Replay-derived match flow, timings, and composition.

Advanced match analysis

Pakato19 + Aquiles^ vs Le samouraï fou + Gorduchito

Queue
Ranked 2v2 Supremacy
Map
Cloud Forest
Map Seed
19693
Duration
32:20
Patch
19.17020
Played
· 15 hours ago
Cloud Forest map preview
MapCloud Forest
Victory Team Elo 1096
Pakato19 Gaia · Elo 1090 +16
Aquiles^ Amaterasu · Elo 1101 +16
32:20 Match length
Defeat Team Elo 1068
Le samouraï fou Poseidon · Elo 935 -10
Gorduchito Ra · Elo 1202 -22
54.0% win probability Pre-match · Pakato19 + Aquiles^ favored win probability 46.0%
Key momentsIn match order
Fastest Classical
3:23* Le samouraï fou Hermes · estimated
First extra TC
4:18 Pakato19 Town Center
First pressure
4:23 Aquiles^ Stable Japanese
Armory timing
6:13 Gorduchito Armory
Market timing
8:31 Pakato19 Market
Fastest Heroic
10:37* Pakato19 Theia · estimated
Fortress timing
11:58 Gorduchito Migdol Stronghold
Fastest Mythic
22:17* Le samouraï fou Hephaestus · estimated

Pakato19

Gaia · Blue · Team 1
Win 1090 +16
EAPM
35.8
Favorite unit
Destroyer
66 fielded
Total score
62,693
Military score
29,369
Economic score
24,409
Kills score
8,915
Units killed
285
Units lost
251
Buildings razed
42
Largest army
328
First expansion
4:18
Age path
OceanusClassical · Est. start 3:16
TheiaHeroic · Est. start 9:22
AtlasMythic · Est. start 20:25
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom4 expansion build events
Heavy walling13 wall build events
Market economy3,500 total resource volume
Large army production328 military units
Largest Army Most Improvements Most Resources

Le samouraï fou

Poseidon · Red · Team 2
Loss 935 -10
EAPM
36.3
Favorite unit
Hippeus
155 fielded
Total score
53,569
Military score
14,087
Economic score
33,701
Kills score
5,781
Units killed
221
Units lost
292
Buildings razed
1
Largest army
230
First expansion
13:23
Age path
HermesClassical · Est. start 2:23
AphroditeHeroic · Est. start 12:28
HephaestusMythic · Est. start 20:17
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Multi-TC boom4 expansion build events
Heavy walling17 wall build events
Market economy1,600 total resource volume
Large army production230 military units
No post-game awards

Aquiles^

Amaterasu · Yellow · Team 1
Win 1101 +16
EAPM
41.6
Favorite unit
Samurai
56 fielded
Total score
63,843
Military score
26,371
Economic score
28,191
Kills score
9,308
Units killed
315
Units lost
241
Buildings razed
27
Largest army
215
First expansion
8:30
Age path
MinakatatomiClassical · Est. start 3:12
HachimanHeroic · Est. start 12:07
TakemikazuchiMythic · Est. start 26:15
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom3 expansion build events
Market economy1,300 total resource volume
Large army production215 military units
Highest Score Most Kills

Gorduchito

Ra · Purple · Team 2
Loss 1202 -22
EAPM
52.4
Favorite unit
Camel Rider
33 fielded
Total score
32,880
Military score
6,328
Economic score
16,851
Kills score
9,701
Units killed
282
Units lost
314
Buildings razed
4
Largest army
96
First expansion
5:59
Age path
BastClassical · Research start 4:13
SobekHeroic · Research start 10:28
OsirisMythic · Research start 21:43
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling6 wall build events
Market economy500 total resource volume
Large army production96 military units
Most Deaths

Post-game stats

Match report

Bar length is the absolute value, so players compare directly. Segments show what each total is made of.

Pakato19Le samouraï fouAquiles^Gorduchito
Score composition MilitaryEconomyKills score
Pakato19 62,693
29,36924,4098,915
Le samouraï fou 53,569
14,08733,701
Aquiles^ 63,843
26,37128,1919,308
Gorduchito 32,880
16,8519,701
Units killed vs lost KilledLost
Pakato19 285 / 251
285251
Le samouraï fou 221 / 292
221292
Aquiles^ 315 / 241
315241
Gorduchito 282 / 314
282314

