Advanced match analysis
5517 vs Professor pAra
- Queue
- Ranked 1v1 Supremacy
- Map
- Alfheim
- Map Seed
- 9560
- Duration
- 30:12
- Patch
- 19.17020
- Played
- · 6 hours ago
Defeated
5517
Ra · Elo 982 -14
30:12
Match length
Winner
Professor pAra
Hades · Elo 1051 +14
40.2% win probability
Pre-match · Professor pAra favored
win probability 59.8%
Key momentsIn match order
5517
Ra · Green- EAPM
- 83.8
- Favorite unit
- Chariot Archer 178 fielded
- Largest army
- 379
- First expansion
- 11:04
Age path
BastClassical · Est. start 4:07
SekhmetHeroic · Est. start 8:11
HorusMythic · Est. start 25:05
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Heavy walling8 wall build events
Market economy8,200 total resource volume
Large army production379 military units
No post-game awards
Professor pAra
Hades · Red- EAPM
- 47.4
- Favorite unit
- Peltast 148 fielded
- Largest army
- 352
- First expansion
- 9:31
Age path
AthenaClassical · Research start 3:59
AphroditeHeroic · Research start 9:29
HephaestusMythic · Research start 17:10
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling7 wall build events
Large army production352 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 8,200 total volume›
5517
Bought
Sold
Total player market volume8,200
Professor pAra
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.