Replay-derived match flow, timings, and composition.

Advanced match analysis

Test1 vs smurfmef

Queue
Ranked 1v1 Supremacy
Map
Blue Lagoon
Map Seed
24874
Duration
21:24
Patch
19.17020
Played
· 15 hours ago
Blue Lagoon map preview
MapBlue Lagoon
Defeated
Test1 Tsukuyomi · Elo 521 -14
21:24 Match length
Winner
smurfmef Kronos · Elo 588 +14
40.5% win probability Pre-match · smurfmef favored win probability 59.5%
Key momentsIn match order
Fastest Classical
4:28* smurfmef Prometheus · estimated
First pressure
5:50 smurfmef Military Barracks
Armory timing
6:19 smurfmef Armory
First extra TC
10:56 smurfmef Town Center
Fastest Heroic
11:15* Test1 Hachiman · estimated
Market timing
15:25 Test1 Market
Fortress timing
16:33 smurfmef Palace

Test1

Tsukuyomi · Green
Loss 521 -14
EAPM
11.9
Favorite unit
Shinobi
7 fielded
Total score
26,264
Military score
10,655
Economic score
14,112
Kills score
1,529
Units killed
58
Units lost
53
Buildings razed
0
Largest army
30
First expansion
15:08
Age path
Ame No UzumeClassical · Research start 4:44
HachimanHeroic · Research start 10:19
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Most Improvements Most Kills

smurfmef

Kronos · Red
Win 588 +14
EAPM
14.6
Favorite unit
Murmillo
25 fielded
Total score
35,126
Military score
13,260
Economic score
19,906
Kills score
1,960
Units killed
55
Units lost
54
Buildings razed
3
Largest army
81
First expansion
10:56
Age path
PrometheusClassical · Research start 3:28
RheiaHeroic · Research start 15:12
HeliosMythic · Timing unavailable
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Large army production81 military units
Highest Score Largest Army Most Deaths Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

Test1smurfmef
Score
Total score smurfmef
26,26443%35,12657%
Military score smurfmef
10,65545%13,26055%
Economic score smurfmef
14,11241%19,90659%
Kills score smurfmef
1,52944%1,96056%
Combat and army
Test1smurfmef
58 Units killed 55
53 Units lost 54
0 Buildings razed 3
30 Largest army 81

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Test1

Army · 30

Units

Shinobi7
Naginata Rider5
Onna Musha5
Daimyo4
Samurai2
Yari Spearman2
Yumi Archer2
Bushi1
Tengu1
Yumi Horse Archer1

Technologies12 researched

Husbandry0:47
Hand Axe5:43
Crenellations6:08
Copper Weapons8:33
Copper Armor8:34
Medium Dojo Soldiers9:02
Copper Shields11:05
Plow14:47
Heavy Stable Soldiers18:43
Heavy Dojo Soldiers18:48
Pickaxe19:01
Ballistics19:34
Buildings 12 types
Farm11
House11
Shrine Japanese5
Watermill4
Mining Camp Japanese2
Armory1
Dojo1
Guardhouse1
Market1
Stable Japanese1
Temple1
Town Center1
God powers 3 invoked
Goshinboku1
New Moon1
Shogun1

smurfmef

Army · 81

Units

Murmillo25
Turma15
Destroyer10
Fanatic10
Cheiroballista9
Oracle9
Promethean3

Technologies8 researched

Copper Weapons7:02
Copper Armor7:03
Copper Shields7:03
Medium Archers8:41
Medium Infantry10:59
Heavy Infantry16:46
Bronze Weapons17:53
Heavy Archers18:23
Buildings 9 types
Manor8
Farm6
Military Barracks3
Counter Barracks2
Temple2
Town Center2
Armory1
Market1
Palace1
God powers 3 invoked
Deconstruction2
Traitor1