Replay-derived match flow, timings, and composition.

Advanced match analysis

LokiYan vs vardaan5

Queue
Ranked 1v1 Supremacy
Map
Elysium
Map Seed
1781
Duration
24:17
Patch
19.17020
Played
· 15 hours ago
Elysium map preview
MapElysium
Winner
LokiYan Thor · Elo 1165 +16
24:17 Match length
Defeated
vardaan5 Odin · Elo 1133 -16
54.6% win probability Pre-match · LokiYan favored win probability 45.4%
Key momentsIn match order
First pressure
2:26 vardaan5 Hersir trained
Fastest Classical
4:17* vardaan5 Heimdall · estimated
Market timing
7:34 vardaan5 Market
Armory timing
8:16 LokiYan Dwarven Armory
First extra TC
9:58 vardaan5 Town Center
Fastest Heroic
11:01* LokiYan Bragi · estimated
Fortress timing
14:58 vardaan5 Hill Fort
Fastest Mythic
21:59* LokiYan Tyr · estimated

LokiYan

Thor · Blue
Win 1165 +16
EAPM
28.3
Favorite unit
Huskarl
19 fielded
Total score
43,291
Military score
21,734
Economic score
16,160
Kills score
5,460
Units killed
191
Units lost
122
Buildings razed
15
Largest army
137
First expansion
11:05
Age path
FreyjaClassical · Est. start 3:49
BragiHeroic · Est. start 9:46
TyrMythic · Est. start 19:59
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Heavy walling30 wall build events
Market economy1,000 total resource volume
Large army production137 military units
Highest Score Largest Army Most Improvements Most Kills

vardaan5

Odin · Red
Loss 1133 -16
EAPM
48.4
Favorite unit
Hirdman
45 fielded
Total score
27,715
Military score
10,040
Economic score
15,241
Kills score
2,434
Units killed
91
Units lost
187
Buildings razed
5
Largest army
185
First expansion
9:58
Age path
HeimdallClassical · Research start 3:17
SkadiHeroic · Research start 13:39
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Market economy2,900 total resource volume
Large army production185 military units
Most Deaths Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

LokiYanvardaan5
Score
Total score LokiYan
43,29161%27,71539%
Military score LokiYan
21,73468%10,04032%
Economic score LokiYan
16,16051%15,24149%
Kills score LokiYan
5,46069%2,43431%
Combat and army
LokiYanvardaan5
191 Units killed 91
122 Units lost 187
15 Buildings razed 5
137 Largest army 185

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 3,900 total volume

LokiYan

Bought

Food500
Wood300

Sold

Wood200
Total player market volume1,000

vardaan5

Bought

Food700

Sold

Food300
Wood1,900
Total player market volume2,900

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

LokiYan

Army · 137

Units

Huskarl19
Jarl18
Berserk16
Throwing Axeman16
Portable Ram14
Hirdman13
Hersir10
Raiding Cavalry9
Valkyrie8
Ballista4
Battle Boar4
Godi4
Fenris Wolf Brood2

Technologies15 researched · 3 pre-queued

Medium Infantry7:56
Copper Weapons9:16
Copper Shields9:42
Copper Armor11:10
Pickaxe11:24
Bronze Weapons12:29
Husbandry13:06
Bronze Shields13:53
Bronze Armor15:40
Heavy Infantry15:59
Hand Axe17:14
Medium Cavalry17:48
Shaft MinePre-queued · 17:55
Iron Weapons18:41
Iron ShieldsPre-queued · 20:37
Ballistics22:28
Champion InfantryPre-queued · 22:46
Heavy Cavalry22:48
Buildings 11 types
Farm40
Wall30
House21
Ox Cart Building6
Great Hall3
Longhouse3
Hill Fort2
Dwarven Armory1
Market1
Temple1
Town Center1
God powers 3 invoked
Fimbulwinter1
Flaming Weapons1
Forest Fire1

vardaan5

Army · 185

Units

Hirdman45
Throwing Axeman38
Hersir31
Berserk28
Huskarl13
Jarl12
Portable Ram7
Raiding Cavalry7
Einheri4

Technologies9 researched

Pickaxe6:43
Medium Infantry8:32
Hand Axe10:07
Heavy Infantry17:46
Copper Armor19:38
Copper Shields19:38
Copper Weapons20:24
Bronze Shields20:25
Medium Cavalry21:14
Buildings 11 types
House22
Farm18
Longhouse7
Ox Cart Building7
Hill Fort5
Great Hall3
Sentry Tower3
Armory2
Town Center2
Market1
Temple1
God powers 4 invoked
Great Hunt3
Frost1