Replay-derived match flow, timings, and composition.

Advanced match analysis

BRCwolf vs supdood

Queue
Ranked 1v1 Supremacy
Map
Giza
Map Seed
21673
Duration
14:20
Patch
19.17020
Played
· 21 hours ago
Giza map preview
MapGiza
Defeated
BRCwolf Gaia · Elo 1101 -18
14:20 Match length
Winner
supdood Odin · Elo 1099 +18
50.3% win probability Pre-match · BRCwolf favored · Upset win probability 49.7%
Key momentsIn match order
First pressure
3:05 supdood Hersir trained
Fastest Classical
3:33* BRCwolf Oceanus · estimated
Armory timing
7:40 supdood Armory
Fastest Heroic
12:05* supdood Skadi · estimated
Fortress timing
12:46 supdood Hill Fort

BRCwolf

Gaia · Blue
Loss 1101 -18
EAPM
50.9
Favorite unit
Murmillo
22 fielded
Total score
12,284
Military score
4,785
Economic score
6,735
Kills score
764
Units killed
33
Units lost
53
Buildings razed
0
Largest army
71
First expansion
—
Age path
OceanusClassical · Est. start 2:33
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Largest Army Most Deaths Most Resources

supdood

Odin · Red
Win 1099 +18
EAPM
51.1
Favorite unit
Jarl
20 fielded
Total score
15,335
Military score
7,220
Economic score
6,497
Kills score
1,618
Units killed
55
Units lost
33
Buildings razed
0
Largest army
57
First expansion
—
Age path
FreyjaClassical · Est. start 2:53
SkadiHeroic · Est. start 10:50
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Highest Score Most Improvements Most Kills

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

BRCwolfsupdood
Score
Total score supdood
12,28444%15,33556%
Military score supdood
4,78540%7,22060%
Economic score BRCwolf
6,73551%6,49749%
Kills score supdood
76432%1,61868%
Combat and army
BRCwolfsupdood
33 Units killed 55
53 Units lost 33
0 Buildings razed 0
71 Largest army 57

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

BRCwolf

Army · 71

Units

Murmillo22
Cheiroballista15
Katapeltes15
Turma10
Caladria7
Oracle2

Technologies2 researched

Medium Infantry11:49
Medium Archers11:50
Buildings 4 types
Manor7
Counter Barracks2
Military Barracks2
Temple1
God powers 3 invoked
Gaia Forest2
Carnivora1

supdood

Army · 57

Units

Jarl20
Godi16
Hersir8
Raiding Cavalry8
Valkyrie3
Huskarl1
Portable Ram1

Technologies4 researched

Ballistics8:15
Copper Weapons9:27
Medium Cavalry11:35
Crenellations13:20
Buildings 6 types
House13
Armory2
Great Hall2
Hill Fort1
Ox Cart Building1
Temple1
God powers 3 invoked
Forest Fire1
Frost1
Great Hunt1