Replay-derived match flow, timings, and composition.

Advanced match analysis

higornog96 vs chooKcha

Queue
Ranked 1v1 Supremacy
Map
Mount Olympus
Map Seed
7143
Duration
9:53
Patch
19.17020
Played
· 20 hours ago
Mount Olympus map preview
MapMount Olympus
Winner
higornog96 Loki · Elo 1159 +17
9:53 Match length
Defeated
chooKcha Oranos · Elo 1150 -17
51.3% win probability Pre-match · higornog96 favored win probability 48.7%
Key momentsIn match order
First pressure
3:17 higornog96 Hersir trained
Fastest Classical
4:01* higornog96 Heimdall · estimated
Armory timing
8:07 chooKcha Armory

higornog96

Loki · Yellow
Win 1159 +17
EAPM
23.7
Favorite unit
Hersir
15 fielded
Total score
10,037
Military score
3,685
Economic score
5,705
Kills score
647
Units killed
17
Units lost
14
Buildings razed
0
Largest army
30
First expansion
—
Age path
HeimdallClassical · Est. start 3:01
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Highest Score Most Kills

chooKcha

Oranos · Red
Loss 1150 -17
EAPM
27.4
Favorite unit
Murmillo
9 fielded
Total score
8,952
Military score
2,665
Economic score
5,899
Kills score
388
Units killed
14
Units lost
16
Buildings razed
1
Largest army
16
First expansion
—
Age path
OceanusClassical · Research start 3:10
HyperionHeroic · Timing unavailable
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Largest Army Most Deaths Most Improvements Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

higornog96chooKcha
Score
Total score higornog96
10,03753%8,95247%
Military score higornog96
3,68558%2,66542%
Economic score chooKcha
5,70549%5,89951%
Kills score higornog96
64763%38837%
Combat and army
higornog96chooKcha
17 Units killed 14
14 Units lost 16
0 Buildings razed 1
30 Largest army 16

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

higornog96

Army · 30

Units

Hersir15
Throwing Axeman10
Raiding Cavalry4
Einheri1

Technologies0 researched

No key technologies recorded.

Buildings 5 types
House13
Ox Cart Building4
Great Hall1
Longhouse1
Temple1
God powers 1 invoked
Spy1

chooKcha

Army · 16

Units

Murmillo9
Turma4
Cheiroballista3

Technologies2 researched

Hand Axe3:45
Pickaxe4:14
Buildings 7 types
Manor3
Sky Passage3
Armory1
Counter Barracks1
Economic Guild1
Military Barracks1
Temple1
God powers 2 invoked
Carnivora1
Shockwave1