Advanced match analysis
mando6509 + HUMILLATION MOU + LostBull6363 vs v_forvengeance + Séance + KingWilliam
- Queue
- Ranked 3v3 Supremacy
- Map
- Mirage
- Map Seed
- 16446
- Duration
- 13:13
- Patch
- 19.17020
- Played
- · 12 hours ago
Victory
Team Elo 881
mando6509
Loki · Elo 1010 +16
HUMILLATION MOU
Poseidon · Elo 771 +27
LostBull6363
Oranos · Elo 862 +23
13:13
Match length
Defeat
Team Elo 979
v_forvengeance
Poseidon · Elo 965 -22
Séance
Ra · Elo 967 -22
KingWilliam
Zeus · Elo 1006 -22
36.3% win probability
Pre-match · v_forvengeance + Séance + KingWilliam favored · Upset
win probability 63.7%
Key momentsIn match order
mando6509
Loki · Blue · Team 1- EAPM
- 24.0
- Favorite unit
- Hersir 18 fielded
- Total score
- 17,546
- Military score
- 7,840
- Economic score
- 9,706
- Kills score
- 0
- Units killed
- 0
- Units lost
- 1
- Buildings razed
- 0
- Largest army
- 43
- First expansion
- 11:05
Age path
ForsetiClassical · Est. start 4:04
NjordHeroic · Est. start 9:03
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Heavy walling13 wall build events
Water commitment1 dock build events
Market economy1,600 total resource volume
Largest Army
v_forvengeance
Poseidon · Red · Team 2- EAPM
- 15.4
- Favorite unit
- Hippeus 5 fielded
- Total score
- 19,412
- Military score
- 7,785
- Economic score
- 11,530
- Kills score
- 97
- Units killed
- 5
- Units lost
- 1
- Buildings razed
- 0
- Largest army
- 15
- First expansion
- 9:18
Age path
AresClassical · Est. start 4:56
AphroditeHeroic · Research start 11:49
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Water commitment1 dock build events
Highest Score
Most Resources
HUMILLATION MOU
Poseidon · Yellow · Team 1- EAPM
- 12.9
- Favorite unit
- Hippeus 33 fielded
- Total score
- 18,240
- Military score
- 9,370
- Economic score
- 8,833
- Kills score
- 37
- Units killed
- 1
- Units lost
- 0
- Buildings razed
- 0
- Largest army
- 43
- First expansion
- 8:56
Age path
HermesClassical · Research start 7:27
HeroicNot reached
MythicNot reached
Opening read
Water BoomExisting water-opening timing signal.
Water commitment1 dock build events
No post-game awards
Séance
Ra · Green · Team 2- EAPM
- 16.6
- Favorite unit
- Spearman 11 fielded
- Total score
- 17,297
- Military score
- 6,594
- Economic score
- 10,571
- Kills score
- 132
- Units killed
- 8
- Units lost
- 5
- Buildings razed
- 0
- Largest army
- 23
- First expansion
- 8:22
Age path
PtahClassical · Est. start 7:32
HeroicNot reached
MythicNot reached
Opening read
Water BoomExisting water-opening timing signal.
Water commitment1 dock build events
Most Improvements
Most Kills
LostBull6363
Oranos · Cyan · Team 1- EAPM
- 14.9
- Favorite unit
- Promethean 30 fielded
- Total score
- 14,210
- Military score
- 4,520
- Economic score
- 9,592
- Kills score
- 110
- Units killed
- 4
- Units lost
- 16
- Buildings razed
- 1
- Largest army
- 34
- First expansion
- 9:48
Age path
PrometheusClassical · Research start 3:23
HeroicNot reached
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom2 expansion build events
Most Deaths
KingWilliam
Zeus · Pink · Team 2- EAPM
- 22.5
- Favorite unit
- Hoplite 13 fielded
- Total score
- 15,480
- Military score
- 4,555
- Economic score
- 10,843
- Kills score
- 82
- Units killed
- 5
- Units lost
- 0
- Buildings razed
- 0
- Largest army
- 15
- First expansion
- 6:44
Age path
AthenaClassical · Est. start 4:13
DionysusHeroic · Est. start 10:14
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Water commitment1 dock build events
No post-game awards
Post-game stats
Match report
Bar length is the absolute value, so players compare directly. Segments show what each total is made of.
mando6509v_forvengeanceHUMILLATION MOUSéanceLostBull6363KingWilliam
Score composition
MilitaryEconomyKills score
mando6509
17,546
v_forvengeance
19,412
HUMILLATION MOU
18,240
Séance
17,297
LostBull6363
14,210
KingWilliam
15,480
Units killed vs lost
KilledLost
mando6509
0 / 1
v_forvengeance
5 / 1
HUMILLATION MOU
1 / 0
Séance
8 / 5
LostBull6363
4 / 16
KingWilliam
5 / 0
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 1,600 total volume›
mando6509
Bought
Sold
Total player market volume1,600
v_forvengeance
Bought
No buys
Sold
No sells
Total player market volume0
HUMILLATION MOU
Bought
No buys
Sold
No sells
Total player market volume0
Séance
Bought
No buys
Sold
No sells
Total player market volume0
LostBull6363
Bought
No buys
Sold
No sells
Total player market volume0
KingWilliam
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
mando6509
Army · 43Units
Technologies2 researched · 7 pre-queued
Buildings ›11 types
God powers ›None invoked
No god powers recorded.
v_forvengeance
Army · 15Units
Technologies8 researched · 1 pre-queued
Buildings ›10 types
God powers ›1 invoked
HUMILLATION MOU
Army · 43Units
Technologies7 researched
Buildings ›7 types
God powers ›1 invoked
Séance
Army · 23Units
Technologies9 researched
Buildings ›13 types
God powers ›None invoked
No god powers recorded.
LostBull6363
Army · 34Units
Technologies1 researched
Buildings ›4 types
God powers ›None invoked
No god powers recorded.