Replay-derived match flow, timings, and composition.

Advanced match analysis

FreeZaHH vs Nostery

Queue
Ranked 1v1 Supremacy
Map
Mirage
Map Seed
4033
Duration
13:53
Patch
19.17020
Played
· 14 hours ago
Mirage map preview
MapMirage
Winner
FreeZaHH Tezcatlipoca · Elo 1328 +15
13:53 Match length
Defeated
Nostery Tezcatlipoca · Elo 1278 -15
57.1% win probability Pre-match · FreeZaHH favored win probability 42.9%
Key momentsIn match order
First pressure
4:06 Nostery Warrior Priest trained
Fastest Classical
5:20* FreeZaHH Malinalxochitl · estimated
Armory timing
5:31 FreeZaHH Armory
Fastest Heroic
8:37* FreeZaHH Itzpapalotl · estimated
Market timing
12:44 Nostery Market
First extra TC
13:38 FreeZaHH Town Center

FreeZaHH

Tezcatlipoca · Blue
Win 1328 +15
EAPM
45.1
Favorite unit
Tequihua Archer
14 fielded
Total score
18,758
Military score
7,414
Economic score
10,259
Kills score
1,085
Units killed
41
Units lost
28
Buildings razed
2
Largest army
41
First expansion
13:38
Age path
MalinalxochitlClassical · Research start 4:20
ItzpapalotlHeroic · Est. start 7:22
MythicNot reached
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Heavy walling9 wall build events
Water commitment1 dock build events
Highest Score Largest Army Most Kills Most Resources

Nostery

Tezcatlipoca · Yellow
Loss 1278 -15
EAPM
56.3
Favorite unit
Ocelotl Warrior
12 fielded
Total score
15,352
Military score
4,364
Economic score
10,337
Kills score
651
Units killed
26
Units lost
45
Buildings razed
0
Largest army
35
First expansion
—
Age path
HuehuecoyotlClassical · Est. start 4:32
CoyolxauhquiHeroic · Est. start 8:08
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Water commitment1 dock build events
Most Deaths Most Improvements

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

FreeZaHHNostery
Score
Total score FreeZaHH
18,75855%15,35245%
Military score FreeZaHH
7,41463%4,36437%
Economic score Nostery
10,25950%10,33750%
Kills score FreeZaHH
1,08562%65138%
Combat and army
FreeZaHHNostery
41 Units killed 26
28 Units lost 45
2 Buildings razed 0
41 Largest army 35

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

FreeZaHH

Army · 41

Units

Tequihua Archer14
Warrior Priest12
Ocelotl Warrior5
Coyote Warrior4
Eagle Warrior4
Quimichin Spy1
Tlamanih Spearman1

Technologies5 researched

Ballistics6:37
Pickaxe7:28
Hand Axe7:28
Medium War Hut Soldiers9:31
Medium Nobles Hut Soldiers13:47
Buildings 9 types
House12
Wall9
Calpulli7
Armory1
Dock1
Nobles Hut1
Temple1
Town Center1
War Hut1
God powers 4 invoked
Obsidian Mirror2
Infestation1
Purge1

Nostery

Army · 35

Units

Ocelotl Warrior12
Coyote Warrior10
Warrior Priest6
Eagle Warrior4
Quimichin Spy3

Technologies2 researched · 1 pre-queued

Pickaxe4:02
Shaft Mine9:49
Medium Nobles Hut SoldiersPre-queued · 11:58
Buildings 9 types
House12
Calpulli7
Nobles Hut2
Wall2
Armory1
Dock1
Great Temple1
Market1
Temple1
God powers 4 invoked
Obsidian Mirror2
Lullaby1
Starfall1