Replay-derived match flow, timings, and composition.

Advanced match analysis

SubMandibular + CroNouS vs Spartacus + WavySpartacus

Queue
Ranked 2v2 Supremacy
Map
Ghost Lake
Map Seed
28681
Duration
38:31
Patch
19.17020
Played
· 14 hours ago
Ghost Lake map preview
MapGhost Lake
Defeat Team Elo 1419
SubMandibular Poseidon · Elo 1419 -13
CroNouS Gaia · Elo 1419 -13
38:31 Match length
Victory Team Elo 1500
Spartacus Gaia · Elo 1499 +13
WavySpartacus Shennong · Elo 1502 +13
38.5% win probability Pre-match · Spartacus + WavySpartacus favored win probability 61.5%
Key momentsIn match order
Fastest Classical
3:46* SubMandibular Ares · estimated
First pressure
4:01 Spartacus Military Barracks
First extra TC
4:23 CroNouS Town Center
Armory timing
5:34 WavySpartacus Armory
Fastest Heroic
8:19* WavySpartacus Rushou · estimated
Market timing
10:54 SubMandibular Market
Fortress timing
11:42 Spartacus Palace
Fastest Mythic
22:19* Spartacus Atlas · estimated

SubMandibular

Poseidon · Blue · Team 1
Loss 1419 -13
EAPM
55.0
Favorite unit
Hippeus
91 fielded
Total score
62,377
Military score
25,184
Economic score
28,534
Kills score
8,764
Units killed
303
Units lost
536
Buildings razed
23
Largest army
291
First expansion
5:10
Age path
AresClassical · Research start 2:46
AphroditeHeroic · Est. start 14:25
ArtemisMythic · Est. start 23:04
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Heavy walling24 wall build events
Market economy2,600 total resource volume
Large army production291 military units
No post-game awards

Spartacus

Gaia · Red · Team 2
Win 1499 +13
EAPM
55.0
Favorite unit
Fanatic
209 fielded
Total score
100,308
Military score
30,330
Economic score
52,342
Kills score
17,704
Units killed
591
Units lost
372
Buildings razed
42
Largest army
531
First expansion
10:20
Age path
OceanusClassical · Est. start 3:19
RheiaHeroic · Research start 9:40
AtlasMythic · Est. start 20:19
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom4 expansion build events
Large army production531 military units
Highest Score Largest Army Most Improvements Most Kills Most Resources

CroNouS

Gaia · Yellow · Team 1
Loss 1419 -13
EAPM
87.8
Favorite unit
Murmillo
197 fielded
Total score
61,160
Military score
17,564
Economic score
30,129
Kills score
13,488
Units killed
391
Units lost
634
Buildings razed
8
Largest army
588
First expansion
4:23
Age path
OceanusClassical · Est. start 3:51
RheiaHeroic · Est. start 11:23
AtlasMythic · Est. start 20:49
Opening read
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom6 expansion build events
Market economy2,400 total resource volume
Large army production588 military units
Most Deaths

WavySpartacus

Shennong · Pink · Team 2
Win 1502 +13
EAPM
66.4
Favorite unit
Dao Swordsman
269 fielded
Total score
70,279
Military score
25,478
Economic score
29,083
Kills score
15,755
Units killed
556
Units lost
327
Buildings razed
54
Largest army
566
First expansion
10:59
Age path
ChiyouClassical · Research start 3:02
RushouHeroic · Est. start 7:04
HuangdiMythic · Timing unavailable
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom6 expansion build events
Heavy walling22 wall build events
Market economy12,500 total resource volume
Large army production566 military units
No post-game awards

Post-game stats

Match report

Bar length is the absolute value, so players compare directly. Segments show what each total is made of.

SubMandibularSpartacusCroNouSWavySpartacus
Score composition MilitaryEconomyKills score
SubMandibular 62,377
25,18428,534
Spartacus 100,308
30,33052,34217,704
CroNouS 61,160
17,56430,12913,488
WavySpartacus 70,279
25,47829,08315,755
Units killed vs lost KilledLost
SubMandibular 303 / 536
303536
Spartacus 591 / 372
591372
CroNouS 391 / 634
391634
WavySpartacus 556 / 327
556327

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 17,500 total volume

SubMandibular

Bought

Food1,200
Wood100

Sold

Wood1,300
Total player market volume2,600

Spartacus

Bought

No buys

Sold

No sells

Total player market volume0

CroNouS

Bought

No buys

Sold

Wood2,400
Total player market volume2,400

WavySpartacus

Bought

Wood1,000

Sold

Food1,000
Wood10,500
Total player market volume12,500

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

SubMandibular

Army · 291

Units

Hippeus91
Toxotes77
Hypaspist62
Hoplite16
Theseus12
Atalanta7
Prodromos7
Petrobolos6
Chimera5
Hippolyta3
Hetairos2
Cyclops1
Helepolis1
Polyphemus1

