Replay-derived match flow, timings, and composition.

Advanced match analysis

peech_pack vs Ratold

Queue
Ranked 1v1 Supremacy
Map
Blue Lagoon
Map Seed
17005
Duration
26:24
Patch
19.17020
Played
· 12 hours ago
Blue Lagoon map preview
MapBlue Lagoon
Defeated
peech_pack Gaia · Elo 1323 -17
26:24 Match length
Winner
Ratold Ra · Elo 1327 +17
49.4% win probability Pre-match · Ratold favored win probability 50.6%
Key momentsIn match order
Fastest Classical
4:17* Ratold Ptah · estimated
First pressure
4:23 Ratold Barracks
Armory timing
4:58 Ratold Armory
Market timing
8:08 Ratold Market
Fastest Heroic
8:40* Ratold Sekhmet · estimated
Fortress timing
10:20 peech_pack Palace
First extra TC
10:42 Ratold Town Center
Fastest Mythic
14:26* peech_pack Atlas · estimated

peech_pack

Gaia · Blue
Loss 1323 -17
EAPM
39.6
Favorite unit
Turma
33 fielded
Total score
38,746
Military score
15,382
Economic score
18,751
Kills score
4,631
Units killed
196
Units lost
132
Buildings razed
26
Largest army
144
First expansion
17:05
Age path
OceanusClassical · Est. start 3:38
TheiaHeroic · Est. start 9:10
AtlasMythic · Est. start 12:26
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom4 expansion build events
Heavy walling19 wall build events
Market economy2,800 total resource volume
Large army production144 military units
Most Kills Most Resources

Ratold

Ra · Yellow
Win 1327 +17
EAPM
63.7
Favorite unit
Spearman
102 fielded
Total score
43,730
Military score
16,449
Economic score
22,094
Kills score
5,324
Units killed
137
Units lost
196
Buildings razed
17
Largest army
190
First expansion
10:42
Age path
PtahClassical · Est. start 3:17
SekhmetHeroic · Est. start 7:25
OsirisMythic · Est. start 18:08
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling22 wall build events
Market economy900 total resource volume
Large army production190 military units
Highest Score Largest Army Most Deaths Most Improvements

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

peech_packRatold
Score
Total score Ratold
38,74647%43,73053%
Military score Ratold
15,38248%16,44952%
Economic score Ratold
18,75146%22,09454%
Kills score Ratold
4,63147%5,32453%
Combat and army
peech_packRatold
196 Units killed 137
132 Units lost 196
26 Buildings razed 17
144 Largest army 190

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 3,700 total volume

peech_pack

Bought

Food200

Sold

Wood2,600
Total player market volume2,800

Ratold

Bought

No buys

Sold

Wood900
Total player market volume900

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

peech_pack

Army · 144

Units

Turma33
Contarius27
Cheiroballista15
Destroyer14
Dryad14
Fanatic10
Arcus6
Caladria6
Katapeltes6
Murmillo6
Oracle5
Fire Siphon2

Technologies18 researched · 1 pre-queued

Pickaxe0:20
Hand Axe1:32
HusbandryPre-queued · 3:14
Bow Saw4:37
Copper Shields8:08
Medium Archers9:36
Medium Infantry9:38
Copper Weapons10:38
Copper Armor10:39
Shaft Mine10:40
Plow13:13
Ballistics15:14
Heavy Cavalry18:21
Heavy Archers18:22
Heavy Infantry18:22
Champion Cavalry19:33
Champion Archers22:44
Bronze Shields23:15
Champion Infantry26:19
Buildings 11 types
Farm23
Wall19
Manor9
Military Barracks6
Town Center4
Armory3
Counter Barracks3
Economic Guild3
Palace3
Market1
Temple1
God powers 6 invoked
Gaia Forest2
Hesperides Tree2
Carnivora1
Implode1

Ratold

Army · 190

Units

Spearman102
Slinger64
Camel Rider9
Scarab9
Wadjet3
Mummy2
Siege Tower1

Technologies20 researched · 2 pre-queued

Pickaxe1:27
Copper Shields6:04
Medium Spearmen8:27
Shaft Mine9:42
Hand Axe11:54
Medium Slingers12:06
Copper Weapons12:54
Copper Armor12:55
Husbandry14:01
Plow14:03
Heavy Slingers14:16
Heavy SpearmenPre-queued · 15:11
Bronze Shields15:13
Bronze Armor16:10
Bronze Weapons17:57
Ballistics19:30
Heavy Camel RidersPre-queued · 22:14
Bow Saw23:29
Iron Shields23:38
Champion Slingers24:17
Champion Spearmen24:37
Iron Armor24:39
Buildings 18 types
Farm40
Wall22
House17
Obelisk14
Granary11
Barracks9
Lumber Camp5
Mining Camp5
Town Center3
Armory2
Market2
Migdol Stronghold2
Monument To Villagers2
Lighthouse1
Monument To Pharaohs1
Monument To Priests1
Monument To Soldiers1
Sentry Tower1
God powers 5 invoked
Rain2
Citadel1
Shifting Sands1
Son Of Osiris1