Replay-derived match flow, timings, and composition.

Advanced match analysis

granperro vs Guigos9

Queue
Ranked 1v1 Supremacy
Map
Mount Olympus
Map Seed
28938
Duration
26:42
Patch
19.17020
Played
· 21 hours ago
Mount Olympus map preview
MapMount Olympus
Defeated
granperro Kronos · Elo 811 -20
26:42 Match length
Winner
Guigos9 Nuwa · Elo 763 +20
56.9% win probability Pre-match · granperro favored · Upset win probability 43.1%
Key momentsIn match order
Fastest Classical
4:02* granperro Prometheus · estimated
First pressure
4:40 granperro Counter Barracks
Armory timing
6:44 Guigos9 Armory
Fastest Heroic
8:15* Guigos9 Rushou · estimated
First extra TC
9:25 Guigos9 Town Center
Market timing
9:41 granperro Market
Fortress timing
16:13 granperro Palace
Fastest Mythic
19:59* Guigos9 Gonggong · estimated

granperro

Kronos · Blue
Loss 811 -20
EAPM
35.4
Favorite unit
Murmillo
62 fielded
Total score
35,220
Military score
14,388
Economic score
18,493
Kills score
2,339
Units killed
84
Units lost
111
Buildings razed
1
Largest army
158
First expansion
20:32
Age path
PrometheusClassical · Est. start 3:02
HyperionHeroic · Est. start 9:51
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling75 wall build events
Market economy3,200 total resource volume
Large army production158 military units
Largest Army Most Deaths

Guigos9

Nuwa · Red
Win 763 +20
EAPM
22.9
Favorite unit
Fire Archer
44 fielded
Total score
58,394
Military score
26,163
Economic score
27,837
Kills score
4,394
Units killed
111
Units lost
93
Buildings razed
26
Largest army
131
First expansion
9:25
Age path
HoutuClassical · Research start 3:09
RushouHeroic · Research start 7:00
GonggongMythic · Research start 17:59
Opening read
1 TC Fast HeroicHeroic completed by 10:00 without a pre-commitment extra Town Center or meaningful Classical military commitment.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Multi-TC boom2 expansion build events
Large army production131 military units
Highest Score Most Improvements Most Kills Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

granperroGuigos9
Score
Total score Guigos9
35,22038%58,39462%
Military score Guigos9
14,38835%26,16365%
Economic score Guigos9
18,49340%27,83760%
Kills score Guigos9
2,33935%4,39465%
Combat and army
granperroGuigos9
84 Units killed 111
111 Units lost 93
1 Buildings razed 26
158 Largest army 131

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 3,200 total volume

granperro

Bought

Food1,900
Wood700

Sold

Wood600
Total player market volume3,200

Guigos9

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

granperro

Army · 158

Units

Murmillo62
Turma32
Arcus28
Katapeltes17
Contarius9
Cheiroballista8
Oracle2

Technologies4 researched · 14 pre-queued

Husbandry3:05
Hand AxePre-queued · 4:01
PickaxePre-queued · 4:01
PlowPre-queued · 8:17
Medium Archers8:42
Copper WeaponsPre-queued · 14:43
Copper ArmorPre-queued · 14:43
Copper ShieldsPre-queued · 14:43
Shaft MinePre-queued · 17:11
Bow SawPre-queued · 17:11
Medium Infantry18:28
Bronze Wall18:47
Heavy ArchersPre-queued · 19:04
Heavy InfantryPre-queued · 19:04
Bronze WeaponsPre-queued · 23:24
Bronze ArmorPre-queued · 23:24
Bronze ShieldsPre-queued · 23:24
Heavy CavalryPre-queued · 23:25
Buildings 12 types
Wall75
Farm16
Counter Barracks11
Military Barracks10
Palace10
Manor9
Armory3
Market3
Sentry Tower3
Temple3
Town Center3
Economic Guild1
God powers 15 invoked
Valor9
Chaos3
Deconstruction3

Guigos9

Army · 131

Units

Fire Archer44
Dao Swordsman30
White Horse Cavalry28
Pioneer11
Siege Crossbow7
Tiger Cavalry6
Ge Halberdier3
Jiang Zi Ya1
Li Jing1

Technologies22 researched

Hand Axe4:48
Medium Archers6:37
Medium Infantry9:32
Heavy Archers9:34
Copper Weapons9:51
Copper Armor9:52
Copper Shields9:53
Pickaxe11:30
Bronze Weapons12:53
Bronze Armor12:53
Plow15:33
Shaft Mine16:46
Bronze Shields17:08
Ballistics17:09
Heavy Cavalry17:17
Heavy Infantry18:09
Champion Archers20:07
Champion Infantry20:10
Champion Cavalry22:46
Iron Weapons24:01
Iron Armor24:01
Iron Shields24:01
Buildings 12 types
Farm31
House19
Silo13
Baolei5
Machine Workshop5
Wall4
Military Camp2
Temple2
Town Center2
Armory1
Imperial Academy1
Market1
God powers 2 invoked
Earth Wall1
Venom Beast1