Replay-derived match flow, timings, and composition.

Advanced match analysis

c3dw vs Aroque

Queue
Ranked 1v1 Supremacy
Map
Watering Hole
Map Seed
23594
Duration
18:34
Patch
19.17020
Played
· 21 hours ago
Watering Hole map preview
MapWatering Hole
Winner
c3dw Set · Elo 985 +15
18:34 Match length
Defeated
Aroque Hades · Elo 911 -44
60.5% win probability Pre-match · c3dw favored win probability 39.5%
Key momentsIn match order
Fastest Classical
4:40* c3dw Ptah · estimated
Armory timing
5:36 c3dw Armory
First pressure
5:38 Aroque Stable
Market timing
5:38 c3dw Market
Fortress timing
8:13 c3dw Migdol Stronghold
Fastest Heroic
8:21* c3dw Nephthys · estimated
First extra TC
10:00 c3dw Town Center
Fastest Mythic
16:26* c3dw Thoth · estimated

c3dw

Set · Cyan
Win 985 +15
EAPM
23.2
Favorite unit
Camel Rider
12 fielded
Total score
32,719
Military score
12,050
Economic score
18,728
Kills score
1,941
Units killed
53
Units lost
48
Buildings razed
9
Largest army
23
First expansion
10:00
Age path
PtahClassical · Est. start 3:40
NephthysHeroic · Est. start 7:06
ThothMythic · Est. start 14:26
Opening read
1 TC Fast HeroicHeroic completed by 10:00 without a pre-commitment extra Town Center or meaningful Classical military commitment.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Highest Score Largest Army Most Improvements Most Kills Most Resources

Aroque

Hades · Red
Loss 911 -44
EAPM
19.4
Favorite unit
Hippeus
30 fielded
Total score
16,372
Military score
4,843
Economic score
11,062
Kills score
522
Units killed
29
Units lost
52
Buildings razed
1
Largest army
47
First expansion
15:10
Age path
AthenaClassical · Research start 4:23
ApolloHeroic · Research start 16:07
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Most Deaths

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

c3dwAroque
Score
Total score c3dw
32,71967%16,37233%
Military score c3dw
12,05071%4,84329%
Economic score c3dw
18,72863%11,06237%
Kills score c3dw
1,94179%522
Combat and army
c3dwAroque
53 Units killed 29
48 Units lost 52
9 Buildings razed 1
23 Largest army 47

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

c3dw

Army · 23

Units

Camel Rider12
Chariot Archer5
Scorpion Man3
War Elephant3

Technologies9 researched · 4 pre-queued

Pickaxe1:33
Hand Axe4:46
Shaft MinePre-queued · 8:17
Plow11:42
Copper Weapons12:57
Copper Armor12:59
Copper Shields12:59
Bronze Weapons16:57
Bronze Armor16:58
Bronze Shields16:59
Heavy War ElephantsPre-queued · 17:31
Heavy Camel RidersPre-queued · 17:34
Heavy Chariot ArchersPre-queued · 17:34
Buildings 15 types
Farm36
House16
Mining Camp3
Armory2
Granary2
Lumber Camp2
Migdol Stronghold2
Market1
Monument To Pharaohs1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Obelisk1
Temple1
Town Center1
God powers 5 invoked
Vision3
Ancestors1
Meteor1

Aroque

Army · 47

Units

Hippeus30
Toxotes6
Minotaur3
Achilles2
Ajax2
Prodromos2
Chiron1
Peltast1

Technologies7 researched

Hand Axe6:16
Medium Cavalry7:45
Pickaxe11:41
Plow14:06
Husbandry14:08
Medium Archers14:18
Copper Armor17:54
Buildings 12 types
House17
Farm11
Storehouse5
Granary4
Sentry Tower3
Stable2
Archery Range1
Armory1
Market1
Military Academy1
Temple1
Town Center1
God powers 2 invoked
Restoration1
Sentinel1