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 6,900 total volume

Pakato19

Bought

No buys

Sold

Food800
Wood2,700
Total player market volume3,500

Le samouraï fou

Bought

Food600

Sold

Wood1,000
Total player market volume1,600

Aquiles^

Bought

Food1,300

Sold

No sells

Total player market volume1,300

Gorduchito

Bought

No buys

Sold

Food200
Wood300
Total player market volume500

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Pakato19

Army · 328

Units

Destroyer66
Fanatic63
Dryad58
Contarius46
Arcus43
Katapeltes34
Caladria6
Murmillo3
Oracle3
Turma3
Fire Siphon2
Cheiroballista1

Technologies17 researched · 7 pre-queued

Husbandry6:30
Pickaxe9:06
Hand Axe9:06
Plow9:38
Medium InfantryPre-queued · 10:03
Medium Archers10:17
Heavy Cavalry11:22
Copper Shields11:24
Bow Saw13:12
Heavy ArchersPre-queued · 14:39
Copper Armor14:50
Copper Weapons14:50
Ballistics15:20
Heavy Infantry15:33
Shaft Mine19:40
Bronze Shields20:31
Bronze ArmorPre-queued · 20:32
Bronze WeaponsPre-queued · 20:32
Champion CavalryPre-queued · 22:45
Champion Infantry22:48
Iron Armor22:54
Iron Weapons22:55
Champion ArchersPre-queued · 25:42
Iron ShieldsPre-queued · 26:36
Buildings 12 types
Farm29
Wall13
Military Barracks12
Manor8
Palace5
Town Center4
Sentry Tower3
Armory1
Counter Barracks1
Economic Guild1
Market1
Temple1
God powers 7 invoked
Carnivora2
Gaia Forest2
Hesperides Tree2
Implode1

Le samouraï fou

Army · 230

Units

Hippeus155
Prodromos36
Centaur19
Hypaspist14
Hoplite3
Polyphemus2
Theseus1

Technologies10 researched · 10 pre-queued

Hand AxePre-queued · 2:56
Pickaxe5:55
Plow8:40
Medium InfantryPre-queued · 13:17
Medium CavalryPre-queued · 14:02
Shaft MinePre-queued · 14:30
Bow SawPre-queued · 14:30
Heavy Cavalry19:01
Copper Weapons20:49
Copper Shields20:49
Copper Armor20:49
Champion CavalryPre-queued · 22:33
Bronze Shields24:14
Bronze Weapons24:14
Iron ShieldsPre-queued · 26:09
Iron WeaponsPre-queued · 26:10
Bronze ArmorPre-queued · 26:10
Iron ArmorPre-queued · 27:17
Ballistics28:57
Crenellations30:01
Buildings 13 types
Farm52
House27
Stable19
Wall17
Sentry Tower11
Storehouse8
Town Center4
Temple2
Armory1
Fortress1
Granary1
Market1
Military Academy1
God powers 8 invoked
Lure3
Cease Fire2
Curse2
Plenty Vault1

Aquiles^

Army · 215

Units

Samurai56
Shinobi41
Yari Spearman30
Onna Musha21
Daimyo20
Onmyoji16
Yumi Horse Archer15
Bushi7
Naginata Rider6
Wanyudo2
Oyumi1

Technologies11 researched

Pickaxe5:55
Hand Axe13:46
Ballistics15:09
Bow Saw15:18
Plow15:18
Husbandry15:18
Copper Shields17:06
Copper Armor17:06
Crenellations21:48
Bronze Shields26:28
Copper Weapons26:29
Buildings 13 types
Farm33
House16
Watermill16
Mining Camp Japanese6
Shrine Japanese6
Dojo4
Stable Japanese3
Town Center3
Castle2
Guardhouse2
Armory1
Market1
Temple1
God powers 4 invoked
Divine Slash1
Shogun1
Shrine Of The Hunt1
Solar Shield1

Gorduchito

Army · 96

Units

Camel Rider33
Mercenary Cavalry16
Petsuchos15
Chariot Archer11
Mercenary10
Spearman4
Siege Tower3
Axeman2
Sphinx2

Technologies7 researched

Pickaxe4:28
Husbandry10:01
Heavy Camel Riders14:12
Plow14:33
Copper Shields17:22
Copper Armor20:52
Shaft Mine25:28
Buildings 18 types
Farm29
Obelisk19
House16
Mining Camp11
Granary8
Migdol Stronghold6
Wall6
Town Center3
Barracks2
Lumber Camp2
Market2
Temple2
Armory1
Monument To Pharaohs1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Siege Works1
God powers 3 invoked
Eclipse1
Locust Swarm1
Rain1