Replay-derived match flow, timings, and composition.

Advanced match analysis

lgjhon93 + GustavinhoJR816 vs ILMAGNIFICO8316 + ElReverendoJona

Queue
Ranked 2v2 Supremacy
Map
Ghost Lake
Map Seed
22714
Duration
31:34
Patch
19.17020
Played
· 21 hours ago
Ghost Lake map preview
MapGhost Lake
Victory Team Elo 902
lgjhon93 Gaia · Elo 941 +14
GustavinhoJR816 Amaterasu · Elo 863 +18
31:34 Match length
Defeat Team Elo 874
ILMAGNIFICO8316 Ra · Elo 770 -11
ElReverendoJona Zeus · Elo 978 -21
54.0% win probability Pre-match · lgjhon93 + GustavinhoJR816 favored win probability 46.0%
Key momentsIn match order
Fastest Classical
3:53* ElReverendoJona Athena · estimated
First pressure
3:55 ElReverendoJona Military Academy
Armory timing
6:54 ILMAGNIFICO8316 Armory
First extra TC
7:39 GustavinhoJR816 Town Center
Fastest Heroic
13:24* ElReverendoJona Dionysus · estimated
Market timing
13:36 lgjhon93 Market
Fortress timing
16:24 ILMAGNIFICO8316 Migdol Stronghold
Fastest Mythic
22:46* ElReverendoJona Hephaestus · estimated

lgjhon93

Gaia · Blue · Team 1
Win 941 +14
EAPM
25.8
Favorite unit
Cheiroballista
35 fielded
Total score
85,997
Military score
35,357
Economic score
43,046
Kills score
7,630
Units killed
274
Units lost
124
Buildings razed
26
Largest army
218
First expansion
11:14
Age path
OceanusClassical · Research start 3:04
TheiaHeroic · Research start 14:56
AtlasMythic · Research start 21:25
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom7 expansion build events
Heavy walling28 wall build events
Market economy700 total resource volume
Large army production218 military units
Highest Score Largest Army Most Improvements Most Kills Most Resources

ILMAGNIFICO8316

Ra · Red · Team 2
Loss 770 -11
EAPM
42.3
Favorite unit
Axeman
399 fielded
Total score
31,753
Military score
10,747
Economic score
15,190
Kills score
5,816
Units killed
153
Units lost
266
Buildings razed
2
Largest army
872
First expansion
10:32
Age path
PtahClassical · Research start 4:56
SobekHeroic · Research start 15:03
HorusMythic · Research start 25:10
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Heavy walling33 wall build events
Large army production872 military units
Most Deaths

GustavinhoJR816

Amaterasu · Yellow · Team 1
Win 863 +18
EAPM
21.4
Favorite unit
Shinobi
55 fielded
Total score
70,927
Military score
28,306
Economic score
35,894
Kills score
6,912
Units killed
252
Units lost
173
Buildings razed
48
Largest army
215
First expansion
7:39
Age path
MinakatatomiClassical · Research start 3:33
HachimanHeroic · Research start 18:15
TakemikazuchiMythic · Research start 23:16
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Large army production215 military units
No post-game awards

ElReverendoJona

Zeus · Green · Team 2
Loss 978 -21
EAPM
23.0
Favorite unit
Myrmidon
149 fielded
Total score
38,198
Military score
11,583
Economic score
21,664
Kills score
4,983
Units killed
127
Units lost
260
Buildings razed
2
Largest army
246
First expansion
17:43
Age path
AthenaClassical · Research start 2:53
DionysusHeroic · Research start 12:09
HephaestusMythic · Research start 20:46
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Market economy24,000 total resource volume
Large army production246 military units
No post-game awards

Post-game stats

Match report

Bar length is the absolute value, so players compare directly. Segments show what each total is made of.

lgjhon93ILMAGNIFICO8316GustavinhoJR816ElReverendoJona
Score composition MilitaryEconomyKills score
lgjhon93 85,997
35,35743,046
ILMAGNIFICO8316 31,753
10,74715,190
GustavinhoJR816 70,927
28,30635,894
ElReverendoJona 38,198
11,58321,664
Units killed vs lost KilledLost
lgjhon93 274 / 124
274124
ILMAGNIFICO8316 153 / 266
153266
GustavinhoJR816 252 / 173
252173
ElReverendoJona 127 / 260
127260

