Advanced match analysis
$warlos Cantana + IntentFlaco + CcCYasliKurtCcC vs Dypineitor 3k + sebbaaa + Cucurella
- Queue
- Ranked 3v3 Supremacy
- Map
- Watering Hole
- Map Seed
- 1772
- Duration
- 18:34
- Patch
- 19.17020
- Played
- · 20 hours ago
Defeat
Team Elo 985
$warlos Cantana
Poseidon · Elo 993 -13
IntentFlaco
Zeus · Elo 996 -13
CcCYasliKurtCcC
Gaia · Elo 965 -12
18:34
Match length
Victory
Team Elo 1081
Dypineitor 3k
Kronos · Elo 1073 +13
sebbaaa
Poseidon · Elo 1058 +14
Cucurella
Ra · Elo 1112 +11
36.5% win probability
Pre-match · Dypineitor 3k + sebbaaa + Cucurella favored
win probability 63.5%
Key momentsIn match order
$warlos Cantana
Poseidon · Blue · Team 1- EAPM
- 29.3
- Favorite unit
- Hippeus 19 fielded
- Total score
- 18,290
- Military score
- 8,035
- Economic score
- 9,156
- Kills score
- 1,169
- Units killed
- 55
- Units lost
- 57
- Buildings razed
- 0
- Largest army
- 40
- First expansion
- 6:55
Age path
AresClassical · Research start 4:21
DionysusHeroic · Research start 12:03
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
No post-game awards
Dypineitor 3k
Kronos · Red · Team 2- EAPM
- 53.0
- Favorite unit
- Fanatic 25 fielded
- Total score
- 38,367
- Military score
- 12,125
- Economic score
- 24,905
- Kills score
- 1,337
- Units killed
- 36
- Units lost
- 17
- Buildings razed
- 7
- Largest army
- 59
- First expansion
- 7:12
Age path
LetoClassical · Research start 3:33
RheiaHeroic · Research start 10:39
HeliosMythic · Timing unavailable
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling8 wall build events
Market economy700 total resource volume
Largest Army
IntentFlaco
Zeus · Yellow · Team 1- EAPM
- 26.9
- Favorite unit
- Myrmidon 9 fielded
- Total score
- 18,095
- Military score
- 7,180
- Economic score
- 9,025
- Kills score
- 1,890
- Units killed
- 69
- Units lost
- 49
- Buildings razed
- 0
- Largest army
- 19
- First expansion
- —
Age path
AthenaClassical · Research start 3:05
DionysusHeroic · Research start 6:26
HeraMythic · Research start 11:07
Opening read
1 TC Fast HeroicHeroic completed by 10:00 without a pre-commitment extra Town Center or meaningful Classical military commitment.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
No post-game awards
sebbaaa
Poseidon · Green · Team 2- EAPM
- 56.9
- Favorite unit
- Hippeus 95 fielded
- Total score
- 17,283
- Military score
- 6,675
- Economic score
- 9,596
- Kills score
- 1,081
- Units killed
- 40
- Units lost
- 64
- Buildings razed
- 3
- Largest army
- 95
- First expansion
- —
Age path
HermesClassical · Research start 3:21
DionysusHeroic · Research start 16:22
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Market economy400 total resource volume
Large army production95 military units
Most Deaths
CcCYasliKurtCcC
Gaia · Cyan · Team 1- EAPM
- 14.2
- Favorite unit
- Murmillo 20 fielded
- Total score
- 21,931
- Military score
- 8,170
- Economic score
- 13,242
- Kills score
- 519
- Units killed
- 19
- Units lost
- 47
- Buildings razed
- 0
- Largest army
- 31
- First expansion
- 5:35
Age path
OceanusClassical · Research start 3:21
TheiaHeroic · Research start 8:19
MythicNot reached
Opening read
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
No post-game awards
Cucurella
Ra · Pink · Team 2- EAPM
- 42.2
- Favorite unit
- Spearman 39 fielded
- Total score
- 39,752
- Military score
- 15,752
- Economic score
- 22,140
- Kills score
- 1,890
- Units killed
- 78
- Units lost
- 63
- Buildings razed
- 4
- Largest army
- 80
- First expansion
- 4:42
Age path
PtahClassical · Research start 3:08
SobekHeroic · Research start 8:58
HorusMythic · Research start 14:43
Opening read
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom5 expansion build events
Large army production80 military units
Highest Score
Most Improvements
Most Kills
Most Resources
Post-game stats
Match report
Bar length is the absolute value, so players compare directly. Segments show what each total is made of.
$warlos CantanaDypineitor 3kIntentFlacosebbaaaCcCYasliKurtCcCCucurella
Score composition
MilitaryEconomyKills score
$warlos Cantana
18,290
Dypineitor 3k
38,367
IntentFlaco
18,095
sebbaaa
17,283
CcCYasliKurtCcC
21,931
Cucurella
39,752
Units killed vs lost
KilledLost
$warlos Cantana
55 / 57
Dypineitor 3k
36 / 17
IntentFlaco
69 / 49
sebbaaa
40 / 64
CcCYasliKurtCcC
19 / 47
Cucurella
78 / 63
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 1,100 total volume›
$warlos Cantana
Bought
No buys
Sold
No sells
Total player market volume0
Dypineitor 3k
Bought
Sold
Total player market volume700
IntentFlaco
Bought
No buys
Sold
No sells
Total player market volume0
sebbaaa
Bought
Sold
Total player market volume400
CcCYasliKurtCcC
Bought
No buys
Sold
No sells
Total player market volume0
Cucurella
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.