Advanced match analysis
St4rc0 vs PloufPlouf
- Queue
- Ranked 1v1 Supremacy
- Map
- Ghost Lake
- Map Seed
- 18365
- Duration
- 25:46
- Patch
- 19.17020
- Played
- · 6 hours ago
Defeated
St4rc0
Ra · Elo 1557 -18
25:46
Match length
Winner
PloufPlouf
Poseidon · Elo 1550 +18
51.0% win probability
Pre-match · St4rc0 favored · Upset
win probability 49.0%
Key momentsIn match order
St4rc0
Ra · Blue- EAPM
- 93.0
- Favorite unit
- Spearman 157 fielded
- Largest army
- 220
- First expansion
- 12:27
Age path
BastClassical · Research start 3:51
SobekHeroic · Research start 7:23
HorusMythic · Est. start 13:34
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling10 wall build events
Market economy5,700 total resource volume
Large army production220 military units
No post-game awards
PloufPlouf
Poseidon · Red- EAPM
- 99.5
- Favorite unit
- Hoplite 44 fielded
- Largest army
- 113
- First expansion
- 10:51
Age path
HermesClassical · Research start 2:33
AphroditeHeroic · Research start 11:58
ArtemisMythic · Research start 20:49
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Market economy600 total resource volume
Large army production113 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 6,300 total volume›
St4rc0
Bought
Sold
Total player market volume5,700
PloufPlouf
Bought
No buys
Sold
Total player market volume600
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.