Replay-derived match flow, timings, and composition.

Advanced match analysis

supdood vs geKo

Queue
Ranked 1v1 Supremacy
Map
Watering Hole
Map Seed
14258
Duration
14:01
Patch
19.17020
Played
· 21 hours ago
Watering Hole map preview
MapWatering Hole
Defeated
supdood Odin · Elo 1063 -19
14:01 Match length
Winner
geKo Hades · Elo 1045 +19
52.6% win probability Pre-match · supdood favored · Upset win probability 47.4%
Key momentsIn match order
First pressure
2:21 supdood Hersir trained
Fastest Classical
3:14* supdood Freyja · estimated
Armory timing
5:42 supdood Armory
Market timing
9:38 geKo Market
First extra TC
12:02 supdood Town Center
Fastest Heroic
13:12* supdood Njord · estimated

supdood

Odin · Blue
Loss 1063 -19
EAPM
56.9
Favorite unit
Godi
27 fielded
Total score
14,791
Military score
6,612
Economic score
8,166
Kills score
13
Units killed
1
Units lost
5
Buildings razed
0
Largest army
49
First expansion
12:02
Age path
FreyjaClassical · Est. start 2:14
NjordHeroic · Research start 11:57
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Heavy walling9 wall build events
Most Deaths

geKo

Hades · Red
Win 1045 +19
EAPM
43.5
Favorite unit
Hippeus
69 fielded
Total score
19,253
Military score
10,049
Economic score
9,128
Kills score
76
Units killed
8
Units lost
0
Buildings razed
0
Largest army
112
First expansion
—
Age path
AthenaClassical · Est. start 2:52
ApolloHeroic · Est. start 12:10
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Large army production112 military units
Highest Score Largest Army Most Improvements Most Kills Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

supdoodgeKo
Score
Total score geKo
14,79143%19,25357%
Military score geKo
6,61240%10,04960%
Economic score geKo
8,16647%9,12853%
Kills score geKo
137685%
Combat and army
supdoodgeKo
1 Units killed 8
5 Units lost 0
0 Buildings razed 0
49 Largest army 112

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

supdood

Army · 49

Units

Godi27
Hersir12
Raiding Cavalry8
Valkyrie2

Technologies0 researched · 1 pre-queued

BallisticsPre-queued · 11:04
Buildings 7 types
House29
Wall9
Great Hall4
Ox Cart Building3
Armory1
Temple1
Town Center1
God powers 2 invoked
Forest Fire1
Great Hunt1

geKo

Army · 112

Units

Hippeus69
Hoplite35
Prodromos5
Achilles2
Ajax1

Technologies0 researched · 11 pre-queued

PlowPre-queued · 3:55
PickaxePre-queued · 3:58
Hand AxePre-queued · 3:58
Medium CavalryPre-queued · 5:59
Medium InfantryPre-queued · 9:30
Copper ShieldsPre-queued · 10:09
Copper ArmorPre-queued · 10:09
Copper WeaponsPre-queued · 10:09
BallisticsPre-queued · 10:10
Bronze WeaponsPre-queued · 12:38
Heavy CavalryPre-queued · 13:52
Buildings 9 types
House39
Farm19
Storehouse5
Granary3
Military Academy3
Stable2
Armory1
Market1
Temple1
God powers 3 invoked
Restoration1
Sentinel1
Underworld Passage1