Replay-derived match flow, timings, and composition.

Advanced match analysis

Mundano + Cristiano + memberof72 vs andyfredu + Morphi + Balrog

Queue
Ranked 3v3 Supremacy
Map
Tundra
Map Seed
6384
Duration
42:12
Patch
19.17020
Played
· 10 hours ago
Tundra map preview
MapTundra
Victory Team Elo 1231
Mundano Zeus · Elo 1091 +21
Cristiano Thor · Elo 1294 +11
memberof72 Poseidon · Elo 1308 +10
42:12 Match length
Defeat Team Elo 1154
andyfredu Demeter · Elo 1109 -12
Morphi Gaia · Elo 1154 -14
Balrog Fuxi · Elo 1199 -16
60.9% win probability Pre-match · Mundano + Cristiano + memberof72 favored win probability 39.1%
Key momentsIn match order
Armory timing
0:08 Cristiano Dwarven Armory
First pressure
3:35 Cristiano Hersir trained
Fastest Classical
3:36* Morphi Oceanus · estimated
First extra TC
4:27 andyfredu Town Center
Market timing
5:10 memberof72 Market
Fastest Heroic
10:18* memberof72 Dionysus · estimated
Fortress timing
12:03 andyfredu Fortress
Fastest Mythic
16:48* Cristiano Baldr · estimated

Mundano

Zeus · Blue · Team 1
Win 1091 +21
EAPM
63.5
Favorite unit
Hippeus
87 fielded
Total score
94,034
Military score
33,575
Economic score
44,378
Kills score
16,107
Units killed
536
Units lost
480
Buildings razed
50
Largest army
517
First expansion
12:48
Age path
AthenaClassical · Est. start 3:03
ApolloHeroic · Est. start 15:46
HeraMythic · Est. start 22:02
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom4 expansion build events
Market economy1,400 total resource volume
Large army production517 military units
No post-game awards

andyfredu

Demeter · Maroon · Team 2
Loss 1109 -12
EAPM
52.2
Favorite unit
Hippeus
97 fielded
Total score
60,349
Military score
17,237
Economic score
33,414
Kills score
9,698
Units killed
365
Units lost
503
Buildings razed
7
Largest army
297
First expansion
4:27
Age path
PanClassical · Research start 3:05
HestiaHeroic · Est. start 11:15
PersephoneMythic · Est. start 24:33
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom8 expansion build events
Heavy walling8 wall build events
Market economy1,100 total resource volume
Large army production297 military units
No post-game awards

Cristiano

Thor · Yellow · Team 1
Win 1294 +11
EAPM
57.6
Favorite unit
Throwing Axeman
135 fielded
Total score
99,430
Military score
48,990
Economic score
31,360
Kills score
19,119
Units killed
608
Units lost
694
Buildings razed
81
Largest army
629
First expansion
5:59
Age path
FreyjaClassical · Research start 3:50
SkadiHeroic · Research start 11:42
BaldrMythic · Est. start 14:48
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom4 expansion build events
Heavy walling14 wall build events
Large army production629 military units
Largest Army Most Deaths Most Improvements

Morphi

Gaia · Green · Team 2
Loss 1154 -14
EAPM
60.7
Favorite unit
Fanatic
364 fielded
Total score
57,440
Military score
14,209
Economic score
31,627
Kills score
11,604
Units killed
396
Units lost
509
Buildings razed
12
Largest army
833
First expansion
8:24
Age path
OceanusClassical · Est. start 2:36
TheiaHeroic · Est. start 12:13
AtlasMythic · Research start 16:08
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Multi-TC boom5 expansion build events
Heavy walling7 wall build events
Market economy4,000 total resource volume
Large army production833 military units
No post-game awards

memberof72

Poseidon · Cyan · Team 1
Win 1308 +10
EAPM
28.0
Favorite unit
Hetairos
135 fielded
Total score
124,479
Military score
41,515
Economic score
63,832
Kills score
19,171
Units killed
474
Units lost
464
Buildings razed
62
Largest army
386
First expansion
7:52
Age path
HermesClassical · Research start 2:46
DionysusHeroic · Research start 9:03
ArtemisMythic · Research start 18:08
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom7 expansion build events
Heavy walling27 wall build events
Market economy1,500 total resource volume
Large army production386 military units
Highest Score Most Resources

Balrog

Fuxi · Pink · Team 2
Loss 1199 -16
EAPM
90.1
Favorite unit
Pioneer
144 fielded
Total score
75,586
Military score
30,879
Economic score
23,774
Kills score
21,000
Units killed
667
Units lost
660
Buildings razed
12
Largest army
522
First expansion
5:06
Age path
XuannuClassical · Est. start 3:43
GoumangHeroic · Est. start 11:44
GonggongMythic · Timing unavailable
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom6 expansion build events
Heavy walling16 wall build events
Market economy43,600 total resource volume
Large army production522 military units
Most Kills

Post-game stats

Match report

Bar length is the absolute value, so players compare directly. Segments show what each total is made of.

