Advanced match analysis
Shiryuu + Dronky + The_Player vs RickDKiller + cuak cuakcuak + Cosmic_GosT
- Queue
- Ranked 3v3 Supremacy
- Map
- Midgard
- Map Seed
- 25428
- Duration
- 23:22
- Patch
- 19.17020
- Played
- · 15 hours ago
Defeat
Team Elo 551
Shiryuu
Nuwa · Elo 502 -6
Dronky
Poseidon · Elo 652 -35
The_Player
Hades · Elo 498 -6
23:22
Match length
Victory
Team Elo 772
RickDKiller
Kronos · Elo 721 +10
cuak cuakcuak
Ra · Elo 664 +18
Cosmic_GosT
Hades · Elo 932 +4
21.9% win probability
Pre-match · RickDKiller + cuak cuakcuak + Cosmic_GosT favored
win probability 78.1%
Key momentsIn match order
Shiryuu
Nuwa · Blue · Team 1- EAPM
- 14.8
- Favorite unit
- White Horse Cavalry 6 fielded
- Total score
- 15,236
- Military score
- 4,715
- Economic score
- 9,833
- Kills score
- 688
- Units killed
- 28
- Units lost
- 22
- Buildings razed
- 1
- Largest army
- 6
- First expansion
- 8:24
Age path
HoutuClassical · Research start 2:29
GoumangHeroic · Research start 11:32
MythicNot reached
Opening read
Water commitment1 dock build events
Market economy400 total resource volume
No post-game awards
RickDKiller
Kronos · Red · Team 2- EAPM
- 22.4
- Favorite unit
- Cheiroballista 90 fielded
- Total score
- 27,032
- Military score
- 12,765
- Economic score
- 13,622
- Kills score
- 645
- Units killed
- 16
- Units lost
- 56
- Buildings razed
- 2
- Largest army
- 283
- First expansion
- 9:38
Age path
PrometheusClassical · Research start 7:30
RheiaHeroic · Research start 16:44
MythicNot reached
Opening read
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Water BoomExisting water-opening timing signal.
Multi-TC boom2 expansion build events
Water commitment3 dock build events
Large army production283 military units
No post-game awards
Dronky
Poseidon · Yellow · Team 1- EAPM
- 28.6
- Favorite unit
- Hoplite 30 fielded
- Total score
- 18,546
- Military score
- 8,840
- Economic score
- 8,490
- Kills score
- 1,216
- Units killed
- 51
- Units lost
- 103
- Buildings razed
- 0
- Largest army
- 91
- First expansion
- 7:41
Age path
HermesClassical · Research start 5:53
DionysusHeroic · Research start 15:32
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Water BoomExisting water-opening timing signal.
Multi-TC boom2 expansion build events
Water commitment3 dock build events
Large army production91 military units
Most Deaths
cuak cuakcuak
Ra · Green · Team 2- EAPM
- 29.3
- Favorite unit
- Axeman 29 fielded
- Total score
- 49,735
- Military score
- 20,544
- Economic score
- 28,422
- Kills score
- 769
- Units killed
- 24
- Units lost
- 66
- Buildings razed
- 2
- Largest army
- 90
- First expansion
- 5:41
Age path
BastClassical · Est. start 4:15
SobekHeroic · Est. start 12:13
MythicNot reached
Opening read
Water BoomExisting water-opening timing signal.
Multi-TC boom3 expansion build events
Heavy walling25 wall build events
Large army production90 military units
Highest Score
Most Improvements
Most Resources
The_Player
Hades · Cyan · Team 1- EAPM
- 17.2
- Favorite unit
- Toxotes 29 fielded
- Total score
- 26,356
- Military score
- 11,052
- Economic score
- 11,125
- Kills score
- 4,179
- Units killed
- 132
- Units lost
- 65
- Buildings razed
- 12
- Largest army
- 64
- First expansion
- 6:19
Age path
AresClassical · Est. start 4:07
ApolloHeroic · Est. start 10:26
ArtemisMythic · Est. start 14:03
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Market economy1,800 total resource volume
No post-game awards
Cosmic_GosT
Hades · Pink · Team 2- EAPM
- 24.7
- Favorite unit
- Toxotes 52 fielded
- Total score
- 45,306
- Military score
- 15,864
- Economic score
- 25,514
- Kills score
- 3,928
- Units killed
- 148
- Units lost
- 99
- Buildings razed
- 12
- Largest army
- 116
- First expansion
- 11:31
Age path
AresClassical · Research start 2:41
ApolloHeroic · Research start 14:19
HephaestusMythic · Research start 20:11
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom5 expansion build events
Heavy walling6 wall build events
Water commitment1 dock build events
Large army production116 military units
Largest Army
Most Kills
Post-game stats
Match report
Bar length is the absolute value, so players compare directly. Segments show what each total is made of.
ShiryuuRickDKillerDronkycuak cuakcuakThe_PlayerCosmic_GosT
Score composition
MilitaryEconomyKills score
Shiryuu
15,236
RickDKiller
27,032
Dronky
18,546
cuak cuakcuak
49,735
The_Player
26,356
Cosmic_GosT
45,306
Units killed vs lost
KilledLost
Shiryuu
28 / 22
RickDKiller
16 / 56
Dronky
51 / 103
cuak cuakcuak
24 / 66
The_Player
132 / 65
Cosmic_GosT
148 / 99
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 2,200 total volume›
Shiryuu
Bought
Sold
No sells
Total player market volume400
RickDKiller
Bought
No buys
Sold
No sells
Total player market volume0
Dronky
Bought
No buys
Sold
No sells
Total player market volume0
cuak cuakcuak
Bought
No buys
Sold
No sells
Total player market volume0
The_Player
Bought
Sold
Total player market volume1,800
Cosmic_GosT
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.