Advanced match analysis
Caglanlee vs alexraphael
- Queue
- Ranked 1v1 Supremacy
- Map
- Elysium
- Map Seed
- 7486
- Duration
- 19:55
- Patch
- 19.17020
- Played
- · 20 hours ago
Winner
Caglanlee
Zeus · Elo 970 +27
19:55
Match length
Defeated
alexraphael
Freyr · Elo 815 -11
70.9% win probability
Pre-match · Caglanlee favored
win probability 29.1%
Key momentsIn match order
Caglanlee
Zeus · Blue- EAPM
- 33.3
- Favorite unit
- Toxotes 18 fielded
- Total score
- 37,819
- Military score
- 15,846
- Economic score
- 19,784
- Kills score
- 2,189
- Units killed
- 53
- Units lost
- 26
- Buildings razed
- 10
- Largest army
- 60
- First expansion
- 6:18
Age path
AthenaClassical · Research start 2:51
ApolloHeroic · Research start 11:25
HephaestusMythic · Research start 15:00
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling27 wall build events
Highest Score
Largest Army
Most Improvements
Most Kills
Most Resources
alexraphael
Freyr · Red- EAPM
- 34.2
- Favorite unit
- Throwing Axeman 19 fielded
- Total score
- 28,648
- Military score
- 8,912
- Economic score
- 18,941
- Kills score
- 795
- Units killed
- 26
- Units lost
- 53
- Buildings razed
- 1
- Largest army
- 67
- First expansion
- 10:18
Age path
FreyjaClassical · Research start 3:35
BragiHeroic · Research start 12:04
HelMythic · Timing unavailable
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Most Deaths
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
Caglanleealexraphael
Score
Combat and army
Caglanleealexraphael
53
Units killed
26
26
Units lost
53
10
Buildings razed
1
60
Largest army
67
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.