Advanced match analysis
ZeeTRETA + Planqton2053 vs raffaelesgarro + luctiz
- Queue
- Ranked 2v2 Supremacy
- Map
- Valley Of Kings
- Map Seed
- 2518
- Duration
- 15:47
- Patch
- 19.17020
- Played
- · 14 hours ago
Defeat
Team Elo 1166
ZeeTRETA
Odin · Elo 1137 -14
Planqton2053
Kronos · Elo 1196 -17
15:47
Match length
Victory
Team Elo 1216
raffaelesgarro
Thor · Elo 1159 +19
luctiz
Kronos · Elo 1274 +12
42.9% win probability
Pre-match · raffaelesgarro + luctiz favored
win probability 57.1%
Key momentsIn match order
ZeeTRETA
Odin · Cyan · Team 1- EAPM
- 42.4
- Favorite unit
- Throwing Axeman 36 fielded
- Total score
- 12,814
- Military score
- 3,275
- Economic score
- 8,172
- Kills score
- 1,367
- Units killed
- 65
- Units lost
- 78
- Buildings razed
- 2
- Largest army
- 88
- First expansion
- 5:35
Age path
FreyjaClassical · Est. start 3:23
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Large army production88 military units
Most Kills
raffaelesgarro
Thor · Red · Team 2- EAPM
- 45.3
- Favorite unit
- Hersir 38 fielded
- Total score
- 19,478
- Military score
- 8,236
- Economic score
- 9,601
- Kills score
- 1,664
- Units killed
- 64
- Units lost
- 35
- Buildings razed
- 3
- Largest army
- 78
- First expansion
- 13:46
Age path
FreyjaClassical · Research start 3:31
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling7 wall build events
No post-game awards
Planqton2053
Kronos · Yellow · Team 1- EAPM
- 22.3
- Favorite unit
- Contarius 15 fielded
- Total score
- 21,708
- Military score
- 8,260
- Economic score
- 12,155
- Kills score
- 1,293
- Units killed
- 57
- Units lost
- 36
- Buildings razed
- 4
- Largest army
- 49
- First expansion
- 4:12
Age path
PrometheusClassical · Est. start 2:48
HyperionHeroic · Est. start 11:36
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Heavy walling18 wall build events
Largest Army
luctiz
Kronos · Blue · Team 2- EAPM
- 39.5
- Favorite unit
- Promethean 41 fielded
- Total score
- 23,628
- Military score
- 7,320
- Economic score
- 15,130
- Kills score
- 1,178
- Units killed
- 52
- Units lost
- 88
- Buildings razed
- 6
- Largest army
- 77
- First expansion
- —
Age path
PrometheusClassical · Research start 3:37
HyperionHeroic · Research start 11:09
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Highest Score
Most Deaths
Most Improvements
Most Resources
Post-game stats
Match report
Bar length is the absolute value, so players compare directly. Segments show what each total is made of.
ZeeTRETAraffaelesgarroPlanqton2053luctiz
Score composition
MilitaryEconomyKills score
ZeeTRETA
12,814
raffaelesgarro
19,478
Planqton2053
21,708
luctiz
23,628
Units killed vs lost
KilledLost
ZeeTRETA
65 / 78
raffaelesgarro
64 / 35
Planqton2053
57 / 36
luctiz
52 / 88
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.