Replay-derived match flow, timings, and composition.

Advanced match analysis

pattymach95 vs Capataz

Queue
Ranked 1v1 Supremacy
Map
Anatolia
Map Seed
14954
Duration
23:17
Patch
19.17020
Played
· 21 hours ago
Anatolia map preview
MapAnatolia
Winner
pattymach95 Tezcatlipoca · Elo 1168 +16
23:17 Match length
Defeated
Capataz Zeus · Elo 1142 -16
53.7% win probability Pre-match · pattymach95 favored win probability 46.3%
Key momentsIn match order
Fastest Classical
5:14* Capataz Athena · estimated
First pressure
5:41 Capataz Military Academy
Armory timing
9:11 pattymach95 Armory
Fastest Heroic
10:58* pattymach95 Itzpapalotl · estimated
First extra TC
15:06 Capataz Town Center
Market timing
17:33 Capataz Market
Fortress timing
18:27 Capataz Fortress

pattymach95

Tezcatlipoca · Maroon
Win 1168 +16
EAPM
40.8
Favorite unit
Warrior Priest
33 fielded
Total score
39,878
Military score
16,736
Economic score
18,419
Kills score
4,723
Units killed
172
Units lost
114
Buildings razed
9
Largest army
137
First expansion
15:25
Age path
MalinalxochitlClassical · Est. start 6:01
ItzpapalotlHeroic · Research start 9:43
MythicNot reached
Opening read
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Water commitment5 dock build events
Large army production137 military units
Highest Score Most Improvements Most Kills Most Resources

Capataz

Zeus · Red
Loss 1142 -16
EAPM
39.7
Favorite unit
Hoplite
35 fielded
Total score
24,894
Military score
8,359
Economic score
13,753
Kills score
2,782
Units killed
82
Units lost
172
Buildings razed
8
Largest army
137
First expansion
15:06
Age path
AthenaClassical · Est. start 4:14
ApolloHeroic · Est. start 11:47
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom2 expansion build events
Water commitment4 dock build events
Market economy1,600 total resource volume
Large army production137 military units
Largest Army Most Deaths

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

pattymach95Capataz
Score
Total score pattymach95
39,87862%24,89438%
Military score pattymach95
16,73667%8,35933%
Economic score pattymach95
18,41957%13,75343%
Kills score pattymach95
4,72363%2,78237%
Combat and army
pattymach95Capataz
172 Units killed 82
114 Units lost 172
9 Buildings razed 8
137 Largest army 137

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 1,600 total volume

pattymach95

Bought

No buys

Sold

No sells

Total player market volume0

Capataz

Bought

Food900

Sold

Wood700
Total player market volume1,600

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

pattymach95

Army · 137

Units

Warrior Priest33
Shorn One24
Obsidian Butterfly22
Jaguar Rider16
Maquizcoatl14
Tepoztli Canoe12
Otontin9
Arrow Canoe7

Technologies6 researched

Hand Axe5:59
Pickaxe6:00
Heavy Warships11:45
Shaft Mine12:15
Bow Saw12:25
Plow13:11
Buildings 10 types
House32
Farm20
Calpulli12
Dock5
Great Temple5
Sentry Tower4
Temple3
Wall3
Armory1
Town Center1
God powers 4 invoked
Obsidian Mirror2
Infestation1
Purge1

Capataz

Army · 137

Units

Hoplite35
Hypaspist26
Toxotes21
Peltast18
Pentekonter9
Juggernaut8
Manticore8
Petrobolos4
Heracles3
Jason2
Odysseus2
Minotaur1

Technologies6 researched · 2 pre-queued

Hand Axe6:15
Pickaxe9:20
Medium Archers12:34
Heavy ArchersPre-queued · 13:36
Medium InfantryPre-queued · 13:37
Shaft Mine13:42
Plow20:01
Husbandry20:02
Buildings 13 types
House18
Archery Range9
Storehouse9
Farm8
Military Academy7
Wall5
Dock4
Fortress3
Market3
Temple2
Town Center2
Armory1
Granary1
God powers 3 invoked
Bolt1
Restoration1
Underworld Passage1