Advanced match analysis
Krissi Svali vs mkevin.moreland1995
- Queue
- Ranked 1v1 Supremacy
- Map
- Anatolia
- Map Seed
- 25346
- Duration
- 12:44
- Patch
- 19.17020
- Played
- · 20 hours ago
Defeated
Krissi Svali
Gaia · Elo 1260 -13
12:44
Match length
Winner
mkevin.moreland1995
Freyr · Elo 1342 +13
38.4% win probability
Pre-match · mkevin.moreland1995 favored
win probability 61.6%
Key momentsIn match order
Krissi Svali
Gaia · Blue- EAPM
- 34.1
- Favorite unit
- Murmillo 23 fielded
- Total score
- 15,235
- Military score
- 6,040
- Economic score
- 8,867
- Kills score
- 328
- Units killed
- 12
- Units lost
- 34
- Buildings razed
- 1
- Largest army
- 60
- First expansion
- 8:34
Age path
OceanusClassical · Est. start 4:17
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Water commitment3 dock build events
Most Deaths
Most Resources
mkevin.moreland1995
Freyr · Red- EAPM
- 49.5
- Favorite unit
- Hersir 14 fielded
- Total score
- 21,004
- Military score
- 10,820
- Economic score
- 8,828
- Kills score
- 1,404
- Units killed
- 35
- Units lost
- 12
- Buildings razed
- 3
- Largest army
- 58
- First expansion
- —
Age path
UllrClassical · Research start 4:51
AegirHeroic · Est. start 10:55
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Water commitment5 dock build events
Highest Score
Largest Army
Most Improvements
Most Kills
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
Krissi Svalimkevin.moreland1995
Score
Combat and army
Krissi Svalimkevin.moreland1995
12
Units killed
35
34
Units lost
12
1
Buildings razed
3
60
Largest army
58
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.