Replay-derived match flow, timings, and composition.

Advanced match analysis

LisaTeachMeJapaneseはい vs peech_pack

Queue
Ranked 1v1 Supremacy
Map
Tundra
Map Seed
31056
Duration
13:10
Patch
19.17020
Played
· 12 hours ago
Tundra map preview
MapTundra
Winner
LisaTeachMeJapaneseはい Oranos · Elo 1954 +1
13:10 Match length
Defeated
peech_pack Gaia · Elo 1349 -1
97.0% win probability Pre-match · LisaTeachMeJapaneseはい favored win probability 3.0%
Key momentsIn match order
Fastest Classical
3:16* peech_pack Oceanus · estimated
First pressure
3:52 LisaTeachMeJapaneseはい Counter Barracks
First extra TC
4:35 peech_pack Town Center
Armory timing
6:45 peech_pack Armory
Market timing
8:01 LisaTeachMeJapaneseはい Market
Fastest Heroic
9:30* peech_pack Theia · estimated

LisaTeachMeJapaneseはい

Oranos · Blue
Win 1954 +1
EAPM
88.2
Favorite unit
Katapeltes
177 fielded
Total score
19,673
Military score
10,220
Economic score
9,054
Kills score
399
Units killed
13
Units lost
4
Buildings razed
1
Largest army
222
First expansion
7:35
Age path
OceanusClassical · Research start 2:48
HyperionHeroic · Est. start 9:31
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Heavy walling14 wall build events
Market economy800 total resource volume
Large army production222 military units
Highest Score Largest Army Most Kills Most Resources

peech_pack

Gaia · Red
Loss 1349 -1
EAPM
34.1
Favorite unit
Contarius
14 fielded
Total score
14,615
Military score
6,176
Economic score
8,337
Kills score
102
Units killed
5
Units lost
8
Buildings razed
1
Largest army
25
First expansion
4:35
Age path
OceanusClassical · Est. start 2:16
TheiaHeroic · Est. start 8:15
AtlasMythic · Timing unavailable
Opening read
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Market economy400 total resource volume
Most Deaths

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

LisaTeachMeJapaneseはいpeech_pack
Score
Total score LisaTeachMeJapaneseはい
19,67357%14,61543%
Military score LisaTeachMeJapaneseはい
10,22062%6,17638%
Economic score LisaTeachMeJapaneseはい
9,05452%8,33748%
Kills score LisaTeachMeJapaneseはい
39980%102
Combat and army
LisaTeachMeJapaneseはいpeech_pack
13 Units killed 5
4 Units lost 8
1 Buildings razed 1
222 Largest army 25

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 1,200 total volume

LisaTeachMeJapaneseはい

Bought

No buys

Sold

Wood800
Total player market volume800

peech_pack

Bought

Food400

Sold

No sells

Total player market volume400

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

LisaTeachMeJapaneseはい

Army · 222

Units

Katapeltes177
Turma41
Oracle4

Technologies2 researched · 6 pre-queued

Medium ArchersPre-queued · 5:15
PickaxePre-queued · 5:49
Hand AxePre-queued · 7:53
Medium InfantryPre-queued · 8:56
Copper WeaponsPre-queued · 9:10
Copper ArmorPre-queued · 9:10
Plow10:44
Copper Shields11:14
Buildings 10 types
Wall14
Manor8
Counter Barracks4
Farm4
Sky Passage3
Armory1
Economic Guild1
Market1
Temple1
Town Center1
God powers 2 invoked
Carnivora2

peech_pack

Army · 25

Units

Contarius14
Dryad5
Oracle4
Caladria1
Turma1

Technologies6 researched

Hand Axe3:28
Pickaxe5:39
Copper Shields8:25
Bow Saw10:01
Copper Weapons11:58
Copper Armor11:59
Buildings 8 types
Manor4
Military Barracks3
Market2
Armory1
Counter Barracks1
Economic Guild1
Temple1
Town Center1
God powers 5 invoked
Gaia Forest2
Hesperides Tree2
Carnivora1