Advanced match analysis
Varino + Hawk Eyes vs juank mort + DRDARGAME7
- Queue
- Ranked 2v2 Supremacy
- Map
- Watering Hole
- Map Seed
- 28293
- Duration
- 25:14
- Patch
- 19.17020
- Played
- · 20 hours ago
Victory
Team Elo 1020
Varino
Zeus · Elo 1034 +17
Hawk Eyes
Thor · Elo 1007 +19
25:14
Match length
Defeat
Team Elo 1028
juank mort
Hades · Elo 970 -15
DRDARGAME7
Loki · Elo 1085 -21
48.8% win probability
Pre-match · juank mort + DRDARGAME7 favored · Upset
win probability 51.2%
Key momentsIn match order
Varino
Zeus · Blue · Team 1- EAPM
- 31.9
- Favorite unit
- Hoplite 85 fielded
- Total score
- 41,077
- Military score
- 13,520
- Economic score
- 20,169
- Kills score
- 7,540
- Units killed
- 284
- Units lost
- 218
- Buildings razed
- 8
- Largest army
- 275
- First expansion
- 12:30
Age path
HermesClassical · Research start 2:31
ApolloHeroic · Est. start 9:44
HeraMythic · Timing unavailable
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Large army production275 military units
No post-game awards
juank mort
Hades · Red · Team 2- EAPM
- 27.5
- Favorite unit
- Toxotes 213 fielded
- Total score
- 26,853
- Military score
- 9,947
- Economic score
- 14,275
- Kills score
- 2,659
- Units killed
- 94
- Units lost
- 157
- Buildings razed
- 5
- Largest army
- 389
- First expansion
- 16:42
Age path
AthenaClassical · Research start 6:16
ApolloHeroic · Research start 17:29
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Large army production389 military units
Largest Army
Hawk Eyes
Thor · Yellow · Team 1- EAPM
- 30.4
- Favorite unit
- Jarl 48 fielded
- Total score
- 47,940
- Military score
- 20,033
- Economic score
- 23,642
- Kills score
- 4,350
- Units killed
- 182
- Units lost
- 192
- Buildings razed
- 1
- Largest army
- 183
- First expansion
- 7:47
Age path
ForsetiClassical · Research start 3:45
BragiHeroic · Research start 10:30
TyrMythic · Research start 21:44
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling19 wall build events
Market economy4,600 total resource volume
Large army production183 military units
Highest Score
Most Improvements
Most Resources
DRDARGAME7
Loki · Green · Team 2- EAPM
- 44.8
- Favorite unit
- Huskarl 102 fielded
- Total score
- 32,816
- Military score
- 10,185
- Economic score
- 14,703
- Kills score
- 7,959
- Units killed
- 290
- Units lost
- 308
- Buildings razed
- 19
- Largest army
- 450
- First expansion
- 7:30
Age path
HeimdallClassical · Research start 3:35
BragiHeroic · Research start 11:08
HelMythic · Timing unavailable
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Market economy1,400 total resource volume
Large army production450 military units
Most Deaths
Most Kills
Post-game stats
Match report
Bar length is the absolute value, so players compare directly. Segments show what each total is made of.
Varinojuank mortHawk EyesDRDARGAME7
Score composition
MilitaryEconomyKills score
Varino
41,077
juank mort
26,853
Hawk Eyes
47,940
DRDARGAME7
32,816
Units killed vs lost
KilledLost
Varino
284 / 218
juank mort
94 / 157
Hawk Eyes
182 / 192
DRDARGAME7
290 / 308
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 6,000 total volume›
Varino
Bought
No buys
Sold
No sells
Total player market volume0
juank mort
Bought
No buys
Sold
No sells
Total player market volume0
Hawk Eyes
Bought
Sold
Total player market volume4,600
DRDARGAME7
Bought
No buys
Sold
Total player market volume1,400
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.