MundanoandyfreduCristianoMorphimemberof72Balrog
Score composition MilitaryEconomyKills score
Mundano 94,034
33,57544,37816,107
andyfredu 60,349
17,23733,414
Cristiano 99,430
48,99031,36019,119
Morphi 57,440
31,627
memberof72 124,479
41,51563,83219,171
Balrog 75,586
30,87923,77421,000
Units killed vs lost KilledLost
Mundano 536 / 480
536480
andyfredu 365 / 503
365503
Cristiano 608 / 694
608694
Morphi 396 / 509
396509
memberof72 474 / 464
474464
Balrog 667 / 660
667660

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 51,600 total volume

Mundano

Bought

No buys

Sold

Wood1,400
Total player market volume1,400

andyfredu

Bought

No buys

Sold

Wood1,100
Total player market volume1,100

Cristiano

Bought

No buys

Sold

No sells

Total player market volume0

Morphi

Bought

Food2,500

Sold

Wood1,500
Total player market volume4,000

memberof72

Bought

Wood900

Sold

Food500
Wood100
Total player market volume1,500

Balrog

Bought

Food5,100
Wood2,100

Sold

Food4,500
Wood31,900
Total player market volume43,600

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Mundano

Army · 517

Units

Hippeus87
Hoplite85
Toxotes80
Hypaspist71
Prodromos43
Peltast41
Minotaur33
Myrmidon22
Petrobolos17
Manticore15
Jason9
Bellerophon4
Heracles4
Odysseus4
Medusa2

Technologies4 researched · 22 pre-queued

Medium Cavalry5:19
PickaxePre-queued · 7:03
Hand AxePre-queued · 7:04
Medium Archers8:03
Medium Infantry10:22
Copper ShieldsPre-queued · 15:20
BallisticsPre-queued · 15:20
Copper ArmorPre-queued · 15:21
Copper WeaponsPre-queued · 15:21
Heavy ArchersPre-queued · 16:25
Heavy CavalryPre-queued · 16:26
PlowPre-queued · 17:03
HusbandryPre-queued · 17:03
Shaft MinePre-queued · 21:51
Bow SawPre-queued · 21:51
Bronze ShieldsPre-queued · 22:20
Bronze ArmorPre-queued · 22:20
Bronze WeaponsPre-queued · 22:20
Iron ShieldsPre-queued · 25:18
Iron ArmorPre-queued · 25:18
Iron WeaponsPre-queued · 25:18
Heavy InfantryPre-queued · 26:10
Crenellations31:35
Champion CavalryPre-queued · 41:53
Champion InfantryPre-queued · 41:54
Champion ArchersPre-queued · 41:56
Buildings 12 types
Farm65
House38
Storehouse12
Granary8
Stable7
Fortress6
Temple5
Town Center4
Archery Range2
Market2
Military Academy2
Armory1
God powers 5 invoked
Bolt2
Lightning Storm1
Restoration1
Underworld Passage1

andyfredu

Army · 297

Units

Hippeus97
Toxotes55
Hoplite42
Hypaspist37
Peltast15
Petrobolos13
Prodromos13
Hamadryad7
Orpheus6
Icarus5
Iolaus4
Helepolis2
Lykaon Villager1

Technologies20 researched · 3 pre-queued

Husbandry5:31
Hand Axe5:34
Pickaxe10:21
Medium Infantry11:08
Medium CavalryPre-queued · 12:20
Heavy Infantry13:11
Medium ArchersPre-queued · 13:39
CrenellationsPre-queued · 14:24
Heavy Archers16:57
Heavy Cavalry17:00
Shaft Mine20:25
Bow Saw20:26
Copper Weapons23:20
Copper Armor23:20
Copper Shields23:20
Ballistics23:20
Bronze Weapons26:34
Bronze Armor26:34
Bronze Shields26:34
Champion Infantry29:28
Champion Cavalry29:31
Champion Archers30:14
Plow30:16
Buildings 13 types
House40
Farm31
Military Academy15
Storehouse13
Stable12
Fortress10
Granary9
Archery Range8
Town Center8
Wall8
Market6
Temple4
Armory2
God powers 5 invoked
Arcadian Meadow3
Communal Hearth1
Underworld Invasion1

Cristiano

Army · 629

Units

Throwing Axeman135
Hersir89
Berserk75
Godi74
Hirdman65
Jarl65
Raiding Cavalry46
Ballista36
Portable Ram27
Huskarl13
Valkyrie4