Technologies16 researched · 4 pre-queued

Pickaxe6:30
Hand Axe6:30
Husbandry6:52
Plow9:41
Medium Cavalry14:31
Copper Weapons14:54
Copper Armor14:55
Medium Infantry15:05
Copper Shields16:06
Heavy Cavalry16:27
Bronze WeaponsPre-queued · 18:45
Bronze ArmorPre-queued · 18:45
Crenellations19:25
Heavy Infantry20:08
Medium Archers24:01
Heavy Archers24:59
Ballistics25:02
Bronze ShieldsPre-queued · 25:03
Champion ArchersPre-queued · 25:51
Champion Infantry26:24
Buildings 14 types
Farm52
House29
Sentry Tower26
Wall24
Storehouse19
Archery Range10
Stable10
Fortress9
Granary8
Market8
Military Academy6
Temple2
Town Center2
Armory1
God powers 4 invoked
Curse1
Earthquake1
Lure1
Pestilence1

Spartacus

Army · 531

Units

Fanatic209
Destroyer93
Arcus85
Contarius65
Murmillo52
Katapeltes21
Oracle6

Technologies17 researched · 7 pre-queued

Hand AxePre-queued · 3:24
Pickaxe4:14
Medium Infantry6:21
Husbandry6:24
Bow SawPre-queued · 6:57
Shaft MinePre-queued · 6:57
Plow10:13
Copper Weapons11:06
Copper Armor11:06
Copper Shields11:06
Heavy Infantry12:33
Bronze Shields13:20
Ballistics13:21
Medium Archers17:27
Heavy Cavalry18:39
Bronze WeaponsPre-queued · 18:47
Heavy Archers19:45
Bronze Armor22:52
Champion Infantry24:05
Champion Archers24:05
Champion Cavalry24:06
Iron ShieldsPre-queued · 27:54
Iron WeaponsPre-queued · 30:22
Iron ArmorPre-queued · 30:22
Buildings 10 types
Farm30
Military Barracks19
Palace10
Manor8
Town Center4
Counter Barracks3
Market2
Temple2
Armory1
Economic Guild1
God powers 13 invoked
Carnivora7
Gaia Forest3
Traitor2
Implode1

CroNouS

Army · 588

Units

Murmillo197
Fanatic121
Destroyer113
Turma59
Arcus48
Katapeltes38
Oracle7
Cheiroballista2
Contarius2
Caladria1

Technologies17 researched · 5 pre-queued

Pickaxe0:21
Hand Axe0:22
Husbandry7:35
Shaft Mine8:27
Plow9:39
Medium Infantry10:16
Heavy Infantry12:20
Copper Shields13:56
Medium Archers15:58
Bronze Shields16:09
Heavy ArchersPre-queued · 16:39
Copper Armor17:24
Copper Weapons17:43
Ballistics18:08
Bow Saw20:52
Bronze ArmorPre-queued · 22:56
Bronze WeaponsPre-queued · 22:59
Champion InfantryPre-queued · 25:40
Crenellations25:55
Champion ArchersPre-queued · 28:11
Iron Weapons30:08
Iron Shields30:08
Buildings 11 types
Farm34
Counter Barracks15
Military Barracks13
Manor9
Palace6
Town Center6
Economic Guild4
Wall4
Armory3
Market3
Temple1
God powers 8 invoked
Gaia Forest3
Carnivora2
Traitor2
Implode1

WavySpartacus

Army · 566

Units

Dao Swordsman269
Fire Archer110
Ge Halberdier55
Wuzu Javelineer55
Axe Cart35
Siege Crossbow17
Pioneer8
White Horse Cavalry6
Tiger Cavalry5
Sage3
Jiang Zi Ya2
Ya Zi1

Technologies2 researched · 17 pre-queued

Hand AxePre-queued · 0:29
PickaxePre-queued · 3:05
HusbandryPre-queued · 3:31
Bow SawPre-queued · 3:32
Shaft MinePre-queued · 4:14
Medium InfantryPre-queued · 8:56
Medium ArchersPre-queued · 8:58
Copper WeaponsPre-queued · 9:00
Copper ShieldsPre-queued · 13:01
Copper ArmorPre-queued · 13:01
Heavy InfantryPre-queued · 15:00
Bronze Shields16:27
Heavy ArchersPre-queued · 21:24
BallisticsPre-queued · 23:17
Bronze WeaponsPre-queued · 23:17
Champion ArchersPre-queued · 23:24
Champion InfantryPre-queued · 24:09
Bronze ArmorPre-queued · 29:06
Iron Shields37:12
Buildings 12 types
Farm98
House41
Military Camp28
Wall22
Silo16
Market13
Baolei10
Town Center6
Machine Workshop5
Armory1
Imperial Academy1
Temple1
God powers 6 invoked
Prosperous Seeds2
Venom Beast2
Lightning Weapons1
Yinglongs Wrath1