Replay-derived match flow, timings, and composition.

Advanced match analysis

Krissi Svali vs mkevin.moreland1995

Queue
Ranked 1v1 Supremacy
Map
Anatolia
Map Seed
25346
Duration
12:44
Patch
19.17020
Played
· 20 hours ago
Anatolia map preview
MapAnatolia
Defeated
Krissi Svali Gaia · Elo 1260 -13
12:44 Match length
Winner
mkevin.moreland1995 Freyr · Elo 1342 +13
38.4% win probability Pre-match · mkevin.moreland1995 favored win probability 61.6%
Key momentsIn match order
First pressure
5:11 mkevin.moreland1995 Hersir trained
Fastest Classical
5:17* Krissi Svali Oceanus · estimated
First extra TC
8:34 Krissi Svali Town Center
Armory timing
9:25 mkevin.moreland1995 Armory
Fastest Heroic
12:10* mkevin.moreland1995 Aegir · estimated

Krissi Svali

Gaia · Blue
Loss 1260 -13
EAPM
34.1
Favorite unit
Murmillo
23 fielded
Total score
15,235
Military score
6,040
Economic score
8,867
Kills score
328
Units killed
12
Units lost
34
Buildings razed
1
Largest army
60
First expansion
8:34
Age path
OceanusClassical · Est. start 4:17
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Water commitment3 dock build events
Most Deaths Most Resources

mkevin.moreland1995

Freyr · Red
Win 1342 +13
EAPM
49.5
Favorite unit
Hersir
14 fielded
Total score
21,004
Military score
10,820
Economic score
8,828
Kills score
1,404
Units killed
35
Units lost
12
Buildings razed
3
Largest army
58
First expansion
—
Age path
UllrClassical · Research start 4:51
AegirHeroic · Est. start 10:55
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Water commitment5 dock build events
Highest Score Largest Army Most Improvements Most Kills

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

Krissi Svalimkevin.moreland1995
Score
Total score mkevin.moreland1995
15,23542%21,00458%
Military score mkevin.moreland1995
6,04036%10,82064%
Economic score Krissi Svali
8,86750%8,82850%
Kills score mkevin.moreland1995
3281,40481%
Combat and army
Krissi Svalimkevin.moreland1995
12 Units killed 35
34 Units lost 12
1 Buildings razed 3
60 Largest army 58

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Krissi Svali

Army · 60

Units

Murmillo23
Cheiroballista19
Bireme5
Katapeltes5
Fire Ship4
Siege Bireme2
Caladria1
Oracle1

Technologies5 researched

Pickaxe6:14
Hand Axe7:33
Shaft Mine11:00
Medium Archers11:30
Medium Infantry11:32
Buildings 8 types
Manor6
Counter Barracks4
Military Barracks4
Dock3
Armory1
Economic Guild1
Temple1
Town Center1
God powers 3 invoked
Gaia Forest2
Carnivora1

mkevin.moreland1995

Army · 58

Units

Hersir14
Raiding Cavalry7
Draugr6
Portable Ram6
Berserk5
Longboat5
Dragon Ship3
Huskarl3
Jarl3
Throwing Axeman3
Dreki2
Hirdman1

Technologies10 researched · 3 pre-queued

Hand Axe3:01
Husbandry7:49
Pickaxe7:50
Medium Cavalry10:12
Medium Infantry10:13
Copper WeaponsPre-queued · 11:02
Copper ArmorPre-queued · 11:02
Copper ShieldsPre-queued · 11:02
Heavy Cavalry12:34
Heavy Infantry12:35
Bow Saw12:38
Shaft Mine12:38
Plow12:39
Buildings 7 types
House19
Dock5
Longhouse4
Great Hall2
Ox Cart Building2
Temple2
Armory1
God powers 1 invoked
Asgardian Bastion1