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 24,700 total volume

lgjhon93

Bought

Food700

Sold

No sells

Total player market volume700

ILMAGNIFICO8316

Bought

No buys

Sold

No sells

Total player market volume0

GustavinhoJR816

Bought

No buys

Sold

No sells

Total player market volume0

ElReverendoJona

Bought

Food2,000

Sold

Wood22,000
Total player market volume24,000

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

lgjhon93

Army · 218

Units

Cheiroballista35
Arcus28
Murmillo26
Fanatic25
Contarius20
Destroyer17
Dryad14
Turma14
Fire Siphon9
Caladria8
Oracle8
Katapeltes6
Stymphalian Bird5
Argus3

Technologies25 researched

Hand Axe3:52
Pickaxe3:52
Husbandry3:52
Plow4:16
Medium Archers6:33
Shaft Mine8:50
Bow Saw9:44
Medium Infantry12:20
Crenellations12:51
Copper Armor12:56
Copper Weapons12:57
Copper Shields12:57
Ballistics15:21
Heavy Archers16:29
Heavy Cavalry17:48
Heavy Infantry19:38
Bronze Wall22:26
Bronze Armor23:40
Champion Infantry24:03
Champion Cavalry24:20
Champion Archers24:27
Iron Armor26:25
Bronze Weapons26:26
Bronze Shields26:26
Iron Wall31:14
Buildings 12 types
Farm28
Wall28
Manor8
Town Center7
Armory3
Counter Barracks3
Military Barracks3
Palace3
Economic Guild2
Market2
Sentry Tower2
Temple1
God powers 11 invoked
Gaia Forest4
Carnivora3
Hesperides Tree2
Implode1
Titan Gate1

ILMAGNIFICO8316

Army · 872

Units

Axeman399
Slinger264
Camel Rider81
Chariot Archer75
Wadjet34
Petsuchos18
Siege Tower1

Technologies17 researched

Pickaxe5:29
Hand Axe5:32
Plow7:05
Copper Armor8:07
Copper Shields8:08
Copper Weapons8:09
Medium Axemen9:20
Medium Slingers9:27
Bronze Weapons16:54
Bronze Armor16:54
Bronze Shields16:57
Shaft Mine17:23
Heavy Axemen17:36
Heavy Slingers17:37
Heavy Chariot Archers18:48
Heavy Camel Riders18:50
Champion Camel Riders27:48
Buildings 18 types
Farm33
Wall33
House31
Mining Camp9
Market7
Barracks6
Granary4
Migdol Stronghold4
Obelisk4
Armory2
Lumber Camp2
Siege Works2
Monument To Pharaohs1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Temple1
Town Center1
God powers 6 invoked
Locust Swarm2
Rain2
Shifting Sands1
Tornado1

GustavinhoJR816

Army · 215

Units

Shinobi55
Yumi Archer36
Samurai31
Yari Spearman30
Oyumi25
Onna Musha22
Bushi12
Wanyudo4

Technologies12 researched

Pickaxe6:58
Hand Axe10:33
Plow11:14
Copper Armor18:18
Copper Shields18:19
Copper Weapons18:19
Ballistics18:19
Bow Saw20:09
Bronze Shields23:54
Bronze Armor23:55
Bronze Weapons23:56
Champion Dojo Soldiers27:38
Buildings 14 types
Farm50
House22
Dojo14
Guardhouse10
Watermill7
Castle5
Market5
Mining Camp Japanese5
Town Center3
Shrine Japanese2
Wall2
Armory1
Stable Japanese1
Temple1
God powers 1 invoked
Shrine Of The Hunt1

ElReverendoJona

Army · 246

Units

Myrmidon149
Hoplite81
Peltast7
Jason4
Heracles2
Odysseus2
Hydra1

Technologies20 researched · 1 pre-queued

Hand Axe5:11
Medium InfantryPre-queued · 6:14
Husbandry6:45
Plow8:23
Copper Weapons10:56
Copper Armor10:56
Pickaxe11:29
Copper Shields12:46
Bow Saw13:30
Shaft Mine13:34
Bronze Weapons14:30
Bronze Armor14:30
Heavy Infantry14:46
Bronze Shields15:02
Medium Archers19:58
Heavy Archers20:25
Ballistics20:31
Iron Weapons23:06
Iron Armor23:18
Iron Shields23:18
Champion Infantry23:45
Buildings 11 types
House25
Farm24
Storehouse13
Fortress4
Military Academy4
Archery Range2
Granary2
Armory1
Market1
Temple1
Town Center1
God powers 6 invoked
Bolt2
Restoration2
Bronze1
Plenty Vault1