
- Economic score
- 30,748
- Kills score
- 7,385
- Units killed
- 287
- Units lost
- 141
- Buildings razed
- 11
- Largest army
- 119
- First expansion
- 6:53
Age path
Inari OkamiClassical · Est. start 3:15
HachimanHeroic · Est. start 10:30
WatatsumiMythic · Est. start 17:15
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Large army production119 military units
Highest Score
Most Improvements
Most Kills
Catalan8578
Zeus · Red- EAPM
- 96.8
- Favorite unit
- Hoplite 1,485 fielded
- Total score
- 41,722
- Military score
- 15,106
- Economic score
- 23,160
- Kills score
- 3,484
- Units killed
- 142
- Units lost
- 287
- Buildings razed
- 6
- Largest army
- 1,890
- First expansion
- 4:42
Age path
AthenaClassical · Research start 3:37
DionysusHeroic · Research start 12:26
HephaestusMythic · Research start 22:24
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Multi-TC boom2 expansion build events
Heavy walling25 wall build events
Market economy15,000 total resource volume
Large army production1,890 military units
Largest Army
Most Deaths
Most Resources
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
Boumba BoumbaCatalan8578
Score
Combat and army
Boumba BoumbaCatalan8578
287
Units killed
142
141
Units lost
287
11
Buildings razed
6
119
Largest army
1,890
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 15,000 total volume›
Boumba Boumba
Bought
No buys
Sold
No sells
Total player market volume0
Catalan8578
Bought
No buys
Sold
Total player market volume15,000
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.