Technologies21 researched · 3 pre-queued

Copper Armor0:57
Copper Shields4:12
Copper WeaponsPre-queued · 6:18
Bronze Shields11:46
Bronze Armor11:46
Ballistics11:46
Bronze Weapons11:46
Medium Cavalry11:58
Hand Axe12:20
Pickaxe12:20
Husbandry12:20
Plow12:21
Medium Infantry12:44
Heavy CavalryPre-queued · 15:58
Heavy InfantryPre-queued · 16:46
Shaft Mine17:19
Bow Saw17:19
Iron Armor17:57
Iron Weapons17:58
Iron Shields19:14
Meteoric Iron Armor20:40
Champion Infantry21:09
Champion Cavalry23:19
Crenellations25:38
Buildings 11 types
Farm45
Longhouse17
House16
Wall14
Great Hall13
Hill Fort12
Ox Cart Building12
Town Center4
Market3
Dwarven Armory1
Temple1
God powers 8 invoked
Dwarven Mine2
Frost2
Ragnarok2
Forest Fire1
Titan Gate1

Morphi

Army · 833

Units

Fanatic364
Murmillo222
Dryad94
Contarius92
Destroyer19
Katapeltes12
Oracle7
Turma7
Fire Siphon6
Argus4
Arcus3
Caladria2
Stymphalian Bird1

Technologies21 researched

Husbandry4:17
Pickaxe4:18
Shaft Mine5:19
Medium Infantry9:27
Hand Axe9:52
Medium Archers11:34
Copper Armor11:35
Copper Weapons11:59
Plow12:47
Copper Shields13:17
Bronze Armor14:06
Heavy Infantry14:43
Heavy Cavalry15:28
Bow Saw16:45
Ballistics18:32
Champion Cavalry20:10
Champion Infantry20:59
Bronze Shields21:00
Bronze Weapons21:16
Iron Weapons23:10
Iron Armor23:11
Buildings 11 types
Farm46
Palace17
Military Barracks16
Manor14
Wall7
Economic Guild5
Town Center5
Counter Barracks3
Armory1
Market1
Temple1
God powers 9 invoked
Carnivora3
Gaia Forest3
Hesperides Tree2
Implode1

memberof72

Army · 386

Units

Hetairos135
Hippeus120
Chimera37
Toxotes33
Prodromos13
Atalanta11
Theseus11
Dryad8
Helepolis7
Hippolyta6
Polyphemus4
Petrobolos1

Technologies22 researched

Pickaxe3:00
Hand Axe4:20
Husbandry8:32
Medium Cavalry10:47
Shaft Mine11:11
Bow Saw11:11
Heavy Cavalry12:15
Medium Archers12:52
Heavy Archers14:01
Copper Armor15:38
Copper Weapons15:38
Copper Shields15:38
Plow16:15
Bronze Armor16:31
Champion Cavalry20:25
Crenellations24:30
Iron Armor28:38
Bronze Weapons28:38
Bronze Shields28:38
Iron Weapons33:00
Iron Shields38:20
Ballistics38:21
Buildings 13 types
Farm66
Sentry Tower29
Wall27
House20
Fortress11
Storehouse11
Granary10
Stable10
Archery Range7
Town Center7
Temple5
Market4
Armory1
God powers 2 invoked
Earthquake1
Lure1

Balrog

Army · 522

Units

Pioneer144
Tiger Cavalry106
Ge Halberdier103
Fire Archer51
Wuzu Javelineer27
Dao Swordsman24
Sage14
Chu Ko Nu11
Siege Crossbow10
Jiang Zi Ya8
Nezha6
Qing Long5
Yang Jian5
Axe Cart3
Qi Lin2
White Horse Cavalry2
Nezha Youth1

Technologies14 researched · 10 pre-queued

PickaxePre-queued · 7:37
Medium Archers11:14
HusbandryPre-queued · 11:38
Hand AxePre-queued · 11:39
Medium Infantry12:30
Copper Weapons12:32
Copper Armor12:32
Copper Shields12:32
Heavy Infantry14:03
Shaft MinePre-queued · 14:39
Heavy Archers17:01
BallisticsPre-queued · 17:03
PlowPre-queued · 21:18
Bronze Armor21:33
Bronze Weapons21:34
Champion Archers23:26
Bow Saw23:42
Heavy Cavalry23:59
Bronze ShieldsPre-queued · 25:07
Champion CavalryPre-queued · 25:58
Iron WeaponsPre-queued · 26:21
Champion Infantry28:52
Iron Shields29:21
Iron ArmorPre-queued · 30:23
Buildings 13 types
Farm56
Imperial Academy31
Sentry Tower29
House23
Machine Workshop21
Silo19
Baolei17
Military Camp16
Wall16
Town Center6
Armory1
Market1
Temple1
God powers 6 invoked
Forest Protection2
Great Flood1
The Peach Blossom Spring1
Titan Gate1
Vanish1