Advanced match analysis
Nibbles vs Alexandre o Grande
- Queue
- Ranked 1v1 Supremacy
- Map
- Steppe
- Map Seed
- 30535
- Duration
- 23:18
- Patch
- 19.17020
- Played
- · 12 hours ago
Winner
Nibbles
Isis · Elo 978 +13
23:18
Match length
Defeated
Alexandre o Grande
Zeus · Elo 879 -13
63.9% win probability
Pre-match · Nibbles favored
win probability 36.1%
Key momentsIn match order
Nibbles
Isis · Blue- EAPM
- 30.9
- Favorite unit
- War Elephant 24 fielded
- Total score
- 36,221
- Military score
- 17,107
- Economic score
- 15,946
- Kills score
- 3,168
- Units killed
- 98
- Units lost
- 62
- Buildings razed
- 14
- Largest army
- 60
- First expansion
- 18:28
Age path
BastClassical · Est. start 4:48
NephthysHeroic · Est. start 7:41
ThothMythic · Est. start 11:51
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Market economy1,400 total resource volume
Highest Score
Largest Army
Most Kills
Most Resources
Alexandre o Grande
Zeus · Red- EAPM
- 25.2
- Favorite unit
- Hoplite 24 fielded
- Total score
- 22,697
- Military score
- 9,080
- Economic score
- 11,636
- Kills score
- 1,981
- Units killed
- 51
- Units lost
- 98
- Buildings razed
- 6
- Largest army
- 54
- First expansion
- 5:38
Age path
AthenaClassical · Research start 4:26
ApolloHeroic · Research start 10:37
HeraMythic · Research start 20:48
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Most Deaths
Most Improvements
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
NibblesAlexandre o Grande
Score
Combat and army
NibblesAlexandre o Grande
98
Units killed
51
62
Units lost
98
14
Buildings razed
6
60
Largest army
54
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 1,400 total volume›
Nibbles
Bought
No buys
Sold
Total player market volume1,400
Alexandre o Grande
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.