Replay-derived match flow, timings, and composition.

Advanced match analysis

ferraz vs Traveler 1

Queue
Ranked 1v1 Supremacy
Map
Blue Lagoon
Map Seed
28109
Duration
14:47
Patch
19.17020
Played
· 21 hours ago
Blue Lagoon map preview
MapBlue Lagoon
Defeated
ferraz Amaterasu · Elo 1032 -15
14:47 Match length
Winner
Traveler 1 Set · Elo 1082 +15
42.9% win probability Pre-match · Traveler 1 favored win probability 57.1%
Key momentsIn match order
Fastest Classical
3:40* ferraz Ame No Uzume · estimated
First pressure
3:51 ferraz Stable Japanese
Armory timing
5:46 Traveler 1 Armory
Market timing
5:48 Traveler 1 Market
First extra TC
5:48 ferraz Town Center
Fastest Heroic
13:05* Traveler 1 Nephthys · estimated
Fortress timing
13:22 Traveler 1 Migdol Stronghold

ferraz

Amaterasu · Blue
Loss 1032 -15
EAPM
49.0
Favorite unit
Bushi
6 fielded
Total score
15,787
Military score
3,925
Economic score
11,570
Kills score
292
Units killed
18
Units lost
39
Buildings razed
1
Largest army
26
First expansion
5:48
Age path
Ame No UzumeClassical · Research start 2:40
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Highest Score Most Deaths Most Resources

Traveler 1

Set · Red
Win 1082 +15
EAPM
42.5
Favorite unit
Spearman
12 fielded
Total score
13,887
Military score
6,182
Economic score
6,806
Kills score
899
Units killed
39
Units lost
35
Buildings razed
1
Largest army
15
First expansion
—
Age path
AnubisClassical · Research start 3:28
NephthysHeroic · Research start 11:50
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Largest Army Most Improvements Most Kills

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

ferrazTraveler 1
Score
Total score ferraz
15,78753%13,88747%
Military score Traveler 1
3,92539%6,18261%
Economic score ferraz
11,57063%6,80637%
Kills score Traveler 1
29225%89975%
Combat and army
ferrazTraveler 1
18 Units killed 39
39 Units lost 35
1 Buildings razed 1
26 Largest army 15

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

ferraz

Army · 26

Units

Bushi6
Naginata Rider6
Samurai5
Yumi Archer4
Onna Musha3
Kamaitachi2

Technologies2 researched

Plow9:31
Hand Axe9:35
Buildings 10 types
Farm18
House6
Watermill6
Mining Camp Japanese2
Dojo1
Guardhouse1
Shrine Japanese1
Stable Japanese1
Temple1
Town Center1
God powers 4 invoked
Solar Shield3
Goshinboku1

Traveler 1

Army · 15

Units

Spearman12
Anubite1
Gazelle Of Set1
War Elephant1

Technologies3 researched · 2 pre-queued

PickaxePre-queued · 1:06
Medium SpearmenPre-queued · 6:20
Husbandry8:44
Copper Weapons9:20
Heavy Spearmen14:02
Buildings 13 types
House11
Granary6
Wall3
Mining Camp2
Obelisk2
Armory1
Barracks1
Lumber Camp1
Market1
Migdol Stronghold1
Monument To Soldiers1
Monument To Villagers1
Temple1
God powers 3 invoked
Vision2
Ancestors1