Replay-derived match flow, timings, and composition.

Advanced match analysis

Boniface vs Lionized

Queue
Ranked 1v1 Supremacy
Map
Elysium
Map Seed
993
Duration
17:31
Patch
19.17020
Played
· 10 hours ago
Elysium map preview
MapElysium
Winner
Boniface Set · Elo 1025 +20
17:31 Match length
Defeated
Lionized Poseidon · Elo 1083 -20
41.7% win probability Pre-match · Lionized favored · Upset win probability 58.3%
Key momentsIn match order
Fastest Classical
3:43* Lionized Hermes · estimated
First pressure
4:12 Lionized Stable
Armory timing
6:58 Boniface Armory
First extra TC
7:30 Lionized Town Center
Market timing
7:35 Lionized Market
Fastest Heroic
10:47* Lionized Aphrodite · estimated

Boniface

Set · Blue
Win 1025 +20
EAPM
32.5
Favorite unit
Spearman
67 fielded
Total score
22,091
Military score
9,139
Economic score
10,003
Kills score
2,949
Units killed
117
Units lost
81
Buildings razed
14
Largest army
98
First expansion
—
Age path
PtahClassical · Research start 3:06
NephthysHeroic · Research start 9:44
MythicNot reached
Opening read
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Heavy walling6 wall build events
Large army production98 military units
Highest Score Largest Army Most Improvements Most Kills

Lionized

Poseidon · Red
Loss 1083 -20
EAPM
29.3
Favorite unit
Toxotes
38 fielded
Total score
17,949
Military score
4,824
Economic score
11,923
Kills score
1,202
Units killed
52
Units lost
114
Buildings razed
1
Largest army
85
First expansion
7:30
Age path
HermesClassical · Est. start 2:43
AphroditeHeroic · Est. start 9:32
MythicNot reached
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Heavy walling23 wall build events
Market economy600 total resource volume
Large army production85 military units
Most Deaths Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

BonifaceLionized
Score
Total score Boniface
22,09155%17,94945%
Military score Boniface
9,13965%4,82435%
Economic score Lionized
10,00346%11,92354%
Kills score Boniface
2,94971%1,20229%
Combat and army
BonifaceLionized
117 Units killed 52
81 Units lost 114
14 Buildings razed 1
98 Largest army 85

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 600 total volume

Boniface

Bought

No buys

Sold

No sells

Total player market volume0

Lionized

Bought

Food600

Sold

No sells

Total player market volume600

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Boniface

Army · 98

Units

Spearman67
Slinger24
Siege Tower7

Technologies5 researched

Medium Spearmen7:37
Heavy Spearmen12:59
Copper Weapons13:03
Copper Armor13:03
Copper Shields13:04
Buildings 14 types
House16
Obelisk6
Wall6
Granary5
Barracks3
Lumber Camp2
Mining Camp2
Armory1
Market1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Siege Works1
Temple1
God powers 5 invoked
Shifting Sands2
Vision2
Ancestors1

Lionized

Army · 85

Units

Toxotes38
Hippeus32
Hypaspist11
Atalanta2
Theseus2

Technologies4 researched

Medium Cavalry5:29
Hand Axe9:21
Pickaxe9:21
Plow12:49
Buildings 11 types
Wall23
Farm22
House18
Storehouse6
Archery Range5
Military Academy5
Stable4
Granary3
Market3
Temple1
Town Center1
God powers 4 invoked
Cease Fire2
Curse1
Lure1