Replay-derived match flow, timings, and composition.

Advanced match analysis

SlimBobCooter vs BrasilKi

Queue
Ranked 1v1 Supremacy
Map
Nile Shallows
Map Seed
6585
Duration
0:49
Patch
19.17020
Played
· 21 hours ago
Nile Shallows map preview
MapNile Shallows
Defeated
SlimBobCooter Zeus · Elo 1087 -18
0:49 Match length
Winner
BrasilKi Gaia · Elo 1087 +18
50.0% win probability Pre-match · SlimBobCooter favored · Upset win probability 50.0%

SlimBobCooter

Zeus · Blue
Loss 1087 -18
EAPM
47.8
Total score
2,590
Military score
1,075
Economic score
1,515
Kills score
0
Units killed
0
Units lost
0
Buildings razed
0
Largest army
0
First expansion
—
Age path
ClassicalNot reached
HeroicNot reached
MythicNot reached
Opening read

No opening read was detected.

No post-game awards

BrasilKi

Gaia · Red
Win 1087 +18
EAPM
24.5
Total score
3,058
Military score
1,000
Economic score
2,058
Kills score
0
Units killed
0
Units lost
0
Buildings razed
0
Largest army
0
First expansion
—
Age path
ClassicalNot reached
HeroicNot reached
MythicNot reached
Opening read

No opening read was detected.

No post-game awards

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

SlimBobCooterBrasilKi
Score
Total score BrasilKi
2,59046%3,05854%
Military score SlimBobCooter
1,07552%1,00048%
Economic score BrasilKi
1,51542%2,05858%
Kills score Even
Combat and army
SlimBobCooterBrasilKi
0 Units killed 0
0 Units lost 0
0 Buildings razed 0
0 Largest army 0

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

SlimBobCooter

Army · 0

Units

No military units recorded.

Technologies0 researched

No key technologies recorded.

Buildings 2 types
Granary1
Storehouse1
God powers None invoked

No god powers recorded.

BrasilKi

Army · 0

Units

No military units recorded.

Technologies0 researched · 2 pre-queued

PickaxePre-queued · 0:13
Hand AxePre-queued · 0:13
Buildings 2 types
Economic Guild1
Manor1
God powers 1 invoked
Gaia Forest1