Replay-derived match flow, timings, and composition.

Advanced match analysis

Emogod vs Mr scintillant

Queue
Ranked 1v1 Supremacy
Map
Savannah
Map Seed
13429
Duration
32:46
Patch
19.17020
Played
· 10 hours ago
Savannah map preview
MapSavannah
Winner
Emogod Oranos · Elo 916 +18
32:46 Match length
Defeated
Mr scintillant Poseidon · Elo 922 -18
49.1% win probability Pre-match · Mr scintillant favored · Upset win probability 50.9%
Key momentsIn match order
Fastest Classical
3:58* Emogod Oceanus · estimated
First pressure
4:11 Emogod Military Barracks
First extra TC
5:43 Mr scintillant Town Center
Armory timing
8:07 Emogod Armory
Fastest Heroic
10:07* Emogod Hyperion · estimated
Fortress timing
10:35 Emogod Palace
Fastest Mythic
18:08* Emogod Hekate · estimated
Market timing
26:04 Emogod Market

Emogod

Oranos · Blue
Win 916 +18
EAPM
40.9
Favorite unit
Murmillo
89 fielded
Total score
65,728
Military score
23,427
Economic score
32,407
Kills score
9,894
Units killed
377
Units lost
242
Buildings razed
8
Largest army
314
First expansion
14:08
Age path
OceanusClassical · Research start 2:58
HyperionHeroic · Research start 8:52
HekateMythic · Research start 16:08
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling11 wall build events
Large army production314 military units
Highest Score Most Improvements Most Kills Most Resources

Mr scintillant

Poseidon · Red
Loss 922 -18
EAPM
45.5
Favorite unit
Toxotes
558 fielded
Total score
38,540
Military score
9,610
Economic score
22,029
Kills score
6,901
Units killed
246
Units lost
416
Buildings razed
11
Largest army
1,125
First expansion
5:43
Age path
HermesClassical · Research start 4:24
DionysusHeroic · Research start 11:41
ArtemisMythic · Research start 24:20
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Large army production1,125 military units
Largest Army Most Deaths

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

EmogodMr scintillant
Score
Total score Emogod
65,72863%38,54037%
Military score Emogod
23,42771%9,61029%
Economic score Emogod
32,40760%22,02940%
Kills score Emogod
9,89459%6,90141%
Combat and army
EmogodMr scintillant
377 Units killed 246
242 Units lost 416
8 Buildings razed 11
314 Largest army 1,125

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Emogod

Army · 314

Units

Murmillo89
Contarius73
Fanatic59
Arcus54
Katapeltes22
Destroyer7
Fire Siphon7
Satyr2
Oracle1

Technologies21 researched

Hand Axe7:33
Pickaxe7:34
Husbandry7:38
Shaft Mine10:50
Plow10:51
Medium Infantry10:57
Copper Armor11:14
Medium Archers11:48
Bow Saw12:31
Copper Shields15:13
Copper Weapons15:14
Heavy Archers16:16
Heavy Infantry17:05
Bronze Weapons17:51
Heavy Cavalry19:04
Champion Infantry20:19
Champion Archers20:24
Champion Cavalry21:21
Bronze Shields25:56
Iron Weapons25:56
Bronze Armor25:56
Buildings 13 types
Farm24
Military Barracks11
Wall11
Manor10
Palace7
Sky Passage6
Town Center2
Armory1
Counter Barracks1
Economic Guild1
Market1
Sentry Tower1
Temple1
God powers 8 invoked
Carnivora3
Chaos3
Shockwave1
Tartarian Gate1

Mr scintillant

Army · 1125

Units

Toxotes558
Hippeus240
Peltast198
Prodromos60
Centaur20
Hetairos16
Chimera9
Petrobolos7
Theseus6
Helepolis5
Atalanta3
Hippolyta2
Hydra1

Technologies17 researched

Hand Axe6:17
Pickaxe6:18
Medium Cavalry8:03
Husbandry8:52
Medium Archers9:46
Copper Armor11:48
Copper Shields11:48
Ballistics11:50
Heavy Cavalry14:10
Heavy Archers14:19
Shaft Mine17:14
Plow17:21
Copper Weapons22:10
Bronze Shields22:11
Bronze Armor22:11
Bronze Weapons22:42
Bow Saw25:45
Buildings 10 types
Farm31
House30
Storehouse14
Archery Range7
Granary3
Fortress2
Stable2
Armory1
Temple1
Town Center1
God powers 5 invoked
Lure2
Bronze1
Cease Fire1
Earthquake1