Replay-derived match flow, timings, and composition.

Advanced match analysis

Solviatt vs NeymarMD

Queue
Ranked 1v1 Supremacy
Map
Midgard
Map Seed
19076
Duration
12:05
Patch
19.17020
Played
· 15 hours ago
Midgard map preview
MapMidgard
Winner
Solviatt Zeus · Elo 1964 +19
12:05 Match length
Defeated
NeymarMD Kronos · Elo 1990 -19
46.3% win probability Pre-match · NeymarMD favored · Upset win probability 53.7%
Key momentsIn match order
Fastest Classical
5:31* NeymarMD Leto · estimated
First pressure
5:40 NeymarMD Military Barracks
Armory timing
9:42 NeymarMD Armory
Market timing
10:51 NeymarMD Market

Solviatt

Zeus · Blue
Win 1964 +19
EAPM
67.8
Favorite unit
Toxotes
34 fielded
Total score
14,370
Military score
4,520
Economic score
8,482
Kills score
1,368
Units killed
49
Units lost
43
Buildings razed
0
Largest army
67
First expansion
—
Age path
AthenaClassical · Est. start 5:25
HeroicNot reached
MythicNot reached
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Water commitment7 dock build events
Highest Score Largest Army Most Kills Most Resources

NeymarMD

Kronos · Red
Loss 1990 -19
EAPM
106.8
Favorite unit
Murmillo
26 fielded
Total score
13,342
Military score
4,785
Economic score
7,507
Kills score
1,050
Units killed
43
Units lost
46
Buildings razed
4
Largest army
80
First expansion
—
Age path
LetoClassical · Est. start 4:31
HyperionHeroic · Timing unavailable
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Water commitment4 dock build events
Large army production80 military units
Most Deaths Most Improvements

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

SolviattNeymarMD
Score
Total score Solviatt
14,37052%13,34248%
Military score NeymarMD
4,52049%4,78551%
Economic score Solviatt
8,48253%7,50747%
Kills score Solviatt
1,36857%1,05043%
Combat and army
SolviattNeymarMD
49 Units killed 43
43 Units lost 46
0 Buildings razed 4
67 Largest army 80

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Solviatt

Army · 67

Units

Toxotes34
Hoplite27
Jason2
Minotaur2
Heracles1
Trireme1

Technologies1 researched · 2 pre-queued

Pickaxe5:15
Medium InfantryPre-queued · 9:59
Medium ArchersPre-queued · 10:02
Buildings 8 types
House19
Dock7
Storehouse5
Archery Range2
Military Academy2
Armory1
Granary1
Temple1
God powers 2 invoked
Bolt1
Restoration1

NeymarMD

Army · 80

Units

Murmillo26
Turma13
Cheiroballista11
Automaton10
Contarius5
Katapeltes4
Arcus3
Bireme2
Fire Ship2
Satyr2
Siege Bireme2

Technologies3 researched

Hand Axe5:19
Pickaxe5:20
Copper Shields9:55
Buildings 8 types
Manor5
Dock4
Counter Barracks2
Armory1
Economic Guild1
Market1
Military Barracks1
Temple1
God powers 7 invoked
Spider Lair4
Deconstruction2
Chaos1