Advanced match analysis
Theus#6580 vs Resign Now
- Queue
- Ranked 1v1 Deathmatch
- Map
- Tundra
- Map Seed
- 4721
- Duration
- 15:17
- Patch
- 19.17020
- Played
- · 21 hours ago
Winner
Theus#6580
Loki · Elo 1121 +121
15:17
Match length
Defeated
Resign Now
Kronos · Elo 1294 -28
27.0% win probability
Pre-match · Resign Now favored · Upset
win probability 73.0%
Key momentsIn match order
Theus#6580
Loki · Blue- EAPM
- 53.9
- Favorite unit
- Hersir 212 fielded
- Total score
- 82,032
- Military score
- 34,285
- Economic score
- 31,615
- Kills score
- 16,159
- Units killed
- 490
- Units lost
- 347
- Buildings razed
- 42
- Largest army
- 560
- First expansion
- 1:00
Age path
HeimdallClassical · Research start 0:30
BragiHeroic · Research start 1:45
HelMythic · Research start 3:28
Opening read
3 TC BoomTwo genuine additional Town Centers were established by 8:00.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Fast MythicMythic completed by 12:00.
Multi-TC boom5 expansion build events
Large army production560 military units
Highest Score
Most Kills
Resign Now
Kronos · Red- EAPM
- 52.3
- Favorite unit
- Arcus 291 fielded
- Total score
- 80,481
- Military score
- 32,735
- Economic score
- 35,538
- Kills score
- 12,208
- Units killed
- 347
- Units lost
- 498
- Buildings razed
- 1
- Largest army
- 556
- First expansion
- 2:30
Age path
PrometheusClassical · Est. start 1:04
RheiaHeroic · Est. start 2:04
HeliosMythic · Est. start 3:19
Opening read
3 TC BoomTwo genuine additional Town Centers were established by 8:00.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Fast MythicMythic completed by 12:00.
Multi-TC boom3 expansion build events
Large army production556 military units
Largest Army
Most Deaths
Most Improvements
Most Resources
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
Theus#6580Resign Now
Score
Combat and army
Theus#6580Resign Now
490
Units killed
347
347
Units lost
498
42
Buildings razed
1
560
Largest army
556
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
Theus#6580
Army · 560Units
Technologies0 researched
No key technologies recorded.
Buildings ›9 types
God powers ›4 invoked
Resign Now
Army · 556Units
Technologies0 researched
No key technologies recorded.