Advanced match analysis
Pakato19 + Aquiles^ vs Le samouraï fou + Gorduchito
- Queue
- Ranked 2v2 Supremacy
- Map
- Cloud Forest
- Map Seed
- 19693
- Duration
- 32:20
- Patch
- 19.17020
- Played
- · 15 hours ago
Victory
Team Elo 1096
Pakato19
Gaia · Elo 1090 +16
Aquiles^
Amaterasu · Elo 1101 +16
32:20
Match length
Defeat
Team Elo 1068
Le samouraï fou
Poseidon · Elo 935 -10
Gorduchito
Ra · Elo 1202 -22
54.0% win probability
Pre-match · Pakato19 + Aquiles^ favored
win probability 46.0%
Key momentsIn match order
Pakato19
Gaia · Blue · Team 1- EAPM
- 35.8
- Favorite unit
- Destroyer 66 fielded
- Total score
- 62,693
- Military score
- 29,369
- Economic score
- 24,409
- Kills score
- 8,915
- Units killed
- 285
- Units lost
- 251
- Buildings razed
- 42
- Largest army
- 328
- First expansion
- 4:18
Age path
OceanusClassical · Est. start 3:16
TheiaHeroic · Est. start 9:22
AtlasMythic · Est. start 20:25
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom4 expansion build events
Heavy walling13 wall build events
Market economy3,500 total resource volume
Large army production328 military units
Largest Army
Most Improvements
Most Resources
Le samouraï fou
Poseidon · Red · Team 2- EAPM
- 36.3
- Favorite unit
- Hippeus 155 fielded
- Total score
- 53,569
- Military score
- 14,087
- Economic score
- 33,701
- Kills score
- 5,781
- Units killed
- 221
- Units lost
- 292
- Buildings razed
- 1
- Largest army
- 230
- First expansion
- 13:23
Age path
HermesClassical · Est. start 2:23
AphroditeHeroic · Est. start 12:28
HephaestusMythic · Est. start 20:17
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Multi-TC boom4 expansion build events
Heavy walling17 wall build events
Market economy1,600 total resource volume
Large army production230 military units
No post-game awards
Aquiles^
Amaterasu · Yellow · Team 1- EAPM
- 41.6
- Favorite unit
- Samurai 56 fielded
- Total score
- 63,843
- Military score
- 26,371
- Economic score
- 28,191
- Kills score
- 9,308
- Units killed
- 315
- Units lost
- 241
- Buildings razed
- 27
- Largest army
- 215
- First expansion
- 8:30
Age path
MinakatatomiClassical · Est. start 3:12
HachimanHeroic · Est. start 12:07
TakemikazuchiMythic · Est. start 26:15
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom3 expansion build events
Market economy1,300 total resource volume
Large army production215 military units
Highest Score
Most Kills
Gorduchito
Ra · Purple · Team 2- EAPM
- 52.4
- Favorite unit
- Camel Rider 33 fielded
- Total score
- 32,880
- Military score
- 6,328
- Economic score
- 16,851
- Kills score
- 9,701
- Units killed
- 282
- Units lost
- 314
- Buildings razed
- 4
- Largest army
- 96
- First expansion
- 5:59
Age path
BastClassical · Research start 4:13
SobekHeroic · Research start 10:28
OsirisMythic · Research start 21:43
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling6 wall build events
Market economy500 total resource volume
Large army production96 military units
Most Deaths
Post-game stats
Match report
Bar length is the absolute value, so players compare directly. Segments show what each total is made of.
Pakato19Le samouraï fouAquiles^Gorduchito
Score composition
MilitaryEconomyKills score
Pakato19
62,693
Le samouraï fou
53,569
Aquiles^
63,843
Gorduchito
32,880
Units killed vs lost
KilledLost
Pakato19
285 / 251
Le samouraï fou
221 / 292
Aquiles^
315 / 241
Gorduchito
282 / 314
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 6,900 total volume›
Pakato19
Bought
No buys
Sold
Total player market volume3,500
Le samouraï fou
Bought
Sold
Total player market volume1,600
Aquiles^
Bought
Sold
No sells
Total player market volume1,300
Gorduchito
Bought
No buys
Sold
Total player market volume500
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.