Advanced match analysis
Vidic vs 阿強
- Queue
- Ranked 1v1 Supremacy
- Map
- Savannah
- Map Seed
- 9778
- Duration
- 21:48
- Patch
- 19.17020
- Played
- · 20 hours ago
Defeated
Vidic
Poseidon · Elo 1069 -16
21:48
Match length
Winner
阿強
Poseidon · Elo 1102 +16
45.3% win probability
Pre-match · 阿強 favored
win probability 54.7%
Key momentsIn match order
Vidic
Poseidon · Blue- EAPM
- 31.5
- Favorite unit
- Prodromos 55 fielded
- Total score
- 23,715
- Military score
- 7,007
- Economic score
- 15,695
- Kills score
- 1,013
- Units killed
- 36
- Units lost
- 51
- Buildings razed
- 1
- Largest army
- 67
- First expansion
- 15:02
Age path
HermesClassical · Est. start 2:43
DionysusHeroic · Est. start 6:26
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling6 wall build events
Market economy1,400 total resource volume
Most Deaths
阿強
Poseidon · Red- EAPM
- 41.9
- Favorite unit
- Prodromos 65 fielded
- Total score
- 42,353
- Military score
- 15,742
- Economic score
- 25,004
- Kills score
- 1,682
- Units killed
- 52
- Units lost
- 35
- Buildings razed
- 1
- Largest army
- 100
- First expansion
- 8:15
Age path
HermesClassical · Est. start 3:17
DionysusHeroic · Est. start 12:11
HephaestusMythic · Est. start 18:05
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Large army production100 military units
Highest Score
Largest Army
Most Improvements
Most Kills
Most Resources
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
Vidic阿強
Score
Combat and army
Vidic阿強
36
Units killed
52
51
Units lost
35
1
Buildings razed
1
67
Largest army
100
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 1,400 total volume›
Vidic
Bought
Sold
Total player market volume1,400
阿強
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.