Replay-derived match flow, timings, and composition.

Advanced match analysis

Boumba Boumba vs Catalan8578

Queue
Ranked 1v1 Supremacy
Map
Ghost Lake
Map Seed
2904
Duration
28:09
Patch
19.17020
Played
· 16 hours ago
Ghost Lake map preview
MapGhost Lake
Winner
Boumba Boumba Tsukuyomi · Elo 1020 +17
28:09 Match length
Defeated
Catalan8578 Zeus · Elo 1006 -17
52.0% win probability Pre-match · Boumba Boumba favored win probability 48.0%
Key momentsIn match order
Fastest Classical
4:00* Boumba Boumba Inari Okami · estimated
First pressure
4:39 Boumba Boumba Stable Japanese
First extra TC
4:42 Catalan8578 Town Center
Armory timing
5:15 Boumba Boumba Armory
Fastest Heroic
11:27* Boumba Boumba Hachiman · estimated
Fortress timing
13:39 Boumba Boumba Castle
Fastest Mythic
18:45* Boumba Boumba Watatsumi · estimated
Market timing
22:05 Boumba Boumba Market

Boumba Boumba

Tsukuyomi · Blue
Win 1020 +17
EAPM
48.1
Favorite unit
Naginata Rider
51 fielded
Total score
64,695
Military score
26,675
Economic score
30,748
Kills score
7,385
Units killed
287
Units lost
141
Buildings razed
11
Largest army
119
First expansion
6:53
Age path
Inari OkamiClassical · Est. start 3:15
HachimanHeroic · Est. start 10:30
WatatsumiMythic · Est. start 17:15
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Large army production119 military units
Highest Score Most Improvements Most Kills

Catalan8578

Zeus · Red
Loss 1006 -17
EAPM
96.8
Favorite unit
Hoplite
1,485 fielded
Total score
41,722
Military score
15,106
Economic score
23,160
Kills score
3,484
Units killed
142
Units lost
287
Buildings razed
6
Largest army
1,890
First expansion
4:42
Age path
AthenaClassical · Research start 3:37
DionysusHeroic · Research start 12:26
HephaestusMythic · Research start 22:24
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Multi-TC boom2 expansion build events
Heavy walling25 wall build events
Market economy15,000 total resource volume
Large army production1,890 military units
Largest Army Most Deaths Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

Boumba BoumbaCatalan8578
Score
Total score Boumba Boumba
64,69561%41,72239%
Military score Boumba Boumba
26,67564%15,10636%
Economic score Boumba Boumba
30,74857%23,16043%
Kills score Boumba Boumba
7,38568%3,48432%
Combat and army
Boumba BoumbaCatalan8578
287 Units killed 142
141 Units lost 287
11 Buildings razed 6
119 Largest army 1,890

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 15,000 total volume

Boumba Boumba

Bought

No buys

Sold

No sells

Total player market volume0

Catalan8578

Bought

No buys

Sold

Wood15,000
Total player market volume15,000

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Boumba Boumba

Army · 119

Units

Naginata Rider51
Yumi Horse Archer31
Onmyoji18
Samurai12
Onna Musha6
Daimyo1

Technologies7 researched · 2 pre-queued

Hand AxePre-queued · 3:49
PickaxePre-queued · 3:51
Copper Weapons7:03
Copper Armor9:37
Copper Shields9:37
Ballistics11:27
Shaft Mine14:11
Bow Saw14:13
Plow14:14
Buildings 12 types
Farm32
House17
Dojo6
Mining Camp Japanese5
Shrine Japanese5
Stable Japanese5
Watermill5
Castle3
Town Center2
Armory1
Market1
Temple1
God powers 4 invoked
Dragon Typhoon1
New Moon1
Shogun1
Swampland1

Catalan8578

Army · 1890

Units

Hoplite1485
Peltast198
Toxotes177
Petrobolos17
Hypaspist5
Jason4
Colossus3
Odysseus1

Technologies16 researched

Medium Archers12:36
Copper Weapons13:06
Copper Shields13:06
Medium Infantry14:14
Heavy Infantry15:05
Bronze Shields15:36
Heavy Archers16:11
Pickaxe16:38
Hand Axe16:38
Shaft Mine18:07
Bow Saw18:07
Bronze Weapons22:02
Copper Armor22:02
Champion Infantry25:02
Bronze Armor26:57
Iron Shields26:57
Buildings 12 types
Farm49
Wall25
House16
Military Academy12
Storehouse12
Archery Range7
Granary7
Fortress4
Armory2
Market2
Temple2
Town Center2
God powers 4 invoked
Bolt1
Bronze1
Plenty Vault1
Restoration1