Advanced match analysis
peech_pack vs Ratold
- Queue
- Ranked 1v1 Supremacy
- Map
- Blue Lagoon
- Map Seed
- 17005
- Duration
- 26:24
- Patch
- 19.17020
- Played
- · 12 hours ago
Defeated
peech_pack
Gaia · Elo 1323 -17
26:24
Match length
Winner
Ratold
Ra · Elo 1327 +17
49.4% win probability
Pre-match · Ratold favored
win probability 50.6%
Key momentsIn match order
peech_pack
Gaia · Blue- EAPM
- 39.6
- Favorite unit
- Turma 33 fielded
- Total score
- 38,746
- Military score
- 15,382
- Economic score
- 18,751
- Kills score
- 4,631
- Units killed
- 196
- Units lost
- 132
- Buildings razed
- 26
- Largest army
- 144
- First expansion
- 17:05
Age path
OceanusClassical · Est. start 3:38
TheiaHeroic · Est. start 9:10
AtlasMythic · Est. start 12:26
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom4 expansion build events
Heavy walling19 wall build events
Market economy2,800 total resource volume
Large army production144 military units
Most Kills
Most Resources
Ratold
Ra · Yellow- EAPM
- 63.7
- Favorite unit
- Spearman 102 fielded
- Total score
- 43,730
- Military score
- 16,449
- Economic score
- 22,094
- Kills score
- 5,324
- Units killed
- 137
- Units lost
- 196
- Buildings razed
- 17
- Largest army
- 190
- First expansion
- 10:42
Age path
PtahClassical · Est. start 3:17
SekhmetHeroic · Est. start 7:25
OsirisMythic · Est. start 18:08
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling22 wall build events
Market economy900 total resource volume
Large army production190 military units
Highest Score
Largest Army
Most Deaths
Most Improvements
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
peech_packRatold
Score
Combat and army
peech_packRatold
196
Units killed
137
132
Units lost
196
26
Buildings razed
17
144
Largest army
190
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 3,700 total volume›
peech_pack
Bought
Sold
Total player market volume2,800
Ratold
Bought
No buys
Sold
Total player market volume900
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.