Replay-derived match flow, timings, and composition.

Advanced match analysis

Baraneyek + ryancrowley715 vs Bguez + Gliph

Queue
Ranked 2v2 Supremacy
Map
Savannah
Map Seed
31342
Duration
30:45
Patch
19.17020
Played
· 15 hours ago
Savannah map preview
MapSavannah
Victory Team Elo 1076
Baraneyek Kronos · Elo 1032 +32
ryancrowley715 Poseidon · Elo 1120 +5
30:45 Match length
Defeat Team Elo 815
Bguez Poseidon · Elo 815 -7
Gliph Freyr · Elo 815 -7
81.8% win probability Pre-match · Baraneyek + ryancrowley715 favored win probability 18.2%
Key momentsIn match order
First pressure
3:42 Gliph Hersir trained
Fastest Classical
4:15* ryancrowley715 Hermes · estimated
Armory timing
5:52 Baraneyek Armory
First extra TC
6:39 Gliph Town Center
Fastest Heroic
9:06* Baraneyek Rheia · estimated
Market timing
10:09 ryancrowley715 Market
Fortress timing
16:33 ryancrowley715 Fortress
Fastest Mythic
21:08* Gliph Vidar · estimated

Baraneyek

Kronos · Blue · Team 1
Win 1032 +32
EAPM
17.1
Favorite unit
Contarius
57 fielded
Total score
54,913
Military score
19,245
Economic score
31,181
Kills score
4,671
Units killed
175
Units lost
176
Buildings razed
3
Largest army
201
First expansion
10:31
Age path
PrometheusClassical · Est. start 3:56
RheiaHeroic · Est. start 7:51
HeliosMythic · Est. start 23:11
Opening read
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Large army production201 military units
Highest Score Largest Army Most Resources

Bguez

Poseidon · Red · Team 2
Loss 815 -7
EAPM
49.6
Favorite unit
Centaur
20 fielded
Total score
24,266
Military score
3,616
Economic score
18,462
Kills score
2,188
Units killed
82
Units lost
199
Buildings razed
0
Largest army
30
First expansion
16:50
Age path
HermesClassical · Est. start 3:44
DionysusHeroic · Est. start 12:01
HephaestusMythic · Est. start 26:56
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom2 expansion build events
Heavy walling12 wall build events
No post-game awards

ryancrowley715

Poseidon · Yellow · Team 1
Win 1120 +5
EAPM
69.4
Favorite unit
Hippeus
57 fielded
Total score
51,001
Military score
22,485
Economic score
21,707
Kills score
6,889
Units killed
288
Units lost
167
Buildings razed
34
Largest army
171
First expansion
9:45
Age path
HermesClassical · Research start 3:15
DionysusHeroic · Research start 14:45
ArtemisMythic · Research start 22:02
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Market economy1,400 total resource volume
Large army production171 military units
Most Kills

Gliph

Freyr · Green · Team 2
Loss 815 -7
EAPM
35.9
Favorite unit
Hirdman
109 fielded
Total score
49,303
Military score
17,905
Economic score
24,072
Kills score
7,391
Units killed
232
Units lost
265
Buildings razed
2
Largest army
240
First expansion
6:39
Age path
UllrClassical · Research start 3:38
AegirHeroic · Research start 15:16
VidarMythic · Research start 19:08
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Heavy walling23 wall build events
Large army production240 military units
Most Deaths Most Improvements

Post-game stats

Match report

Bar length is the absolute value, so players compare directly. Segments show what each total is made of.

BaraneyekBguezryancrowley715Gliph
Score composition MilitaryEconomyKills score
Baraneyek 54,913
19,24531,181
Bguez 24,266
18,462
ryancrowley715 51,001
22,48521,7076,889
Gliph 49,303
17,90524,0727,391
Units killed vs lost KilledLost
Baraneyek 175 / 176
175176
Bguez 82 / 199
82199
ryancrowley715 288 / 167
288167
Gliph 232 / 265
232265

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 1,400 total volume

Baraneyek

Bought

No buys

Sold

No sells

Total player market volume0

Bguez

Bought

No buys

Sold

No sells

Total player market volume0

ryancrowley715

Bought

Food800
Wood100

Sold

Food200
Wood300
Total player market volume1,400

Gliph

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Baraneyek

Army · 201

Units

Contarius57
Murmillo55
Arcus50
Destroyer20
Fanatic18
Behemoth1

Technologies19 researched

Medium Infantry6:40
Medium Archers11:24
Pickaxe12:27
Hand Axe12:28
Plow12:28
Heavy Cavalry13:28
Shaft Mine13:50
Husbandry13:51
Crenellations18:04
Heavy Infantry18:24
Heavy Archers25:19
Champion Infantry25:35
Champion Cavalry25:35
Bow Saw26:11
Ballistics26:19
Copper Shields26:19
Copper Armor26:19
Copper Weapons26:20
Champion Archers26:48
Buildings 9 types
Farm24
Manor8
Military Barracks6
Town Center3
Palace2
Temple2
Armory1
Economic Guild1
Market1
God powers 4 invoked
Traitor3
Vortex1

Bguez

Army · 30

Units

Centaur20
Hippeus5
Atalanta2
Theseus2
Hippolyta1

Technologies2 researched · 1 pre-queued

BallisticsPre-queued · 9:04
Hand Axe10:15
Medium Cavalry13:11
Buildings 10 types
Farm19
House19
Wall12
Stable4
Granary3
Storehouse3
Fortress2
Town Center2
Armory1
Temple1
God powers 4 invoked
Cease Fire2
Bronze1
Lure1

ryancrowley715

Army · 171

Units

Hippeus57
Prodromos50
Hetairos28
Toxotes14
Peltast9
Atalanta4
Theseus4
Hippolyta2
Petrobolos2
Polyphemus1

Technologies17 researched

Husbandry0:03
Hand Axe6:09
Medium Cavalry8:13
Copper Shields11:04
Copper Weapons11:05
Copper Armor15:06
Ballistics15:06
Heavy Cavalry16:17
Pickaxe18:24
Bronze Shields18:53
Bronze Weapons18:54
Plow19:07
Medium Archers20:07
Heavy Archers22:33
Iron Weapons24:28
Bronze Armor24:29
Champion Cavalry25:29
Buildings 11 types
Farm32
House16
Stable9
Fortress8
Storehouse7
Archery Range4
Town Center3
Granary2
Armory1
Market1
Temple1
God powers 5 invoked
Cease Fire2
Bronze1
Earthquake1
Lure1

Gliph

Army · 240

Units

Hirdman109
Berserk42
Throwing Axeman39
Hersir18
Portable Ram11
Fafnir9
Draugr7
Ballista5

Technologies14 researched · 3 pre-queued

Pickaxe3:43
Hand AxePre-queued · 3:45
Medium Infantry5:45
Husbandry7:14
Copper Shields11:24
Ballistics11:26
Copper Weapons12:08
Copper Armor12:10
Heavy Infantry18:44
Bronze Weapons18:48
Bronze Armor19:18
Bronze Shields19:18
Crenellations19:26
Champion Infantry21:14
Iron Weapons22:43
Iron ArmorPre-queued · 22:45
Iron ShieldsPre-queued · 22:46
Buildings 10 types
Farm46
Wall23
House17
Longhouse9
Ox Cart Building9
Armory3
Hill Fort3
Sentry Tower2
Temple2
Town Center2
God powers 3 invoked
Gullinbursti1
Inferno1
Tempest1