Advanced match analysis
Fake vs higornog96
- Queue
- Ranked 1v1 Supremacy
- Map
- Savannah
- Map Seed
- 25546
- Duration
- 21:52
- Patch
- 19.17020
- Played
- · 21 hours ago
Winner
Fake
Poseidon · Elo 1229 +14
21:52
Match length
Defeated
higornog96
Loki · Elo 1154 -14
60.6% win probability
Pre-match · Fake favored
win probability 39.4%
Key momentsIn match order
Fake
Poseidon · Blue- EAPM
- 63.6
- Favorite unit
- Hippeus 107 fielded
- Total score
- 31,358
- Military score
- 11,175
- Economic score
- 15,182
- Kills score
- 5,067
- Units killed
- 200
- Units lost
- 61
- Buildings razed
- 9
- Largest army
- 142
- First expansion
- —
Age path
HermesClassical · Est. start 2:50
AphroditeHeroic · Est. start 7:11
HephaestusMythic · Est. start 17:20
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Large army production142 military units
Highest Score
Most Improvements
Most Kills
Most Resources
higornog96
Loki · Yellow- EAPM
- 28.7
- Favorite unit
- Throwing Axeman 53 fielded
- Total score
- 12,004
- Military score
- 3,740
- Economic score
- 6,484
- Kills score
- 1,780
- Units killed
- 61
- Units lost
- 204
- Buildings razed
- 0
- Largest army
- 145
- First expansion
- 11:05
Age path
HeimdallClassical · Est. start 3:13
BragiHeroic · Est. start 17:53
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Market economy1,400 total resource volume
Large army production145 military units
Largest Army
Most Deaths
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
Fakehigornog96
Score
Combat and army
Fakehigornog96
200
Units killed
61
61
Units lost
204
9
Buildings razed
0
142
Largest army
145
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 1,400 total volume›
Fake
Bought
No buys
Sold
No sells
Total player market volume0
higornog96
Bought
Sold
Total player market volume1,400
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
Fake
Army · 142Units
Technologies11 researched · 1 pre-queued
Buildings ›10 types
God powers ›4 invoked
higornog96
Army · 145Units
Technologies0 researched
No key technologies recorded.