Advanced match analysis
luisolaru + NcklearVodka vs mea + semen de charger
- Queue
- Ranked 2v2 Supremacy
- Map
- Savannah
- Map Seed
- 9300
- Duration
- 22:27
- Patch
- 19.17020
- Played
- · 20 hours ago
Victory
Team Elo 1258
luisolaru
Tsukuyomi · Elo 1256 +15
NcklearVodka
Poseidon · Elo 1259 +14
22:27
Match length
Defeat
Team Elo 1198
mea
Tezcatlipoca · Elo 1264 -17
semen de charger
Thor · Elo 1132 -12
58.5% win probability
Pre-match · luisolaru + NcklearVodka favored
win probability 41.5%
Key momentsIn match order
luisolaru
Tsukuyomi · Purple · Team 1- EAPM
- 43.6
- Favorite unit
- Samurai 65 fielded
- Total score
- 29,315
- Military score
- 13,075
- Economic score
- 11,233
- Kills score
- 5,007
- Units killed
- 179
- Units lost
- 100
- Buildings razed
- 5
- Largest army
- 151
- First expansion
- —
Age path
Inari OkamiClassical · Research start 3:01
HachimanHeroic · Est. start 8:16
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Heavy walling7 wall build events
Large army production151 military units
Most Kills
mea
Tezcatlipoca · Red · Team 2- EAPM
- 57.7
- Favorite unit
- Tlamanih Spearman 61 fielded
- Total score
- 31,568
- Military score
- 11,677
- Economic score
- 16,702
- Kills score
- 3,189
- Units killed
- 81
- Units lost
- 152
- Buildings razed
- 0
- Largest army
- 207
- First expansion
- 8:02
Age path
MalinalxochitlClassical · Est. start 3:04
ItzpapalotlHeroic · Est. start 11:10
MythicNot reached
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Market economy2,100 total resource volume
Large army production207 military units
Most Deaths
Most Improvements
NcklearVodka
Poseidon · Cyan · Team 1- EAPM
- 31.1
- Favorite unit
- Hypaspist 72 fielded
- Total score
- 42,677
- Military score
- 12,120
- Economic score
- 28,246
- Kills score
- 2,355
- Units killed
- 89
- Units lost
- 74
- Buildings razed
- 2
- Largest army
- 145
- First expansion
- 10:04
Age path
HermesClassical · Est. start 2:53
DionysusHeroic · Est. start 10:35
ArtemisMythic · Research start 20:13
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Large army production145 military units
Highest Score
Most Resources
semen de charger
Thor · Green · Team 2- EAPM
- 41.3
- Favorite unit
- Hirdman 54 fielded
- Total score
- 29,439
- Military score
- 10,929
- Economic score
- 15,330
- Kills score
- 3,180
- Units killed
- 91
- Units lost
- 118
- Buildings razed
- 1
- Largest army
- 138
- First expansion
- 13:20
Age path
ForsetiClassical · Est. start 4:21
SkadiHeroic · Est. start 14:05
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Heavy walling49 wall build events
Large army production138 military units
Largest Army
Post-game stats
Match report
Bar length is the absolute value, so players compare directly. Segments show what each total is made of.
luisolarumeaNcklearVodkasemen de charger
Score composition
MilitaryEconomyKills score
luisolaru
29,315
mea
31,568
NcklearVodka
42,677
semen de charger
29,439
Units killed vs lost
KilledLost
luisolaru
179 / 100
mea
81 / 152
NcklearVodka
89 / 74
semen de charger
91 / 118
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 2,100 total volume›
luisolaru
Bought
No buys
Sold
No sells
Total player market volume0
mea
Bought
Sold
Total player market volume2,100
NcklearVodka
Bought
No buys
Sold
No sells
Total player market volume0
semen de charger
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.